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Spacebeestje

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  1. Troll or...? Anyway, that spec is just useless. Besides, putting points in def talents r totally wasted. Its the utility talents u wanna get only.
  2. I love my darkness assassin. Why? U win every 1 on 1 fight, cept maybe good troopers or other classes that can do both healing and dmg. Nevertheless u got real nice survabilty as force cloak, deflection, some selfhealz and stuns and sprint. And ur an all star player in Huttball, wich i personally like the most. But since tanking stats in pvp r kinda broken, I left out all the pvp stat talents in darkness and only took the utility talents. These combined with avoidance in deception tree and sith defiance from the Madness tree and the high endurance stats on survivors gear and the kick *** utility talents, makes u one awesome tank. Specially for Huttball: U can easily walk with ball tru fire (Im half battlemaster geared tho) or sprint without losing to mutch health. If u sprint the enemy will probs b to late to stun u on the fire. If u walk over the fire, use your cloak so 90% of all stuns and snares wont effect u for 5s. Also u got a reduced cd on unbreakable will (your cc breaker) if enemy still manage to stun u on the fire pits. And we got 1 more abiltiy that makes your enemy cry in general chat FORCE PULL! If enemy has ball, go stealth to a nearby firepit, wait till the enemy ballcarrier is in pull range, and pull him on the pit as soon the fire is about to come up. B sure to have one or ur stuns rdy aswell for it to work. Electrocute = 5s stun and Spike = 2s stun can with Darkness b used while out of stealth. Ow..ALWAYS check your enemy's resolve bar. They r immune to almost every cc when its full. Tank stats DO work litlle in pvp tho, its not completely broken. Vs. Marauders and other assassins for example it does make a lil difrence. But there r other threads about this. Im still not sure tho if im gonna buy bm shield next tho....I like the endurance onit..But for now running with champ focus. Anyway, yea. Darkness assassin is fun to play with a lot of utility for good team play. Or 1 on 1 gank fun in Ilum Im running with 32/7/2 Darkness will b even more awesome with commin changes
  3. Game just launched and ofc there r flaws n bugs around. To OP: I actually do notice a better abiltity activation. Sometimes abilties indeed dont response, but thats rare for me now (the last 2 days). Same goes for the fact ive to mash my "mount" hotkey 10times before mounting up sumtimes. But that goes for ALL abilties out of combat. All in all i do notice an improvement tho since the launch of swtor. Altho i love the game this far, I early on readed in patch notes that abilties shud now respond correctly. My shrouds etc r function fine (playing assassin), altho ONE thing i noticed and wich irritates me, is that BEFORE the SECOND fire in huttball on MID LVL, my force sprint/speed whatever, doesnt respond..wich results in me walkin happydays into the fire, instead of dashing over/thru it. ye i know this is a pretty tiny thing..just pointing out theres is still the activation bug. Just my piece of feedback.... Greetz, Terror.
  4. Retarded system still..Rather had the previous system...Rank 61 now and still gettin loads of champion tokens..like I still need any after 60 ranks of pvp..And yey weekly done! 2 more champion bags! O well..will get fine tuned in the end anyway. Luckly i still love to pvp.
  5. I went darknes from the beginning. As soon u get ur healer compagnion u wont have downtime anymore. Will all b a lot easier then.
  6. ^This. People saying: "If u want dmgmeters, go back to wow.." are just ignorant and clearly dont uderstand the use of it...best to ignore them. I wud love to know if Im doing enuff dmg/healing compared to my partymembers..Do i need to change my playstyle? Or take up a different spec?
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