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Olzi

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  1. Here's dilih's videos of the first four bosses from my glorious PT point of view:
  2. I have made my Powertech my new main since I moved my sorcerer to another server. I'll be running Nightmare S&V when it comes out and thought I'd post some of my impressions of how it goes here. I'll be playing AP for the most part or pyro if it seems more appropriate for some fights. Since I only made this character my main when transfers came around my gear isn't yet fully optimized, nor do I have massive amounts of experience with AP (played pyro a lot pre 2.0). The other dps in the group will probably be a Marauder switching between Carnage and Annihilation, an Arsenal Merc and a Marksman Sniper. I will fraps all our attempts and post any kill videos on Youtube. I am very bad at posting on the forums so don't expect walls of text after the first session but I will post something
  3. Bioware has not changed the fight since 2.2 went live
  4. Here are all of DiLiH's kill videos from the raid except for the Writhing Horror where I was not present:
  5. Don't take too much from it. I'm really a dps. I just swapped two enhancements in my gear and went heals because our operative had connection issues.
  6. Video coming as soon as someone figures out the password to the youtube channel. From the point of view of an awkward offspec sorc healer
  7. I was planning my gear and noticed that according to torhead there is one single variation of aim heavy Hazmat earpieces in the game. I made a ticket about this and was told it is "working as intended". I couldn't find any other threads about this in the class subforums so as suggested by the CS agent , here is the thread: According to torhead the following Hazmat earpieces are currently in the game: Hazmat Boltblaster's MK-1 Device = Hazmat Annihilator's MK-4 Adaptor +108 Aim +93 Endurance +60 Accuracy Rating +76 Power Hazmat Boltblaster's MK-2 Device +89 Aim +128 Endurance +52 Power +60 Surge Rating Hazmat Boltblaster's MK-3 Device +89 Aim +128 Endurance +60 Accuracy Rating +52 Critical Rating Hazmat Med-tech's MK-1 Relay +89 Aim +128 Endurance +52 Critical Rating +60 Alacrity Rating Hazmat Med-tech's MK-2 Relay +89 Aim +128 Endurance +52 Power +60 Alacrity Rating As you can clearly see Boltblaster's MK-1 Device and Annihilator's MK-4 Adaptor are the only aim-heavy ones. The aim heavy earpieces have a stat budget of 244 (337 endurance included) and all others a budget of 201 (329). As endurance is a stat that should never take the place of dps or healing increasing stats for all non-tank specs, Mercenary/Commando and Powertech/Vanguard dps and Mercenary/Commando healers are left with one option outside sticking to their Black Hole earpiece. As that one option has accuracy on it, Mercenary/Commando healers have no upgrade from their Black Hole earpieces, as the only spec in the game. While the situation isn't that bad for dps specs there is no aim-heavy Black Hole earpiece with accuracy and power. Currently earpieces are generally one of the last pieces acquired (at least until they become more commonly crafted) forcing dps Bounty Hunters/Troopers to either hold off upgrading some pieces until they get the earpiece or getting rather expensive placeholder 63's. The problem isn't that big with healers missing out on a total budget of 14 and dps having to adjust their mods but every other class has more than one variant of main stat heavy Hazmat earpieces, leaving Bounty Hunters/Troopers in a disadvantage that is "working as intended". I wish to make the Bounty Hunter/Trooper community aware of this issue and hope to get a response from BioWare explaining this odd itemization. Since this is the suggestion thread I guess I'd suggest adding more Hazmat earpieces with 108 aim and different itemizations.
  8. If only the waves moved as fast as this thread
  9. Stephen Reid said that the second wave was ahead of schedule so by my logic the waves would be two hours apart. Which means a F5-athon in 6 minutes!
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