pre-cu SWG allowed the players to drive the content. Thats what made it such a good game.
You'll get people who will say it was boring but just like real life if you go to a party and don't make any effort sure you'll have a dull time. It's player driven content afterall.
The entire game also had a subtle way to getting people working together, which cut out alot of the abuse and crap you see today. If you acted like a spoilt kid in SWG you would be banned from cities and basically treated as a pariah, which made getting ahead very hard indeed.
I'm a hardcore PVPer but the community aspect really won me over because it helped give meaning to the fights. The game wasn't perfect but despite it's flaws it's still the best MMO I've ever played.