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captainjackfan

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Everything posted by captainjackfan

  1. Oh, God, no. XP Don't we have ENOUGH ridiculously overpowered ships? What, with the Bomber and all?!?!?
  2. I've had several battles in Starfighter pvp now in which I can say the enemy won completely because of their bomber. The battle I just lost a few minutes before posting this was the final straw for me; a single bomber using a Warcarrier bomber ship had set up healing probes, a railgun turret and a rocket turret around the two satellites that his team controlled. This, in addition to defensive turrets and player defenders made assaulting the two satellites completely impossible. Even with my entire team gunning at the one satellite, (which had only two enemy players defending it) we were unable to take it; the enemy was being healed, and defended by railguns and rockets. I've had about a dozen battles go like this within my past 30 played, and I am sick and tired of it. Either remove the bomber ship type, or severely tone down the effectiveness of their abilities. And it's worth mentioning that in the battle I just lost, while piloting a reasonably upgraded Scout fighter, said bomber was able to kill me in four shots. I was full health before it started shooting. This has to STOP, Bioware. One ship can now monopolize the entire field, and it's ruining the fun of Starfighter pvp. Of course, you'll never hear complaints from the people who actually pilot these bombers. But speaking from the general SWtoR community, I can say that the bomber class is in need of some serious nerfing to bring it back into a balance with the original three ship classes.
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