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Azthraal

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Everything posted by Azthraal

  1. Everyone knew Empire would have been overpopulated before launch. I wanted to playEmpire on my own, but then i looked around and tought: <I want to pvp, i don't want horrible queues and ripetitive wz, **** it i'm gonna play republic, MORE ENEMIES-MORE HONOR> Why you rolled empire? Cos all your friend went here? aww too bad? To be more cool? awwww You got cookies on the dark side? awwww Enjoy your gay Inquisiotor. Keep spamming pink lightnings. rofl Or ofc reroll republic and enjoy EVERY wz, we need you. Trolling over.
  2. Must be a bug if he couldnt not be seen while DOIN it. I play Shadow btw. Bomb cast time is 8 sec. Stealth cooldown is 6 sec. See what i did there? Stealth to the door. Plant bomb (i go out stealth). Imeadiately cast stealth. I'm a ninja.
  3. Force Cloak is on a 3 min CD. 2 Mins Talented. Does not remove debuffs. Makes you almost undetectable for a 10 secs. Solution: Put a damage over time on him, and he will magically pop up again. Or try the luck and do an aoe right when he stealths to get him out. True Story, trust me.
  4. Hi everyone, especially devs. Who i am (just to avoid the "OMG NOOB ****"): I've tried many last gen MMOs, Aion, WAR, WoW, EvE. Mostly focused on WoW tho. Here i reached the Gladiator rank 2 times and i'm still playing on 2200 rated matches on rbgs. I play on a basis of 25+ keybinds, with a pc running the game at max graphics, cool mouse and all that s***. I'M NOT a pro. I am medium skilled player (ME < 9000). Or at least i'm not backpedalling. Now heres what i've found after doing 20+ levels on warzones as shadow (Yes, this might me a bit POV sided, i choose republic cos it it's less populated, idc about the lore): 1- Warzones not giving the right rewards to players who actually PLAY the WZ and not just zerg. I.E. Voidstar: Hi, i'm a shadow i've planted three bombs successfully, got the datacore. I finish the round with ZERO medals. The random scrub who zerged mindlessy in the middle ignoring all type of objectives got already 5 medals. Why? 2-DoTs: Stopping anyone who wants to click or rec in peace. I.E. I killed someone, it's time to get the turret/plant the bomb! NO! Dot ticks and you get interrupted, EVEN OUT OF COMBAT. Why? 2.5 Combat. Takes ages to get out of it (And Possibly rec). Sometimes i just prefer to suicide because it's much faster to run back to place with a brand new 100%hp new life. 3- Consular/Inquisitor animation unbalance. Ok being a jedi is cool. Why being a sith must be cooler? Let me explain. Everyone knows what Project is (the random debris coming out of the ground and hitting your head). Also everyone knows the sith lightnings. Well, the lightning animation is faster than mine, and it lands it's damage earlier. I.E 1v1 fight Shadow vs Assassin. Bla bla bla random fight. Both at 10% hp now. I cast Project. He casts Shock. I die istantly, while my debris is still being thrown at him. The debris hits him, he dies. On a mirror match (Assa vs Assa) he would have died before me, leaving me alive. Fair? (I WANT BLUE LIGHTNINGS TROLOLO) 4- CCs, Resolve and all that stuff. Common discussion on these boards nowadays, i'll try to give my 2 cents as well. Well too much CC around, or too much duration on them. On a fight literally pass most time CCed, resolve does not charge up fast enough. It's just stupid. 4.5?- CCs and specific classes. Stealth: Worthless if not talented, takes age to reastealth by going OOC (see point 2.5), often can be seen miles away. Sometimes OP: often i find myself succesfully defending a point 1v3 by casting Mind Maze (Sap) on target on a rotation while still being uncacthed- resolve full? i go out, aoe dmg and vanish- repeat til reinforcements come. (Problem resolve?). Meleers: Lets discuss about the damn charge immobilizing you for 2(?) sec while you're chasing someone? Why? The range on that spell is ridicolously high, can go through floor level and i even have to get immobilized? Why not remove the root effect and buff the class with a passive/situational movement speed increase? From my PoV i also find the dmg to be lackluster till 30+ (yep, you can whine about 3k+ backstab crits, but other than that its all <2000 crits.) Ranged: Melee ranged classes to be precise. Smuggler/Agent to be even more precise. While i can be ok with the 4k aimed shot crits on my butt, I'm completely disappointed by the MELEE dmg of those classes. On range he detonates me. Ok then, let's go melee and here's what i get: streaks of 2k melee hits, stuns and roots. Thats even more of my normal crits. Why? Lower the damn melee damage of RANGED dps classes. (Also, the non-interuptable Aimed Shot while on cover range freaks me out.) What do you think of my points?
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