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So we add saberstrike to deception rotation under same pattern we did with hatred and its "not complex" while hatred under same circumstance is... logic.... Also speaking of boss fights - its not hard to stand behind boss if boss stands still and you get no aoe damage near boss, and much harder if boss is not standing still and also ignores agro/taunts on certain time intervals. You might concider killing something more than a damage doll. Also while leveling - dealing with packs of enemies as deception is harder(much harder) than hatred.
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You forgot cloak and blackout on cd to not starve as deception and constantly possition yourself at the back of a target to maul. Also aoe as deception is pathetic. So who is more complex is still under a question. Also all you did in you "rotation" - was adding a saberstrike in all parts and called it complex. Priority system is not complex and your beloved decetion has more complex stuff in its rotation. Hatred has more error windows.
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Madness rotation is not that hard either. discharge -> creeping terror -> death field -> leeching strike -> demolish -> assasinate on proc/saber strike renew dots -> repeat Yes it involes more buttons than just deception, but you dont gey starved on force and don't have to use you utility in rotation(cloak) And deception only shines when he can 1 hit mobs while leveling
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Time spend leveling doing class quests is not same for every class - keep that in mind. For example doing class quests for consular takes ages, while doing class quests for bounty hunter times much less.
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Which Race(s) would you like to see added after Togruta?
Cleavy replied to Anaesha's topic in General Discussion
Devoronian ffs! Ratataki or sith are not evil enough, I want a devil looking one. -
I welcome you to solo him as mara. Me ? I'm just flying around with no opportunity to deal damage. Soloed him as sin with little effort thanks to range attacks and cc immunity.
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Seriously I am flying like a bird the whole fight and can't do a thing. Too much cc.
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This game is full of cheaters, bug users and exploiters. And worst of all BW does not care about all this in pvp, where they should care most. No. Only if it applies to pve they act. And it is sad...
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No. The cc is out of hand. There should not be any stunlocks in the first place. Nerfing damage is not a solution - you can hold that damage while not in stunlock but can't in stunlock. The rediculolus amount of CC is a real issue and should be adressed. Stun/mez doesn't allow you to use your medpack,adrenal and dcd. The situation is clear as glass here.
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Roots do not prevent actions. You can use dcd in roots - you cant in stun. Too much stuns in pvp I say. It wouldn't be a problem if only roots were over the top, no. The cc in general is out of hand - stuns, slows, roots too much of it. But I'd be gladly if we do not get stunlocks. I don't mind being rooted a lot, but constantly stunlocked is too much.
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Says nobody.
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The amoung of Crowd control in pvp matches is over the top Stunlock is zero skill and you can't do a thing while being stunlocked. Bioware your idea with cleasing removing CC is not working as intended the cc window is too small to cleanse before being bursted to DEATH. NERF CC or BUFF RESOLVE and include ROOTS to RESOLOVE.
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Open world pvp in swtor: 1) gank questing people fighting mobs 2) wear pvp gear(you can do that on level cap) while ganking those carebears 3) run to guards when stuff gets out of hand Yeah.. So exiting.
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its ok. its just a few sec and he can't do anything else. I'd better nerf lethality op self heal. Too much heal for a dps.