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Shinaa

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Everything posted by Shinaa

  1. He did not mean Theron Shan, son of Satele Shan though, he meant Theran (with a), the scientist. He appears later on, I think he is a Counsular companion, haven't played my space-mage in a while.
  2. They are there, I met them. You have to finish the main story first. btw I LOVE Kiras new outfit. They even have a quest, but I'm not sure if it is bugged, it just ends after a dialog, even though they say we have still work to do. *edit*: Theran is also somewhere along the story.
  3. Impossible Mode sounds like total fun. o.O Hmm maybe you are right, so we CAN expect the new operation this month after all, we just should expect it with Impossible Mode active. Personally I already expect the new patch in october, just too many signs pointing to it. GW2 release in august, MoP in september, new patch in october, about a month before F2P so everything can see the new shiny things and get a taste of it, so we are more willing to pay for it a month later.
  4. I pick Option 1, just because it's so funny and probably sadly true too. All the people saying this kind of thing is to be expected in MMOs etc... well no, just no. Yes there can be bugs in MMOs, I also have experience with this kind of stuff, but this is a total diffrent level. Some code change that has unexpected behavoir is one thing, but a bug this big, that also happens 100% of the time and not just in rare cases cannot be just overlooked. I mean if even two testers jumped on that build and tried the encounter (one on tower, one on minefield with some crazy buffed stats), they would have found it in like 30 seconds. They just did not test it. It's also not the first time, it became a running gag in our guild months ago, that if BW fixes something, they break it instead, someone gave a nice list in this thread already with good examples.
  5. And they wonder why they are losing subs? It's not the first time they "fix" something, just to break it completely.
  6. 1.4 is still not on the PTS and we still don't know if it will have nightmare Denova. Even if it does, 1.2 was several weeks on PTS, we are already in august, so 1.4 in august seems very unlikely. With the F2P news and 2 other games in the same market it may be even possible that they will push back 1.4 until sometime in october...
  7. You could start by fixing very important, major game breaking bugs, right now, oh that's right you don't care about them. If all players in an operation have major lags and delays at the same time, it is our fault and all we get is, check your connection. Well let me tell you that my guild is starting to get the feeling, it's not worth it to pay you anymore. We stood by until now, while we did QQ about missing content (especially nightmare mode Denova that should have been in 1.3), we still did not think about leaving or quitting - until the last raid and your strange F2P plans. Now some of us already have cancelled the subscription, still have a lot of game time left, but if there isn't going to be big changes soon, it's going to be bye bye. Here is the top 3 reasons why: 1) extrem lagging in operations We only raid 1,5 hours a week (since there is no more content) but those 1,5 hours are plagued by so much lags that it becomes more of a pain then fun. 2) Too little content, 4 bosses for so many months and a missing mode that was promised to come a little after 1.2 and still is not here, see the Nightmare Denova thread in operations forum. 3) abilty lag/delays getting out of hand It may be related to 1) but it's been around since day 1, was made a bit better and became worse since 1.2 and the last weeks. Now the funny thing about that is, I haven't seen this kind of problem in ANY game I played so far, which were quite a lot. And it's not pure lag either, on my Guardian I have this all the time, I would even say every 10 seconds or so I loose a global cooldown without the ability going off. It's frustrating and still no fix after so many months. Nobody in my guild was thrilled or happy with the F2P announcement, because we just don't trust Bioware anymore with this game and your advertising for F2P is flashy and all, but full of lies for me, you cannot bringt out more content or fix more (important) issues with less money and less people and in less time.
  8. I don't quite understand who you are referring to Tigzie, I certainly cannot see anyone in this thread bragging, boasting or insulting someone, well maybe except you to a degree. All people did here was discussing how nightmare Denova is a bit late or even long overdue and if Bioware at least could give us some information on when we can actually get into nightmare. But maybe they are afraid they would loose subscriptions from all those who have EC hardmode on farm for months now until they release a new operation? I for one gave some facts and informations whenever the topic came up with comparing it to other games, especially WoW since I do have alot experience with it. I don't favor SWTOR over WoW or the other way around, I find both games good, but recently SWTOR has been lacking on endgame and the technical side of things. I mean really, they said nightmare Denova would come a bit later then 1.2 - fine, we lived with it, but I am sure nobody ever thought it would take so long, if anything it should have been in 1.3. Then those bugs and lags that have been around from the start, still not fixed and it is getting worse, just look at all those posts about lags. And to top it off, almost no communication to playerbase - this thread itself is the very best example, invisible posts from Bioware that would stay invisible for a week, maybe even longer if we wouldn't have brought it up all the time? So what exactly are you trying to say Tigzie? That we should not post and point out things that bother us? Or maybe just post how good everything is? I don't think that is what a forum is for, but maybe I am wrong.
  9. I don't think you're doing something wrong or could do something diffrent. The companions shouldn't be the issue either, because as far as I have seen it on my toons and read from other souces, the healing companions are pretty much the same, just diffrent names and animations for their spells. It's just the difference between the two classes, Assassins/Shadows do have more damage output for one, there was so much discussion about it on PTS forum, Bioware just didn't care. Also the selfhealing of Assassins/Shadows is alot more useful when soloing/questing, because those mobs do not hit quite as hard as an operation boss. The numbers were tweaked for them, so that their healing can make up the difference in lower armor/mitigation, but that also means, the weaker your target gets, the stronger your selfheals become, to the point where you might even heal enough to survive anything, where a juggernaut/guardian would die.
  10. Comparing ICC to EC is really a bad thing ... for EC! ICC had 12 bosses + one extra boss patched (Ruby Sanctum), that is 13 Bosses over 12 months like you said, however, EC has already 4 months and only 4 bosses, so every month that passes will be even better for... ICC. Might want to think a bit more before posting.
  11. This invisible post thing is more interesting then hardmode Denova, I have a few theories now for that! 1.) there is some kind of forum police, if someone else than the usual CM(s) write something, it takes a week for this police to check out if everything is in order. 2.) the flashpoints and operations team sends us information from the future, because they work in some kind of time shifted room! 3.) this thread is totally bugged for all Bioware posts. 4.) a wizard did it. Personally I like No 2 best. But aside from that, that post did not give any new information or answered anything did it? I think most of us already knew that, we even speculated that you want to release nightmare Denova in the same patch as the new operation Terror from Beyond. Which is bad and already a little late.
  12. Yet they even don't care to make the 2nd post visible, this is getting to the point of total MADNESS!
  13. Maybe they did say it in the 2nd BW post, just that we still lack the ability to see it (again...). A very strange thing that only affects this thread or this topic, it's a ....
  14. I think it's neither. In Kotor 1 and 2 you could hear the same samples from lots of diffrent npcs with alot of diffrent meaning. It's just flair. They did not hire some scientists to make it 100% perfect, they just tried to make you feel like you are talking to an alien, don't think you are supposed to derive any real meaning of anything they say.
  15. A bug that was fixed after the downtime on tuesday and patched back in a short time later? You do understand that this does not sound very convincing right? Or at least that someone has no idea what he or she is doing.
  16. Full Rakata fully augmented should be enough, but more gear does make it easier, well except for Toth & Zorn, having too much dps can make that fight very annoying. Most fights are about execution and not good gear.
  17. To be honest I always wondered why there are diffrent comms at all. It's a very clumsy mechanic having to trade regular comms for ranked every few matches or so, just don't understand what exactly is the point. They could have kept one type of comms and increase the limit to around 10000 and have rated warzones award triple comms. Pretty much the same effect without having to trade over and over again while gearing up.
  18. As I said, DS was very disappoiting and part of the reason, there were other reasons too, some good friends and raiders leaving. I'm not excusing anything for Blizzard, I just can understand few things, like the longer wait after the last patch before an expansion, I also did not hope to resurrect some glorious BC time, I was actually very happy to cut my game time a bit with SWTOR. I just can't understand why they take such a long time for nightmare and why they did not include it for 1.3 and don't communicate at all about it. Just to make it even more clear: 4 Bosses, four. 15 weeks nothing.
  19. What we noticed this week that some of the lags are very predictable. That one mob before the fallen tree you have to cross, right before the first chest, after he does his aoe pull there always seems to be a lag spike. Maybe some have made similar observations.
  20. I don't think you are looking very objective on it though. If you compare it to Cataclysm for example, you will see that Blizzard actually did bring out more bosses in the same time: Launch: Dec, 12 Bosses New Raid: End June, 7 Bosses And for SWTOR that would be: Launch: End Dec, 10 Bosses (I count KP to it since the ops was already there, just not complete) It's now mid July with 4 new bosses, 5 if you count Pilgrim. Dragon Soul is a very bad example because it's right before a new expansion which always takes a litte longer, it was also not very good, which was big part of the reason why many of us just didn't bother to login anymore and/or quit, and just focused on SWTOR. And the whole discussion in our guild started because Blizzard did say they want to push out more content and more bosses in shorter cycles in MoP, which will be very hard to keep up for BW if those operations only come every 4-6 months with only 4-5 bosses (which is lower then almost every raid(tier) in WoW ever released). BW needs to catch up a bit or they will loose alot of dedicated players, 1.3 would have been the perfect time for nightmare mode, but no, they don't even say it will be up for 1.4, which is by far too late. I can't imagine anybody ever thought about "nightmare will not be in 1.2 but some time later" to be such a long time. We are talking about 3 months now, what exactly did the team for operations do in this time? Modifying 4 bosses? That can't be right. PS: I'm almost sure I will get some very cool posts like "then go back to wow" or worse, just think before you post, it won't be helpful.
  21. This is exactly what is happening, even in our guild some people start to talk about going back to WoW because they have more raiding content to offer (some even argue it's better). At least all of us want to stay together as a guild, but aside from raidnight (yes, singular, which takes about 1-2 hours), it's hard to get yourself to log in if there is absolutely nothing to do. By the way it seems that we can expect new PTS soon, maybe the patchnotes will tell what is coming...
  22. Yes had that few times in the last 4-6 weeks or so, annoying thing is, it can lead to a wipe since enrage of the turrets is very tight.
  23. Full War Hero with augments works for anything except Denova Hardmode. It's almost as if you are wearing full Rakata without augments (which was fine for every content).
  24. I recommend reporting this person for cheating then, because doing two sweeps in 5-10 seconds while the ability has a 12 sec cooldown is.
  25. Powertechs/Vanguards have more armor then the other tank classes, but they have almost no defence, I bet he has something like 15% defence, he also has no selfhealing (outside his 2-3 min cooldown). If you compare your stats, compare all of them. I would say it's a healing issue, shadows/assassins have more damage spikes, which the healers should be aware of.
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