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fatduck

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  1. i think op healers were kind of doomed from the start by sharing a class with the "burst stealther" archetype you end up with extremely low utility - both offensive and defensive - and a punishing resource system to limit sustained output (TA, and energy to a lesser extent), in order to keep concealment from being OP, especially in PVP. interrupts are bad for ops because the resource cost on our flash heal is stupid, so we're incredibly reliant on kolto injection, and can be locked down effortlessly by interrupting classes.
  2. a third faction is the only way to balance objective-based world pvp
  3. if you want to be the best possible pve healer grinding ops and hardmodes, then you should absolutely make a sage. no question. if you like to pvp, especially world pvp, scoundrel is an awesome choice.
  4. i want my quests now i want my xp now i want my loot now i want to quick travel to the place where i kill the next set of monsters and i want them to die now and i want to have full hp when i'm done so i can move on to the next one now now now now now now now now now now now omg this game sucks i'm so bored i already have 5 level 50 alts
  5. indeed, the greatest thing about the internet is it lets people imply that they would punch people in the face when, in reality, they would never do such a thing
  6. they probably don't care mmo players are the worst people on earth and everyone knows it they also pay out the *** for games and everyone knows it bioware knew what they were getting into
  7. you mean bombs that do insane cc? you're also the only one who can use hotrigged speederbikes
  8. yea but wouldn't the typo be something like "turrte"? i'm just wondering how "turrent" happens. the "n" baffles me.
  9. are you talking about the reduced activation time talent? because mercs and sorcs have the same 2-pt talents at the bottom of their trees.
  10. i can't take anyone seriously who regularly uses kolto pack
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