Maybe there's another thread for this, but I was too lazy to search for a topic that's similar. I'm not trying to qq, if you're gonna troll, troll somewhere else please.
I don't have much of a problem of the way you can farm pvp gear, except for the fact that after a while, I continually get the same "random" piece drops from the champion bags. I've already had four relic drops, and it's becoming pretty frustrating. If there was a way to implement a system to determine if the specific character has already obtained that item, to prevent the bags from continuously dropping that specific piece, I'm sure a multitude of people would be thrilled. TBH, you really only want one pvp relic since the relics share a CD, so getting four is really frustrating. Right now I'm sitting at a champion lightsaber, relic, and centurion ear piece with rank valor level 31. I have no survivability and dmg output vs other classes with full pvp gear, which is understandable, but I get extremely discouraged to continue pvp if my farming leads to a dead end. I guess when I get to valor level 60 I can't complain anymore, but the road leading there seems long and arduous atm.
I suppose I can't complain too much, since two of my pieces I received were tanking items, legs and chest, but are now on my companion since I needed to go DPS for raids. It would be extremely beneficial if you could possibly trade your initial purchase at a maximum of one trade-in for an alternative piece. Allowing one trade-in per slot wouldn't allow people to take advantage of the system, but allows those who either made a mistake or that re-roll to not be hamstrung either.
I would also enjoy seeing the opportunity of purchasing mods with centurion commendations, as after a while, the commendations will become completely useless. Anyways, whats your take?