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Elooie

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  1. Nadia is amazing. Its pretty much that simple. Gearing her out is also incredibly easy. You just giver her your old stuff. You dont have to worry about collecting any gear at all. Also, depending on your spec, its probably still easier to use Tharan for everything but if you want to make a choice between the 2 I just pick either one and then gear them all out in centurion gear or champion gear after you finish your sets.
  2. It's possible I am missing some temp buffs in my Calc but I have started swapping out mods in my Gear and my Endurance before swapping out mods would max out around 19,400 and I would get something like 480 a tick... Then I started swapping out the absorb mods/enhancements and putting in crit and power mods.. and my endurance sits around 17500 but I have noticed my ticks around 560 now... Maybe ive gotten more expertise? Anyway, Thanks all for the responses.. I must be going nutz.
  3. I noticed I added more +power to my gear at the expense of Endurance but my life regen from HS seem to be higher. Am I going crazy or does +power increase your HS?
  4. make it a toggle with no charges but reduce force regen or some other tradeoff. It should really just be a buff considering it has to be up to effectively tank. It's not like you can tank without it. I dont play another tank class but do they have to use 20 second CD abilities to mitigate dmg? If their mitiagition is passive then ours should be also. We should not have to keep recasting it to get the same defense as other tanks. If we want to keep it as an activating ability it should take our mitigation above the passive mitigation of the other classes.
  5. interrupt his cave in... That's the the strat.. no really try it. Gear out Tharan and take a medpack with you if you take a beating.
  6. I've lost a ton the past week or so but its not because the republic players are horrible or the classes are imbalanced between factions.. Its because I start almost every game with 5-6 players. It hard to defend doors and take turrets like this.
  7. Here is another Idea.. Make ranged abilities have a Min range of 8-10 yards.
  8. TL/DR.. Positioning isn't/shouldn't be important. Just let me mash keys. Maybe instead of melee and range engaging in PVP we walk up to each other pull out a deck of cards and play "War". That's basically what you are asking for.
  9. Here's an idea.. get to range like your supposed to instead of just standing there spamming stuff while melee is trying to get behind you... like they are supposed too.
  10. it's really really similar from the Republic view.. expect I cant remember the last time I saw a good Operative.. It's basically 3-4 Sorcs, 1-2 Assasins, 2-3 BHs. Swap out 1 of the BHs for a newbie lvl 50 operative.
  11. my beef is about things that are not channeled getting the auto rotate. If a ranged is in the act of casting and I run through them before it goes off.. they should get a condition fail message like I do when I go to back shadowstrike someone and the lag kills it... Basically, if I engage a ranged person and they are targeting me back.. I have almost no chance of getting behind them consistently.
  12. Pretty sure the taunts dont stack.. so being said.. incoming 1000 dmg to guarded target by a taunted attacker is something like 1000*.70 = 700 /2 = 350 dmg to target and 350 to tank.
  13. Good luck killing a Healer... Dont even look at his life as you attack him. Just look for his tanks life because your basically just killing him.
  14. I use it all the time. problem is after you start using it alot you get focused.. and using taunt on a guy attacking you isnt that great.. I do like my run-by tauntings. Sprint through a large group of enemies that are engaged is a free medal and can faceplant that assault.
  15. This is what exactly happened. Alliance had super long Qs and the Horde was instant Qs so what happened was the Horde got super geared really fast and started rolling every game. Alliance players rerolled or quit pvping which started to balance the populations. The problem with SWTOR is that huttball doesnt force either of those 2 things to happen because its a same faction warzone. The game might be doing ok but its because everyone is going Imperial now.
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