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Qalam

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Everything posted by Qalam

  1. I do these with Lokin healing. Mostly Campaign gear now but they were definitely doable with Columi levels. Heroic Moment helps a lot with the tougher pulls (the end fights on PS and the middle group on Lights Out) as you can drop a Legacy Orbital Strike on top of the regular version to melt through just about anything. Personally I blow Heroic Moment all the time on these since it goes much faster and there's not much else to save the abilities for.
  2. For sustained pve dps only, grab a couple of similarly geared 50s who know their rotations and test them against a low-level world boss (for example the robot on Nar Shaddaa), you can get about 4 minutes of sustained dps in and then reset. Based on a few attempts at parsing I would expect a sniper to be substantially behind a mercenary (and a sorcerer for that matter, among ranged dps) by about 20-30%. But don't take my word for it, try it yourself and maybe you can do better; just don't be satisfied with handwaving analysis based on one or two skills or saying "there is no way to know until combat logs".
  3. Techblades/techstaves are about the only thing Armstechs are currently good for, don't put us completely out of business! Though I think if armstech crafting got some overall improvements you'll see more armstechs and that'll lead to more of these things available to buy.
  4. My personal preferences across a few different classes: - If you are over-leveled for the quests, say about +2 or +3 above the recommended range, it's efficient to use a healer. You'll have no downtime and can handle unexpected adds with no issue. If you're soloing heroics this is the only logical choice. - If you are at or below the recommended level then it is safest to use a tank. Unless you are a tank yourself, companion healers cannot keep up with equal-level damage from elites. Companion tanks don't really reduce total incoming damage but they effectively raise your health to equal to that of a gold star elite and you should be able to out-DPS them. Especially useful for Marks spec since some enemies knock their main target out of cover constantly. - Damage-dealing companions are fine for a lot of things but there are going to be some quests where you'll really wish for a tank or healer; the reverse will never be true.
  5. How did this thread go 3 pages with so few people posting a simple result? Timed last week on nightmare with 31/7/3 marksman spec, 86 seconds for 114k hp (so ~1325 dps). Mix of Columi/Rakata gear. Did not use Orbital Strike since I'm slightly paranoid about splash damage and was comfortably beating it without OS, and slacked slightly at the end by sticking to a standard high-regen rotation instead of trying to burn energy down to 0.
  6. Agree with this, I don't understand how taking 3 minutes for 120k hp is anywhere close to a true sustained dps test. A much more controlled test would be the solo boss in EV, on hard/nightmare since there is no knockback and you can just execute your rotation. For what it's worth I do around 1230 dps on that (without using orbital strike), right in line with the quoted post, and I'm curious what other people/classes are getting.
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