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Toraxa

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Everything posted by Toraxa

  1. It was likely due to the same type of people who whine about the toy train sets in WoW. A lot of people just don't seem to take kindly to having fun forced upon them, even if it's entirely avoidable by simply leaving the immediate area.
  2. No, it's not about thinking or opinions. He's right. It is in fact a design flaw. He didn't pick the droid companion. It was given to him. Each class gets one companion of each archetype, and we're stuck with what we get. Making droids companions inferior to humanoid companions for cosmetic reasons is silly. They want to be picky about the fact that for a droid, the slots hold parts, armor plates, motors, etc, instead of the boots, chests, pants, etc they directly replace. Due to this, they make it so droids are weaker because they have fewer options, and those options are inherently worse as well. Why is that okay to you? Silly little "on a whim" lore/story/cosmetic choices like that should never trump gameplay. Droids should be just as viable, capable, etc as any other companion type is. Do you really find that making three specific companions incapable of using the best mods in their items adds something to the game?
  3. I don't believe the free time is to be distributed until midnight tonight. However, the original version of the promotion was for level 50s only, and was to occur sooner. After they appended it to add legacy level 6 as an option, and to give people more time to achieve it, they sent out another e-mail which said that to be eligible you had to renew your account on or before the 22nd. If this is the case, and the previous deadline was not also enforced, you may be out of luck.
  4. It's not really very realistic. Do you really expect them to add several planets worth of quest chains just to facilitate giving you commendations? Even more voice acting, even more world design, even more writing, just to do the same thing. I would understand your statement if the entire game was the same repeatable quests, but it's just a couple dozen at the end game levels, and they're only there to shore up your gear between leveling and end game.
  5. Why would anybody assume it's anything but option three? Do you really expect them to come in here and say "Sorry, we forgot to mention that all servers are PvP now. That was a totally intended mechanic, and expect more of them in the future!" Players explode and put a debuff on other players. Buffing, debuffing, attacking, healing, etc are PvP actions when performed on a PvP flagged player. It's likely that some part of the mechanics had an effect be triggered back to the exploding player by the infected party, and unintentionally triggered this flag spreading mechanic. There's no reason to make the debuff a PvP action in and of itself, as it's a social thing, not really intended to be involved in PvP. There's no reason to make PvE servers into PvP servers, because they already exist. It being a bug is really the only option that makes any sense.
  6. There's no reason to do dailies for very long. It's not much of a grind at all. Almost all of the gear available from them has alternatives you can craft or purchase for a few quests worth of credits. I did them for five or six days, bought myself a full set of mods for my gear, and have only done them since when I wanted credits. It's not like WoW, where you need to do them for hours every day, for a month straight in order to get a few pieces of gear. The mods are cheap, the equipment has alternatives, and overall you shouldn't have to do them for more than a few weeks even if you want to get stuff like the relics.
  7. What? People leave trade chat because it's obnoxious and full of the same people spamming the same messages repeatedly. We don't want to be smothered by your attempts to make income off of your trade skills. So when we leave you to do your own thing, and decide it's better we just remove ourself from that environment, you decide that you're now justified in taking your wares to other channels? Do you really think that if you start spamming the same obnoxious nonsense in general, people won't leave that too? Trade chat is for trading. Use it, use the GTN, use the forums. The channels are broken up into different categories so that they may be used for different purposes. Trading in chat is too spam intensive for the general channel. Once we've got trading, group requests, guild advertisements, random chatter about stupid anime characters, people asking questions about the game, people asking for help with quests, people discussing the story, etc, all in the general channel, everyone is just going to turn it off.
  8. I think the issue is that, as has become the norm in MMOs since WoW got popular, people look at things they could do, and see things they have to do. These bonuses are there to make each progressive character you choose to make easier, faster, and stronger. If you choose to make a full eight characters, then the seventh and eight will be ridiculously strong. If your first is a human and you max out all of their companions like I did, even your second is pretty beefy. It's an incentive to make alting less of a hassle, and to make it something more tolerable to do. Presence won't help you in end game, and while multi-class buffs are great, you'll have party members of the other three classes in your party for certain for most end game content. Legacy abilities aren't that strong, and all have long cooldowns and rely on an even longer one. There's really nothing given for leveling characters that's good for anything other than leveling more characters. In short, if you were going to level characters anyways, now it's smoother. If you weren't, these bonuses may as well not exist, as you wouldn't have benefited from them anyways.
  9. http://www.torhead.com/item/euIiplL/traditional-brocart-vestments is available from synthweaving, but is blue and brown, which may be kind of light-side. There's another one, called Shadow Strider's Robe, but nobody seems to know where they drop.
  10. It's not though. A lot of people here are saying this is a gift. A gift is something you give people for the hell of it. If bioware randomly decided to pick a thousand people to get a free month, that'd be a gift. In that case, it'd be up to luck, and nobody could complain because it was something they didn't have to do. This is a reward. A reward is like a gift, except it's a gift with strings attached. To get a reward, you have to do something the person giving the reward wants you to do. Bioware is rewarding level 50s for being loyal. Being 50 has no bearing on a person's loyalty, however. They are claiming to reward people for one thing, but actually rewarding them for something else. There is no inherent proof of loyalty involved in leveling to 50. Leveling to 50 can be done before your free month is even done. Had they rewarded people who had played X number of hours between all characters and servers it would have been better. It still would have possibly cut out some people who have extremely limited time to play, but it would have been better than this method. Had they rewarded people who had been subscribed for a total of X number of months, then it would have been better. The only downside (for them) is they may have had to give out more free time. Had they just not used the wording they did, and came out and said they were giving the free month to people who were 50 because they wanted them to know they appreciated their business and were working to give them more end game content to do, it would have also been fine, and the same people would have been left out. Instead, they brought everyone's loyalty into question and then rewarded select individuals based on criteria which was not relevant to the question. I do not expect them to change their criteria, or to give out more free time to people without 50s. I do however hope that they come forward at some point and admit that they put their foot in their mouth with the wording.
  11. It's not about entitlement, and the ones like you telling people to suck it up are the ones who need to grow up. They claim people who hit 50 are their most loyal customers. It's downright insulting. Somebody who has paid, and played, for five months now, possibly preordered, and beta tested, and has put a bunch of time and money into this game, is less loyal than somebody who bought the game on a whim off the shelf at Walmart three weeks ago and played one character to max level? Loyalty, supportiveness, dedication, and value as a customer should not be decided by what your highest level character is. Most of the people don't give a damn about the free month. They're upset because Bioware apparently doesn't feel they're loyal just because they played multiple characters on multiple servers rather than racing to finish. I would have had no problem with this promotion at all, even if I didn't get anything for free, if they'd just said "In order to encourage our level 50s to keep their hopes up while we develop new end game content for them, we're awarding them with a free month of time". It's the wording, the fact that they outright state that people with 50s are more loyal than people without 50s, regardless of all other circumstances, that pissed me and many others off.
  12. I'm with you. I don't care so much about the free time, but the implication that I am somehow less supportive of them because I don't have a 50? I beta tested and gave feedback, I preordered, I bought the digital deluxe version of the game. I have subscribed outright with no breaks since the game came out. However, because I only have a 40 and a 46, rather than a 50, because I quit my scoundrel (the 40) when they nerfed their burst when I was already feeling like the class was kind of weak in PvE content, and picked up a few other classes before settling on my assassin (the 46), I am somehow unsupportive, or at least less supportive than those who hit 50. I've played this assassin for a few weeks now. I've not been powerleveling, so I could have done it faster, and I'm still already almost 50. People who bought the game a month ago, and are still in free time can have 50s, and get rewarded for how "supportive" they are, but people like us who've played for five months are implied to be less useful. As I said at the beginning, it's not so much about the free time, since I'll continue to pay to play anyways. It's about the fact that they're implying I'm not a worthwhile customer because I level slower or play multiple characters.
  13. It's not fluff. It's just not more operations. As somebody who's been playing MMOs for the past fifteen or so years, this is a good thing, in my opinion. Somebody, somewhere, decided that from then on, MMOs were going to be about getting together a big group of people and killing virtual dragons. Now, don't misunderstand me. I enjoyed raiding in WoW, and I imagine I'd enjoy operations here too. I just enjoy so many other things too. Some of my first MMOs were very event focused, with ongoing storylines that you as a player could get involved in, etc. All of this was supported by plenty to do gameplay wise as well. Crafting, leveling, community events, and other social stuff. Now a days, games have none of that, and it's saddening. If I really wanted to do nothing other than take part in "epic" fights, I'd play God of War, or Devil May Cry, or any one of the myriad of other spectacle fighters. What I want from my MMOs is a world, with various content to keep me interested, where I can make my character and make him into whatever I want. Operations are fine. "end game" is fine. It just needs to be one of many options, and not the sole focus. Thus, I'm really excited to see where these other, more social, and more "game wide" features will go.
  14. You've been able to pick your name since the game launched, as soon as you complete act 1. Chances are that "Fox" is taken on every single server already with as common and simple as it is.
  15. If you've not done the Black Talon and don't want it spoiled for you, please don't open the spoiler. It's a minor spoiler, but still could be considered one.
  16. The system isn't going to do anything until the March content patch. In the time between now and then, you could easily replace the bit of legacy exp you've earned so far, and due to having friends to do more stuff with, you'd likely even end up with more of it. Just go play with your friends.
  17. The game said it was. I don't recall if it was a codex entry, or my character sheet. Either way, once I found the presence datacron on coruscant, I specifically remember it saying it was related to healing. The tutorials also said up to the last beta testing weekend that you could click a button to reset your talents that was right on the tree window. Even at that time it wasn't the case. It's entirely possible it hasn't raised healing for a long time, or ever, but it absolutely did say that it did during beta.
  18. Yes, it's a bit excessive. However, of what you described, there's only loading screens in the airlocks, into the hangar for your ship, and then on/off of the ship. There are no loading screens when opening the galaxy map, nor when moving between sections of it. If you're getting loading screens there, I suggest buying a processor from sometime in this millenia.
  19. I'm using the same E-mail address I've been using for almost everything for the last eight or so years, and I've gotten no phishing e-mails at all about SW:TOR.
  20. Your masochism shouldn't effect other people. It has nothing to do with MMOs. I've been playing them since 98, on an almost daily basis. They didn't used to be this way. Silver levels should be weaker than the player. Not total pushover weak, but pretty close. The thing is, effort is good. Difficulty is good. The problem is that it needs to be balanced. Would you like a game where every monster you face is a boss fight? Where it takes several hours to get through a stage because you're having to do it over and over, and every fight is killing you, or pushing you to your limits? If you do, you're in the minority. That kind of thing wears normal people out. It's why games like Demon Souls and now Dark Souls aren't played by your average gamer. Look at any game. You tear through normal enemies, as you work your way towards whatever your goal is, and then when you get there, you face a challenge. It has to be paced that way, because the player builds up motivation and begins having fun due to how powerful they feel. This is what makes the boss feel strong, and the peons feel weak, and thus makes the player feel like a hero. When everything is kicking the crap out of you, you just feel weak. You question if you're doing something wrong, you get frustrated, and you lose motivation to play. This is how the game is for the beginning. However on the last handful of planets they seem to pile more and more silver and gold level mobs onto you. This would be fine so long as the player still feels like they have momentum and are strong, but in a lot of cases it just slows the progress of the quests down. It just doesn't seem to in most cases.
  21. They're all just being ridiculous. From my count, based on the guide I have bookmarked, the total stat gains are 50 aim, 54 strength, 52 cunning, 54 willpower, 54 presence, and 58 endurance. It doesn't have the datacron that gives +10 to all stats listed though, so at worst it's around 65 of each. Either way, that's a 12.5% increase in my current cunning at level 40 tops, and will be far, far less once I hit 50, let alone actually get some gearing done. EDIT: Was way off on my cunning. I'd not been logged in. My scoundrel has 671 at 40. That's a 7.5% increase.
  22. I recall hearing something like paypal actually did charge when it was put in, due to some restriction paypal has, or something. Credit cards don't get charged until after the end of the month, and obviously game time cards get used. If he's using paypal, that might explain it.
  23. It's worse on the republic side. I can only imagine how many cases of "death by ridiculous fall" they have to report yearly on Coruscant.
  24. It's really not that big of a deal. My level 40 smuggler has close to 400 cunning. I've found a couple of little cunning boosts. I think they were all +2 ones. Even if there are 3 +10 cunning datacrons out there, it's still not even a 10% boost.
  25. Mine seems to have started my free month on the 16th, during early access, which is incredibly stupid in my opinion, as not everyone got in at the same time, or at all. It should have been free (and not part of the month) for pre-ordering. I did get the month itself however, even if they started it four days early. Keep in mind that they don't charge your card if you use one until the free month ends. It's likely that it's just showing the remainder of your free month, and once it ends your card will be charged.
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