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Rygel

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Everything posted by Rygel

  1. In my opinion if the navigation distracts the player from the gameplay it's broken. I certainly don't want to 'fly'. I've never played WoW so I know nothing of flying mounts and the like. I just want an easy way to know where I am supposed to be going since exploration is pretty much not in the game at all and you are even punished for leaving the rail (exhaustion zones?).
  2. I do that too and it is intended to be that way although I find my eyes drifting to the minimap just to check it because some of the waypoins are rather elusive and the indicators for mission givers are not always easy to see from a distance also when you get like 10 of em going for an area its gets hard to remember what is what. Also as a crafter/gatherer i have to keep checking it to see if there are any regs around. Maybe the problem is just me and I have been spoiled by better systems. My only other MMO exp includes UO, SWG, Eve, and this.. I have never played WoW. In my opinion if the navigation distracts the player from the gameplay it's broken.
  3. I like this guy for the fact he never uses the word "toon".
  4. The fact that there is no way to see your waypoint to the next objective without looking at the minimap has people staring at it while moving instead of looking and the scenery. This makes leveling really boring after a while and every mission seems the same. I am willing to bet everyone complaining about being bored is doing this. We need a way to see our waypoints without looking at that damn minimap. I hate to say it again but SWG had a really good method for this where you could see waypoint arrows and even distances in your main view near your character. Much easier too navigate with the advantage of not looking at a map the whole time. I thought about just plopping the minimap over my character in the middle of the screen and pretending I am a G0-T0 bot.
  5. Letting us pick the server we transfer to is fail but forcing us to merge with one picked by them is not? Unless you think they will cram us all on one server. I believe this mmo will close its doors before they attempt that. I say let people transfer then merge the stragglers and continue to let us move if we feel like it so if someone quits for a while they will be able to get back to their friends despite what server they were moved to.
  6. Same thing happens to my assassin now. Those loose eggs will never shut up. ..this is a real problem despite misspellings
  7. I want to know where they are getting ideas for what is in demand because its obviously not here. This is the first mention of achievements I have seen. Does this get put above real space content? Because for me this is the least wanted thing I can think of in the game.
  8. This post proves the strategy is working. I say anything brining more people in is a good thing. I am sick of waiting for wz queues.
  9. Ill buy a copy for the devs so they can see what space content is all about. Yes 1999 is showing them up. vs. ftw
  10. Don't spend your $0.45 all in one place now. Actually I don't care the extra down time is justified for the update. I've slept / been at work through the whole thing anyway. I might feel different if I took days off for the launch or something but that is always a gamble.
  11. I have not finished a weekly yet but it's really the same reward? Whats up with that. Why bother to do em then?
  12. I was a total 100% PvE'er before WZ's. They make PvP accessible and should be encouraged as much as possible I think. ..and the people who just cast non stop without strategy or using skills are on the loosing side.
  13. There are a few times in the BH story line you are required to go to your ship just to be told to go back to the place you just came from for no reason other than annoyance. Since when do starships in the Star Wars universe require ports to land on anyway? In the movies it is pretty rare they actually use one.
  14. Don't get me wrong I like people helping others and I do it all the time but to me it cheapens the act if you tell people that you did it on a forum like this.
  15. I agree.. we need something in between what we have now and the freedom of SWG for a truly epic game. And people saying we should not compare this to SWG are wrong. This is the 2nd Star Wars MMO it makes more sense to bring ideas from it than WoW. I also disagree that an open ended game is impossible SWG pretty much was maybe even too open ended.
  16. I heard about it on the Eve forums and eventually got around to signing up. I have been waiting for this since KOTOR2. While I am disappointed in some areas (space!) I am having fun with what it is enough to keep me around to see what they do with it.
  17. I've had this happen a few times. If the companion quick-bar also vanished completely you need to go into the crew skills menu at the top of the screen and re-summon a companion. I hate it when you just agroed an elite and realize your companion is MIA for no reason.
  18. If you listen to fools.. the mobs rule
  19. Another thing to add to my growing list of stuff not to do until 1.2 comes out.
  20. Are there any puzzles in this game like KOTOR had? I am level 45 BH and have not seen anything yet. There are other things they can put in our way besides infinite mobs to kill on the way to a mission goal.
  21. Yea but it did not fail completely until there was an alternative and that says something. SWG was not nearly as accessible as TOR is for casual and new MMO gamers.
  22. Does $1.50 off our bills really matter? Personally I like playing with more people on the weekend it doesn't make any difference to me if they are on a free trial or not.
  23. Guild Wars is not Star Wars. I think doomsayers underestimate the following of this IP. This MMO will not fail unless there is another Star Wars MMO period.
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