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Greensiberia

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  • Location
    Russia Tomsk
  • Interests
    Volleyball
  1. Someone from your company told us that they have plans for SWTOR for years forward. Is there any plans to release 64 bit client like WoW?
  2. In any MMO game dps it is pawn, healer is queen, and tank is king. If king falls all is lost. If queen falls we have less chances to win. But we can sacrifice pawn to take advantage later.
  3. Operative sequence: 1. Stun, knockdown, melee crit 6k, melee crit 6k, melee crit 6k, you dead. 2. Stun, knockdown, TRINKET, stealth, 20 sec, stun, knockdown, melee crit 6k, melee crit 6k, melee crit 6k, you dead.
  4. Why do you think so? Why DPS must be better than healer?
  5. Have a nice day at LVL 50 to deal with fully PVP geared operative who pushing only one button "melee attack"
  6. DPS classes now is too striong without 30% damage handicap
  7. PVP team was bribed by Blizzard to destroy their rival from MMO universe and to make SWTOR endgame unplayable.
  8. It is 75% classes on WZs now.
  9. Objectives of warzones is not killing.
  10. I have been played as healer in every MMO. In this game i feel myself like pice of sh:(t. I dont want to play game where i am useless. 2 stuns and i am already dead, but my resolve bar even isnt full
  11. Resolve bar must be full at start of combat, not after death. And each CC must make it for 1 point empty.
  12. As we know resolve bar fills up after several crowd control abilities was used on player. Main problem in that, player is dying before he can gain any advantage from white resolve bar. Resolve system should work conversely. Resolve bar must be white as default state in PVP. It should be depleted when player was struck with CC abilities. When "Determination, Escape, Force of Will, Resolute, Tenacity, Unbreakable Will, Unleash" was used, resolve bar must be full again.
  13. I'm talking about the dirty work of giant corporations.
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