Jump to content

ajiehblr

Members
  • Posts

    115
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Minsk Belarus
  1. Agree. IDK who thinks it will help queue... this will kill the queue. Try to see ranked PvP on twitch. People can spend hours without wins and now it's a complete waste of time. And with this queue will be even slower. Terrible change.
  2. Dude, it's all has been written all over the internet how to best gear up in 6.0 but don't bother to google it just continue to create these posts and hope someone would do it instead of you.
  3. How about limit premades for FP and Ops 2 man only too? Seems to be fair, huh?
  4. Do you even play SR on DM? What 4 bots you are talking about... I actually play SR and it's not even close to how you all describe the situation. Yes there are bad players and because of community is small and the majority of players have average and higher skills it's extremely hard to find your place as a new player. But really try to queue and see how there are a tank + healers games with very close outcome where no one is globaled or tank + 3 DPS games. Yes 4 DPS games still can be frustrating because of stealth classes but it's a class balance issue. And most issues with throwers and leavers are connected to new players who don't know what to do and still continue to queue so the ppl just leave match when see themself in a team with such bad players. I've played for 3-4 hours and pop are fast and 1 of 10 games is bad maybe even less. But here are a 2-3 high vocal players that continue to create new threads about how SR is bad while PvP community is more concerned about class balance.
  5. ajiehblr

    Solo Ranked

    A perfect sample of a player who doesn't want to improve but instead make the game more casual. The next thing you will do is start petitioning because you lost your WZ though you had BiS gear in the game XD I applaud that premade for what they have done. And you know what? They didn't break a single rule of Hut Ball match because it's one of the strategies to win the match. Also, premades are a legal way to queue WZ. Calling people toxic because they play the game in a way they want is a bit exaggerated. If I remember correctly there is an achievement in the game to kill 10 players and die 10 times during WZ. So you even can't technically blame someone in WZ if he is not playing objectives because who knows maybe he is aiming for this achievement.
  6. ajiehblr

    Solo Ranked

    Have you tried to help them? For real have you tried? Maybe 1% of them is listening it's the best case. 99% tell you to shut up and play. IDK what they are trying to prove going SR and being globaled in every game but it's the reason ppl rage and are toxic. Everything else is just an aftermath of incompetent ppl entering SR. And the dude who wrote a long post here about how PvP is toxic could be the reason why. The main problem of SR is that's some sort of end game activity that has no restriction for players to participate in it. And toxic ppl are just natural filters. Let be honest none of us doesn't want SR to be filled up with new players who have no clue what to do. Also, ppl aren't robots and they do have emotions and PvP is a highly emotional game experience so if you are afraid of ppl in their hight emotional state maybe you should avoid SR. I've played SR from season 1 and I really don't see much difference in player's behavior. It was there all the time. Though I see a difference in WZ there was much more rage before because ppl were playing objectives nowadays it's more casual DPS fest. I don't want this to happen to SR too.
  7. ajiehblr

    Solo Ranked

    Why don't we speak about "good" players who go to try ranked PvP without any knowledge about how to PvP? Are these "good" players make PvP better? You think it's enjoyable to participate in games with such "good" players? Oh wait - you can play this game as you want. I see... And don't pretend that no one ever seen healer or tank quit FP or raid when you can't kill the boss 3 times in a row. PvE isn't that much different for SR dude. If you can't handle a pressure of a MMO maybe you shouldn't play such games as it's clear you are taking it too serious. No one likes to lose and it's normal to rage about it. Actually it's better than trying to keep it inside yourself XD
  8. Yes. But if you are not a focus then it will ends 2v2 or 1v1 if teams are somehow similar skill. And when it happends then Sorcs are doomed that's why I feel so bad playing Sorc in 6.0 Like, yeah I can help to kill 2-3 of enemy team players but when it's near the end of match I can't help against trinity Sin, OP, Mara T_T
  9. Yes, they could but not like in this 6.0 it's almost 100% lose And it's always this 3 classes in the end of every Arena. So I feel useless. Is there a reason to play something except Mara, Sin, Oper?
  10. Thank you. And one more question. Do you feel that now in 6.0 Sorc is less inmpactfull in the end of Arena? I usually find myself struggling to perform in 2v2 or 1v1. While in previous season I was more usefull though I was playing Madness. With all stealth meta it's extremely hard to be usefull... if I'm against Mara, Sin or Operative it's always a lose. And I've never seen Sorc to carry 1v1 wirh this 3 class in the end of Arena. Sin will burst you out of stealth, Maras do insane damage while immune and can vanish like 5 times and Operatives heals are insane... Is it really hard for Sorc or I'm doing wrong something?
  11. I was thinking Emersion is also must have ?_?
  12. Interesting. And what you adv to take instead of Force mobility?
  13. Those changes for Sorcs by @Hoppinswtor will make them OP. They are not nerfing their sustain DPS but making thier burst window shorter. And mele don't have any troble with Chain Lightning's root lol. Enduring bastion changes are strange as it's already not helping to survive. It's common knowledge that after Barrier Sorc\Sage is a dead meat. So making it absorb less damage isn't changing that. Madness is fine. It's just meta with burst and TTK that this spec can't show his DPS output. Madness does BIG numbers in healers+tank games. They need to nerf other classes burst to make Madnes work.
  14. It's the same people who are OK with the current Sin burst. They say that in theory Lightning is OP but niether of them is actually playing Sorc as they are busy with destroying people on thers Sins. From what I've experienced in SR sorcs are at the same spot as they were. If you let them free-cast and if player is good they can hurt. But they can't do a **** if you focus them even if player is good and die even faster with new OP burst from Sins. Main problem they can't do damage while trying to survive.
×
×
  • Create New...