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crudedragos

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Everything posted by crudedragos

  1. Irrelevant to whether you have real-Time DPS meters, you will not be dynamically changing your spec. The results from Rotation Modifications will again will be visible immediately after a fight. You can try both rotations in one go and analyze the difference after. Worst case is you try twice. In any scenario at least now you'll be able to tell if your output is subpar compared to other people. Edit: Everyone needs to pull there weight. Why this obviously guarantees that DPS are pulling there weight it also means you can overcompensate for weak healers with extra healers (cause you need # of DPS). I'm all for them "hiding" the enrage with flavor for each boss but enrage timers are a good thing.
  2. I do HM FP (I assume your talking about HM and if not no one ever does normal, ever) on occasion when I'm bored (full rakata) becasue I enjoy and almost never have a problem finding one in 30 minutes (Note: I am a healer). TBH, I know plenty of ungeared/low geared people in my guild who should be doing them but never do. Mostly cause getting carried through raids is less time intensive. As a suggestion talk to the people you group with. Any run that goes smoothly compliment your tank/heals and add them to friends. I've added a few as friends/some people add me and I'll whisper/get whispers on occasion to run crap. It works really well. I should also add that when I was gearing I was a lot more skeptical of a PUG run and tried to stick closer to guild runs with a PUG if we were short. I'd do the easier HM with a full pug but tried to bring some guildies for others. Guild >>> PUG.
  3. Same problem happed to except it was stuck on NMM when we were trying to do HM. We tried resetting and switching to different modes group sizes. At some point our RL started commenting that the reset instance button wasn't showing up at all. We tried once with everyone zoning in after had a new instance with HM droid (with a different leader) and some people got stuck in an old instance with the droid still in NMM (even though we were all in the same group). What we did was disband the group and have someone else start a new group (without the leaders of the original group) and zone in to make sure it was set. Then we invited everyone else one at a time (and only let them enter the instance one at a time) and it worked. Of course, this was 45 min later, so maybe its just a matter of waiting a certain amount of time for the server to wake up and reset its ****. It happened to us on 3/15/2012. P.S I assume you mean 3/18/2012
  4. I'd argue this hints at the fundamental problem that their healing was the same as yours. Could you shield people going into lightning balls? How does your AOE compare to theirs? The problem isn't that we can't do content, we are "viable" after-all, it's that sorcs just bring everything we do and then some. The RN buff definitely helps alleviate the gross difference between us. And the nerfs to Sorc will probably put them down to us. Which isn't a terrible place to be, it's work to clear some content but its doable. I honestly don't know enough about Mercs to place them. Thankfully meters will clear up much of this "feels right/wrong" guess work, for better or worse.
  5. With relics, your up **** creek till 50, then alignment doesn't matter as your rocking either the PVP or PVE relic. The other slot is your Matrix Cube, which you can get at several levels (15,24,32,50). It's unfair as MC requires more work but there is essentially an in game work around so it's understandably lower on the totem poll of issues/features they want to implement.
  6. I was just pointing out the large HPS increase, it's rare I need to be in a circle for the full duration. I think we have just enough AOE to competently do it. While it will still be easier to bring a Sorc, it may not be neccesary. That could make sense, particularly with the zero utility we bring. That's what I find potentially interesting with the sorc regen nerf, Pairs of healers will be better than stacking multiples of any one class which is a nice direction to be going in.
  7. True but not everything needs to be the same. For most OP/PVP AOE burst is what you need. It could probably still use some balance tweaking, but it's definitely within the ballpark of where it needs to be.
  8. I can regularly get it off on 3 people usually, 4 is kinda lucky. Previously though I'm not it was worth it. I usuallyam Running KP on me and tank and count on RN to heal the DPS until I can get a KI/SP off without being interrupted (which should also be easier now with TA stacking to 3).This applies to both in civil war if your defending the turret they are attacking and in huttball when your running the ball carrier, same setup as above with tank & dps. I admit in voidstar Its rarer but nothing is perfect. It's nice compared to Salv where we can cast it from safety on a melee fest and on the move.
  9. To be clear its 10% increase on Total Health healed. As its times been cut it halfishish the HPS has more than doubled (Though I think your right that it now might be close to the Sorc AOE which blew us out of the water before). I'm okay with Burst AOE considering its instant and can be mobile. My only gripe is that it really needs to be 8 people, or at least 6. Edit: This is the thread I was looking for earlier. http://www.swtor.com/fr/community/showthread.php?t=332481 3 Players / 4 Players* / 8 Players KB: 24,113.28 / 32,151.04 / ------ (15s) KC: 15,960.63 / 21,280.84 / ------ Salv: 41,886.54 / 55,848.72 / 111,697.44 (10s) Factoring 10% Icrease, dividing by 6s. 3 Players / 4 Players* / 8 Players KB: 4421 / 5894 / ------ (6s) KC: 15,960.63 / 21,280.84 / ------ Salv: 4188 / 5584 / 11169.744 (10s) And I didn't expect this but it seems sub-4 people its about the same? Maybe scaling to 8 would be unfair.
  10. Google is your friend: "swtor matix cube combinations". 1st Result: http://swtor.wikia.com/wiki/Datacron 2nd Result: https://www.google.ca/search?sourceid=chrome&ie=UTF-8&q=swtor+matix+cube+combinations
  11. As it stands now, I stack Crit (300-350)/Surge(~250) then power. You might find these helpful. Careful with the spreadsheet as I don't know if it was updated with the surge formula change (you can Google and replace the formula yourself). http://sithwarrior.com/forums/Thread-Scoundrel-Operative-Healing-Compendium http://sithwarrior.com/forums/Thread-Operative-HPS-Spreadsheet
  12. Agreed, but as a temporary workaround you can press enter when the confirmation box pops up. Just spam click and enter.
  13. Pretty sure its just a bug thats been around. I noticed this happened periodically before the patch to. Most of my emails still display "PersonX has puchased productY" after the patch.
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