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DarthPeterNorth

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Everything posted by DarthPeterNorth

  1. No, this game engine makes my gaming experience the worst possible in any MMORPG i've played. After playing games with FAR SUPERIOR GRAPHICS like ff14 and Age of Conan, there is no excuse for such terrible performance on loadings for planets like alderaan.
  2. As an example of how bad a game engine can be and how it can turn a solid game into a doubt.
  3. I have a feeling that the cause of massive HD reading for some PCs (like mine) is due to the amount of .wav or whatever voice files to be read in each zone. A problem that i've never seen even in MMORPGs with far superior graphics like FF14. If a player had the option to disable the voice from quests and leave only subtitles for all sidequests, and leave only class quests to be voiced, would this terrible loading times be solved? Anyone ever tested deleting the sound files corresponding to voiced quests and see if the game works?
  4. Funny that i don't have FPS issues (cause 20fps in areas with 100 ppl doesn't bother me) but i have HUGE loading times for some planets like Tatooine, and even inside the planete, if i get a taxi the game stutters A LOT while moving from one area to another with intense HD reading. Its the first MMORPG i ever had this problem. And i played MMORPG with far superior graphics like Age of Conan and FF14.
  5. Thank god i hate PVP. That only made me move away permanently.
  6. FFXI is permanently dead to me. All MMORPG that became F2P (AoC, Eq2, DCUO) are horrible. I could try Darkfall again but that game gave me seizures while playing. EVE got too boring when i reached level 4 missions. So it's either SWTOR or WOW but... WOW is dead. I can't log in that game and not think its time passed already. Also they destroyed good old areas like thousand needles.
  7. You know why they put these prices? cause there was A LOT of money exploiting early in the game. Some players have hundreds of millions nowadays due to this. So Bioware decided to dry a bit of that, but it basically destroys the player that didn't get involved on ILUM slicing exploits pre-nerf.
  8. Little Timmy works 23h so you can have energy to play swtor all day. Think about it. Save Little Timmy.
  9. I wonder if Bioware will read this and create a little timmy NPC in the future.
  10. 2 days ago i was in the imperial fleet and a guy offered me an armor free of charge. It was better than mine for the level and i wondered if i should bother with crafting in this game. I used to love crafting in games like FFXI and Darkfall. Make your gear or materials to craft gear, then sell or trade for things you couldn't make. But as in WoW, craft gear doesn't seem good compared to rewards you get from PVE content. Also there are no websites about crafting showing recipes, where to gather materials, etc. Lack of interest seems to dominate players around crafting in SWTOR, which is very sad, because crafting can be a powerful ally to a MMORPG when its a strong feature. If you think that crafting isn't attractive enough, what would you change to make players want to try it more and even put on their online signatures the level of their crafts? Signed gear, comparable gear to operations and flashpoints in term of stats for endgame PVE? Cheap consumables that would improve stats and make crafers rich by selling them in mass?
  11. What is a hardcore player? A person who barely lives outside a pc, have no friends, no girlfriends, no self-steem, who eats too much and doesn't do any exercise? A person who rushes through any game content to check the "end" of it and then cry about being bored after 2 weeks? A person who gets infinite amounts of money and power items through their guild slaves and then cry about how easy is the game and that everyone should suffer horrible amounts of pain, that their gameplay should be much slower than yours that got your things done while being carried by friends or guildmates? MMORPGs don't need to focus on hardcore gamers. Yea they can exist, but they are a minority of any game population. Some articles says that 95% of a MMORPG population never achieve those things you praise so much, ye, these players keep playing for years and keep these game servers running with profit to their development team. MMORPGs were not made for elitists. Even games like EVE Online that praises to be hardcore (and yet you say you are hardcore playing themed park MMORPG, LOL at you) also address huge parts of their game to casuals. Because without casuals their bills are not paid. But a game can live without hardcore players. That's why facebook games exist.
  12. You really believe this game would sell for 60 bucks nowadays? With GW2 and others coming up soon, you want this game to compete with fresh titles? Fanboism should have a limit.
  13. I'm giving this game 2 months to see if LFD tools is implemented or not. If not, i will forget this game ever existed. Sitting in an imperial fleet doing nothing while lfg is not fun. I want to experience the game PVE group content but the lack of LFD tools makes it painful enough for the majority to skip it entirely. Enough of this crap. If devs are smart, they KNOW LFD tool across servers is badly needed in the game to speed up group formation for flashpoints. Flashpoints that are a HUGE part of the game being almost neglected, unless you have close friends or a guild to do them for you (which is NOT the case of the majority of players, casuals who log in for a couple ours to get things done). Time for Bioware and EA think about the 95% of the game population and subscribers. Forget about the elitist. Either that or watch your game become another niche MMORPG striving to keep 300k subscribers a month. 2 months, thats all i can imagine it would be necessary to code a working LFD tool for this game. Evrything else in this game can wait because the lack of interaction in this MMORPG is so colossal that even a cross realm LFD tool is a must to have someone to do things with if you are a casual player. The only ppl against LFD tool are guild leaders who are afraid of losing their slaves to these and players who are so touchy that they shouldn't even been playing online games where interaction is needed to feel that the world you are playing is alive somehow.
  14. I ressubed this month but i cant motivate myself to log in again. The worlds are so instanced, quests are so generic, it really feels like playing a MMORPG in a private server. Really horrible. The class quests are very good indeed but you have to pvp or do side quests to catch on levels for class quests. I'm sick of PVP and side quests makes me want to turn off the pc after i turn in the second one in the same area. Like the other guy said. The thought of redoing coruscant, or in my case nar shadaa destroys any possibility of having an alt. One thing that WoW did right. As an undead mage i never had to face the same leveling grounds my tauren shaman and my blood elf hunter did. I could face the same areas in mid levels or after but there were so many options. In TOR its the same areas for level 1-30+ in a game with level cap 50.
  15. If everything is perfect to you, why you must be here defending the game against all sorts of flaws that ppl points? Why even bother with other's opinions if everything is perfect for you? You are scared to death to realize yourself the flaws that others already saw and start questioning yourself if it is worth to keep paying. I know the feeling, denial of the obvious is the first sign of despair.
  16. How this game is not for pvpers if you get faster experience and money from pvp instead of pve???
  17. Aw man, come on... number 2... stop Playing Battlefield 3.
  18. Who would thought that tontons (sp?) would be smarter than most humans?
  19. I read somewhere that hardcore gamers are like 3-5% of a MMOPG population in average. So yea if a game company develops its product towards hardcore gamers, they will find it hard to even pay their bills in the end of the month.
  20. Im dissapointed to see this tool being such a drama towards some players. Its an obvious tool to promote group play in a much needed environment, a feature that provides less effort and fastr rewards for everybody and yet, ppl are afraid of being trashed talked or not talking during instances because the other players are from different servers. You guys need to GROW UP. People pay 15 bucks a month to have fun, and not being able to do essencial parts of the game due to lack of LFD tool isn't fun. If you are so sensible abut ppl talking trash to you, MMORPGs are not for you. PERIOD. There is no sense of community to be destroyed. There is only lack of group activities due to the amount of time needed to gather ppl for these events. People want things fast. That is why WoW is a success. Even though you might not agree, it is, even today, 8 years after its release. We MUST have these options to speed up the fun part of the game, that is grouping. PVPers have these options since the game was RELEASED. Why PVErs that are the majority of the game should not as well? Stop crying already over this. You want others to suffer and not have dungeons and raids to be done, unless under a guild leader dictator's DKP system?. What sort of person are you to want others to not have something that benefits the pace of grouping for fun stuff?
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