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obi_don

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Everything posted by obi_don

  1. not sure why half this thread got deleted.... on topic; most the assassins/ shadows I've ran into in rated have been hybrid. You see the odd deception/infiltration but they're usually few and far between. Personally, I prefer and have had the most success with 31/0/10.
  2. For levelling get your 31 pts in darkness. Wither is far too good in low level pve and pvp once coupled with harnessed darkness. Deathfield has its uses at max level, in a rated set-up, as its a great long range interupt for VS/Novare/Civil war. If you are going to go that route 24/0/17brings more utility then 30/0/11. From a pure 1v1 pov 31/0/10 wins out
  3. Other than the "solo queue" issue (and that's because I honestly do not see the point in solo queues for rated) I agree with this. It's far too easy to farm ranking at the mo with a geared team.
  4. most of the time its no where near this
  5. fix leaving combat times and then we can talk about "hit and run" play styles
  6. We're running 3 sorcs at high rating. Please buff sorcs thanks
  7. obi_don

    2400 Rating

    We've lost a couple so far and the points loss are about 14-15 per match (against similar rated teams) . The highest gain we've had was 10 (from a higher rated team); most games awarding 4-6. It looks like at least 200 games to see 2400., but i t will depend on the server.
  8. http://swtor.askmrrobot.com/ plug you gear in and away you go. As a Shadow/ Assassin you will find the difference to be minimal between willpower and power. Willpower gives a little amount of crit and power a little bit more damage.
  9. both teams should gain/lose nothing. Certainly one team shouldnt be gaining from it.
  10. i didnt say that. I said neither team should lose anything i.e. why should one team be punished and 1 rewarded on an rng basis
  11. it's a joke. you should not lose twice as many points as you would get for a win- it's a draw afterall neither team took a door
  12. obi_don

    voidsh%$te

    Pretty much this.
  13. Before everyone starts re-augmenting to Power I'd add the below caveat. WP only has DR in respect of the crit component and as long as your below 30% base crit you should still see a gain. Regardless for augments the difference is minimal. Take Xinikas gear for example: Current (with part power augments) Max weapon damage 1252.6 Bonus damage 668.6 Force bonus damage 951.2 melee crit 22.78 Fore crit 21.61 switching to all WP augments Max weapon damage 1250.4 Bonus damage 666.4 Force bonus damage 948.9 melee crit 23.37 Fore crit 22.19 The difference really is minimal.
  14. obi_don

    voidsh%$te

    so.. we've been gaining 7 rating all night for each game we win.... but we drew (i.e. no one capped anything) a voidstar and lost 14 points. sup with that?
  15. 1. Depends on your level of crit i guess. Most assassins are generally running all power mods/ enhancements which means a little added crit from WP wont hurt. Having remodded the 6 current slots at the mo the difference is quite minimal. 2. Its all slots. Whether the difference between power and crit will pull ahead will probably need a bit of testing but i'd guess its still minimal. I'd like to hear some PTR thoughts on this but i think ill stick WP unless I notice a considerable diff. The biggest changes in 1.3 is our survivability and self healing which are going down in tank spec. Our sustained damage is going up and burst is going down in all specs .
  16. not seen any republic for weeks on our server. We have one match at a time (only at peak times) on our server imps vs imps. Sometimes not even full . They need to prioritise X-Server above anything else.
  17. crushing darkness should only be used as madness with a raze proc up.
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