A couple of suggestions to raise interest in space battle section of SWTOR, apologies if someone else has already mentioned some of these, prolly is a really good idea then
1. Remove the Rail. Yes, free flying within a zone would be nice
2. Co-op: Being two friends in tougher space missions, either with each in his/her own ship or inside the same ship but at turret positions would be cool
3. Add daily and weekly space missions that rotate, are a bit tougher than the usual and give special ship related rewards
4. Customization kits for ships; exterior hull colors or markings, interior lighting and or the odd potted plant or stuffed wookie
5. A longer flashpoint type mission combining space and character action, ie you need to clear some space missions before arriving at the moon, base, flying donut ring...
6. Allow crafters with 400 to each have something they can add to the ship from their crafting as a unique feature
7. A bit more randomness (add extra fighters, or the odd assault shuttle or somesuch) to existing missions so you can't be sure all the time of where the next fighter is coming from after having done the mission 32756 times
8. There is currently no consequence to failing a space mission other than time lost, up the rewards (not xp) and add a ship repair bill so you really really don't want to get blown up
9. I want to be able to really blow **** up, asteroids, ships...not only the turrets poking out ouf the hardpoints and those fighters that all have been trained by Lt. "Fly-in-a-straight-line" McMurdo of the republic
10. Give all your credits to me, I will hold them safe while you trapeze around space, there am done now, rest your eyes on a picture of Felicia Day or somesuch!