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Ragzus

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  1. Would be nice as a returning player to get some of what i missed. Assuming Bioware wants those players to stay? Having stuff you can't get anymore is a good part of a game, i support that with cosmetic items.. not with exp boosting items, though making alts is already super fast- i'd be more interested in a gear set you don't need to replace whilst leveling.
  2. I mean if this is happening to people unwilling to come to the forum... imagine the numbers, just disable the dann quest until somebody can be bothered dealing with it, can't be that exciting to lay god dann mines.
  3. 5th of March exact same issue porting to stronghold will remove me from the loader and return me to the console. Really it takes months of being out and almost new content before a hotfix? This kind of crap bug support is why i haven't played this game in years.
  4. "so ive just buyed" - please don't bother with using logic he's not going to understand the big words, RNG is how they make people keeping on buying/playing.
  5. Exactly this wow wasn't built in a day ******** is just an excuse. So what, Cars and airplanes have gone through years of Development before they reached this stage, If some company started producing bi-planes it would get laughed out of the game. Just because fans feel like they need to make excuses for the company doesn't mean they should hinder progress if you don't tell them you wont stand for it, Publishers who are the problems will push these games out before they are ready because the public doesn't care enough. The dev's might want a much much better game but resources are elsewhere because the overal company doesn't NEED to put everything in to sell it, Because its fanbase will defend its gaping mistakes and abuse anyone who speaks out! Good job.
  6. They are level 50 required, When their use makes bonus objectives granting mostly EXPERIENCE more possible, Don't get me wrong i can get some of them without the proton torpedo's but what is the point to give them to a level capped character? These should be a level 30ish reward to help you gain more experience in space combat or bonus objectives need to award bonus marks. Both would be lovely.
  7. Forced server merging is something i have posted about a while before now. For inactives, just shove them all to the same inactive server with a free server transfer when the service is ready/able that way people who return get something for free, assuming bioware follow blizzard and charge for transfers. Not that they should being as the population issue isn't our problem to pay for.
  8. Hello there. I'd like to ask the devs when 1.3 is coming out. I'd also like to know why exactly the legacy system needs a major patch to have minor bonuses updated, Giving us the smallest amount of new perks every couple of months isn't exactly fun. I already have four characters at level 50 (or near enough) And knowing that experience bonuses which should've been in the legacy system which should've launched with release has killed my enthusiasm to play the game. These are fairly minor besides the fact they do need to be tested before you drop them out as are many of the other money sink legacy perks you have planned. However, When legacy came out it seemed less like it was a money sink and more perhaps the levels would *mean* something, But thus far the levels are completely irrelevant once you level one and a-bit characters, Or raid a little you reach the magic number despite still gaining legacy experience. Here is a suggestion : Try making the legacy levels MEAN something, Level 20-25-30 whatever, Could allow you to pick a new class previously unlocked to be unlocked without paying 1.5million. The same could happen with most of the other perks, As much as rocket boost needs to cost an arm and a leg for such a poorly thought out and explained bonus. Most people who brought it would rather have their money back right now, It should be usable inside or just finish extending the speeders to *everywhere!* With letting everything be unlocked by cash it makes the entire system just reek of Blizzard money sink failure and i hope you guys can do better than them. Gaining a legacy level shouldn't feel better than gaining a level on a character, But it should feel like you've achieved something, That is the point isn't it?? Shiny alert when we level the legacy but then... nothing. No legacy based currency no extra bonus from a perk, no unlocking perks without forking over so much cash its silly. With the cash sink currently in the legacy system we could just buy a planet or a fleet of star-ships in-game that isn't on, I know cash is fairly easy to get... but only at end game so make more rare items, like the Magenta crystal which was really poorly thought out. A lesser stat to heroic weapons, Ugh. Here's an idea make another crystal or barrel/Hilt that has 5% more stats on it, Make it shiny pretty look cool etc And make that cost an arm and a leg for the base materials like Wow has its Motorbike and vial of the sands. Though i think you've used almost every conceivable colour already which is a shame. Because extra colours could fuel people for a while If blue and red were standard in every dropped weapon/vendor weapon with perhaps black/blue black/red for pvp (just so they stood out) Then you could release a hoop jumping system every content patch Patch 1.1 "The search for the magenta crystal!" Patch 1.2 "Where does the white crystal come from!" Etc. You don't need to make these have a huge stat increase to make people feel special the nightmare weapons could just resemble weapons from KOTOR or have cool new designs with basic colours, The quest to change the colour being a nice thing for people to do if they want to! But most of all, Would allow you to setup a money sink and still allow the legacy system to feel like a reward and not a burden which it is now.
  9. *********** awesome bioware thanks for the heads up via email you said you would send after i sent multiple tickets complaining and noting that this is what i wanted done way before the event. Is emailing people so damned hard, There is no point for me to renew my sub if transfers are already done, Nice marketing there i didn't even hear about it Via facebook either. So that's really helpful i miss out because you guys DONT MAKE IT *********** CLEAR. Fixed or i'm gone Seriously.
  10. WRU? Games fine, Sure the game should've been held back and we should not have, had to pay for a Beta test which we did. But overall bioware is trying or at least it looks like they are, They just need to get their team hard at work to make a huge content patch that surpasses this one at 1.3/1.4 Story is great but when you get to the end of the game your about done with the story plus any alts, So most people need a Sunwell to bang their heads apon. So bring the Sunwell, an Operation that kicks everyones ***, not in the "lol another bug wipe woo!" but a nail biting rough instance that gives some reward from trash but the bosses are really tough in the way of fights lasting a while, not "oh this dude can 2 shot your tank, kgo" Some kind of legendary collectible would be a good reason for people to farm, Luke's family speeder anyone? make it 120% then you could also make it a shard system, just for fun!
  11. See times like these is when bioware need to suck it up and say, hmm we'll send you some goodies for the trouble, and send people.. something, a rare pet/mount perhaps a non moddable but awesome 126 bind to legacy weapon token/tokens/potatoes. Everyone understands when you give them free food/beer, it works with ingame items, no reason not to give "BOL" tokens for tiesone gear for our alts!
  12. Patch 1.2 shows Swtor as what we all expected it to be when it came live, and the amount of bugs flooding the game have made this a badly directed beta test. To make it up to the players who've played for so long perhaps Bioware can better a Legacy wide mount for people who have been playing since the first week (i was during early access but people who weren't lucky shouldn't miss out) I suggest a model that to my knowledge hasn't been used yet, And according to google image search is very hard to locate. http://cdn101.iofferphoto.com/img/item/168/463/107/KPZK.jpg http://i.imgur.com/6pQI4.jpg This would be a good sign of appreciation to the people who've been playing your game and sending you bug reports to fix it, Since you still haven't created a pre-made character creation system in the test realms most level 50 bugs are still brought to US to fix. It could scale with riding skill, As world of warcraft speeders do, or at least be a 90-100% speeder model for leveling alts, As the legacy system is supposed to encourage that, And it would be a great show that bioware cares enough to add some gesture of friendship to the players. For those who might think Bioware doesn't need to give us some real token of appreciation most of us have wiped 30-40 times in they're operations, and even more during quests and hard mode dungeons, When Soa's encounter doesn't reset the floor or his buffs don't fall off, when party members disconnect only to get sent into another phase of the same operation.. and so on. Us players should have something special. Thanks, hope to see a shiny red bike soon!
  13. To be added to the legacy system, as it SHOULD have some kind of exp buff, i really don't want to level 8 characters as slowly as it is now. This is my idea. Every 10 levels on a character gives your legacy 2.2% exp bonus. So a max level character would give you a 11% bonus on leveling another toon. at 7 characters its still only 77% which compared to Wow's system is still not a lot. But this encourages people to level alts and as you are leveling you ARE being rewarded and given an easier time at the next. This would help people who dislike certain advanced trees, I think one of the imperial agents trees, the melee based one is rubbish personally and i would leave it until last. 10% exp bonus was EXPECTED with the legacy update to be honest and unless there is an experience bonus i don't think i can give this game as much play as i would like. So far the legacy talents are trival to me, A hardcore raider from Wow who wanted account wide achievements, Account wide mounts, even limited currency transfer between characters. (an example would be, being able to transfer my Tiosense comms/crystals to other alts, being as that tier is basically a JOKE, And the gearing before that is poorly laid out, This wouldn't break anything but the price of level 50 boe gear on the Gtn.) (I used to use wintergrasp commendations in Wow to buy pvp gear to fill the slots that heirlooms didn't while i leveled but blizzard removed them for some short sighted reason, Leveling an alt should be fun, Not a bore right now i'm dragging my feet like i am playing rift which is almost agasint rolling alts questing was like chewing on broken glass heh.) Something else you could consider adding is Animal mounts to the lower speeder range, in the form of Bind to Legacy mounts, Not wanting them to be faster than rank 3+ speeders is fine, but a Ridable Dewback for leveling your alts would be handy also.
  14. So, your suggestion for a game that doesn't work is to not play it basically? sounds like what most people who leave the game will be doing. If the game doesn't improve people will get sick of it, and you'll have nobody to run operations with
  15. Feel free to add more idea's here, Just don't get carried away Companions must still be weaker than the player character, Though just the poor AI in terms of things like movement almost make it impossible to out shine a player. Leveling with certain classes, With certain companions as your starter companions is very Clashy sometimes the team just doesn't work. So Suggestion one would be more choice based Companion Aquiring. But this would require a large re-write of the story and just wont happen. So a better suggestion would be better customization of your First companion. (And the others.) Lets face it whatever companion you get has a screwy talent choice, and limited skills. These companions should be AI using decent to spec 50, A great idea and example would be the pet skills in World of blahcraft. This way you could pick t7 to be Tank spec with some good tank cooldowns and boosts to armor/stamina/threat. Or you could go the dps route with more damage, I know right now there is a toggle "Mode" but its really lame, And half the time it doesn't stay on. Choice of weapons (to an extent) would also be good. I wouldn't want my T7 running around with a lightsabre he clearly shouldn't have one, but he could have a sniper rifle or blaster fitted to his Chassis (Sniper rifles having a limited pool of use at the moment) And the best example would be, Qyzen Fess using a RANGED WEAPON, as the character was designed to have. (Or you could just make him strength as he should've been!) His melee usage for a Sage is horrid you want to pull your own nails out while leveling, and the better tank comes at almost 40, Ugh. Okay so, Mini talent trees for Companions and wider weapon choice under the same Primary Attribute for companions. Another thing, a LARGER SKILL POOL! Right now companions have what, 10 skills? ugh, so lame and some of those are counted as guard/attack/stay. There could be behind the scene buffs they could self apply during combat whenever they meet the requirement, Eg tank when hp below 70% use first, below 50% use second, 30% use final cooldown, if they're up use in order not all at once unless below 5% then use all if any are up all at once. Damage debuffs could just be used by the player like the heroic moment buff. Companion gear at 50 more attuned from the tokens, or separate all together, no point giving my healer companion full columi off-spec if the set bonuses are completely useless, so why not give them a background companion buff +50presence to character (and not companion) and +100presence for the 4 set. Another thing is Presence in the lower levels, It could really stand to do more without breaking anything, People who over pull a second group shouldn't *have* to run back every-time and i see it so often leveling with new players perhaps a base amount of presence in lower levels would be good also. Stims carrying over to the companion or place a presence buff on all stims far and wide! and Food effecting your companion also (out of combat health regen!) As with all my suggestions, I don't drop extra imput to help reduce the trolling in forums, and Since devs are not likely to ask public questions they can send me an inbox which i doubt they will
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