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Drachehexe

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Everything posted by Drachehexe

  1. Be patient. The opportunity to rekindle past relationships will come.
  2. After a hiatus I have returned to the game to catch up on the latest content drops. For most of my characters that means starting at "Meet Jekiah Ordo" and moving on from there. While all the contenet from there on is expectedly short, I couldn't help but feel the attention to any romances, specifically during "Echoes of Oblivion", are only given to non-class related romances. From all the characters I have done this with the only romances that got any attention were from Lana, Theron, and Arcann. Characters not in a romance with eithe rof those three got nothing. I don't like that at all. While I don't place great importance on the romances in the game (and there are many that do) this feels incomple and unbalanced. I still have some classes to do but I expect the same; only characters who are romantically involved with either Lana, Theron, or Arcann get that extra little bit.
  3. You already know this one. Fix it. It's been months. Workaround doesn't work. I need Jakarro on Onderon.
  4. It's been a know bug for months...for MONTHS, but not in the "Onslaught Known Issues" list . The suggest workaround doesn't work. One of my characters is currently in limbo on Onderon because of this bug. Give me Jakarro back. Fix it already for Christ's sake.
  5. I am still stuck without Jakarro myself. Customer service told me to take it to the forums.
  6. I was honestly expecting this to be fixed with the 6.01 patch. It's really disconcerting this hasn't been fixed yet they'll break every known law in the galaxy to fix a Cartel Market bug in a hot minute.
  7. No, it doesn't. I just went to accept the mission literally 5 minutes agoand it says no such thing about "already being made". It only states "using default choices". Here's proof: https://www.flickr.com/photos/drachehexe/46499595181/in/dateposted-public/
  8. Seriously, It was annoying at first but now it's downright invasive. Logging in today I had (so far) 6 of my characters with two emails from MMOCAT spammers that were sent within the last 6 hours. This is unacceptable. You need to take action against this promptly.
  9. Okay, I ran through the same area on my sith warrior with 242 gear and a level 35 Lana and the difference is astounding. 242 gear with level 35 companion versus level 230 gear and a level 5 companion isn't even close. It's taken forever to get the 242 gear and even one companion to level 35. Looks like I just might have to use my warrior and let everyone else just rot at the story level because I really don't see me grinding that much gear and influence on multiple characters.
  10. If no worthy gear drops what about command XP? Is it significantly higher than story mode? Story mode is way too easy. Just really not fun combat wise, but veteran isn't much fun either. Even with all my damage mitigation, unity, and hero mode popped, I am at an encounter I just can't beat. Seems there's little motivation to keep trying. I fear I may have reached the end of the line with this game. Or, perhaps, try finding a guild and doing operations for a change. I have yet to do anything operation-wise. I'll try a different too, I think I have 238 warrior with a level 36 Lana. See if that pans out better. Thanks for the info.
  11. Ok, I have a bunch of 70s and several character of each class. I have been through KOTFE several times but always on story mode. I just finished the class story on my latest agent and started KOTFE. Thanks to command tokens I bought my agent 230 gear after a few minutes of tearing through the enemies in KOTFE I figured I was ready to try veteran mode for the first time. What level gear did they design it for? I'm getting my butt kicked almost instantly. Between crowd control and my limited ability to mitigate damage I'm losing all but the simplest fights and severely struggle on those. Lana's haling is incredibly weak. Worst yet is that my stealth is essentially ineffective because I just magically pop out of it when most mob groups appear. I've never play a healing class, I doubt I could be effective healing Lana as a tank, but even then what of my other classes I might want to run this way that only have DPS specs? Other than to tick off a checkbox and achievement is veteran mode even worth the trouble? Reward wise? It really seems lousy on story mode cuz I kill everything with incredible ease but the next notch of difficulty seems way too steep of an increase.
  12. Every freakin time you make a new chapter active I have to put like 20 things I want to get done NOW on hold because you shove the start of the chapter down our throats and leave us absolutely no way around it. This level of ignorance in design has to STOP. Now. -.-
  13. I would be willing to bet that that there are more flaws in SWTOR by itself than in all the other MMOs I have played combined.
  14. I honestly think this game has been neglected for too long for them to ever get it to a level of quality the Star Wars brand deserves. Every content drop brings all sorts of new bugs and glitches and anomalies that will never get fixed. This game has annoying glitches that have existed since public beta and the list gets longer with each new update. Basically this game reeks of many poorly designed and/or managed elements. At the core is the graphics engine and its underlining visual and scripting subsystems. They are weak, they are flawed, and they need a serious overhaul. There are an INSANE number of graphical anomalies in this game that if I were part of the development staff I would be down right embarrassed to admit to being a part of such underwhelming work. Follow that with an uninspired combat/ability system, stagnant gameplay elements such as starfighter and PvP, and you essentially have a game that is only being held together by the fact that it is Star Wars. If this game wasn't Star Wars it would have been dead 3 years ago.
  15. Every content drop unloads a whole series of new bugs and glitches. The ones that aren't game breaking get completely ignored and the sheer number of them is maddening now. The ones that only break the game sometimes, or that have workarounds, are also completely ignored. The ones that break the game consistently usually get fixed but often not in a timely manner.
  16. The gosh darn boss doesn't drop his guard when he should. Fix this weak *** excuse for programming. Some ******** should be fired for that weak *** ****. gosh darn wasted a almost 2 *********** hours on that ****. gosh darn morons.
  17. I swear any healing companion holds more mob attention than a companion set as a tank. My companions, if they are set to heal, will always have every mob attacking them except for the one I am specifically attacking. The companion then must spend more time healing themselves than healing me. Even if I am specced in tank mode and use threat generating abilities the mobs quickly revert back to attacking my companions. Whereas when I have companions set as a tank the mobs rarely attack the tank unless the companion uses abilities that force them to attack it but they will turn around and attack me the second I attack the mobs. The whole threat dynamic seems to be backwards between healing and tanks. My healers can't heal me if every mod is attack them and they have to heal themselves to survive.
  18. Is anyone else having problems with the crafting window taking forever to respond or sometimes completely locking up the game? It mainly happens when I start to craft. After starting one companion on crafting missions clicking on another companion the game freezes, though the pointer is still active I can't click on anything. Sometimes it comes back after a minute or two, other times it seems to freeze this way permanently.
  19. Says the guy from atop a soap box. Move along Jesus, we ain't buying your religion here.
  20. I am actually surprised they didn't give us the Gemini droid as a new companion, or at the very least they could have made a new recruitment alert that let us do something to reactivate it as companion. Scorpio's influence would transfer over because of a code glitch or something that was left in Gemini's data banks when Scorpio pulled he little takeover subroutine. Taking Scorpio away without adequate compensation was a real "I don't know what the hell game design is" move.
  21. You still get credit for that one. The one you probably miss is right after meeting up with Senya affter SCCORPIO bites it one of those orb droids activates skytroopers that come out of a doorway at the end of the hall. There is a marker in that room with a skytrooper you can activate. If you sneak past that floating orb droid you'll miss it. Well, by the outcome we get she sure isn't on our side anymore. If they turn around and have it that she is on our side then it will be disappointing because if she still is on our side then why the hell didn't SCORPIO turn the eternal fleet on Arcaan's flagship and destroy it the moment she had control?
  22. It seems that once combat starts the right mouse button stops functioning correctly. It makes movement by holding both mouse buttons down and panning the camera with it difficult. It's like it's function turns on and off randomly. Sometimes it works, sometimes it doesn't and it's only during combat.
  23. Is any one else disappointed that the Gravestone didn't get to take a shot at the eternal fleet? I mean they KNEW it was coming. Why not have a big old blast from the omnicanon waiting for it?
  24. I give a 10/10 just like the last chapter: no Valkorian sitting on my shoulder always condescendingly telling me what a disappointment I am. I have my parents for that, thank you. It was a decent chapter. Certain things didn't progress as they should have (why wait to go all the way to the shuttle bay when the ship starts firing at you among them). I liked the dark interior, made lightsabers and blaster fire really stand out visually. The traps weren't great, but were a change of pace. Could have used a lot less knockbacks though. felt like I was on my *** for half of the chapter.
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