So now we are supposed to play six WZ matches to finish our daily. That is great, so I can run in, get my first medal and then play with my left while reading a book or make a phone call. Never mind that the team is screwed and we lose, what do I care? I got my daily requirement.
The devs keep pointing out how much they want their players to play alts but then make changes which make that almost impossible. Assuming i have only 1 alt i am supposed to play 12 matches a day just to keep up with the daily?
I understand that a lot of players feel at a disadvantage in PVP, hate coming up against pre-mades and generally dislike losing. I very much doubt that making the daily requirements more undemanding is the correct response though. It just means the good players (many of which have alts - as intended) get annoyed and the more casual players still will lose and get frustrated. Just now the unambitious can frustrate everybody else in the process because losing is OK now. Down 1:0 at huttball? Yeah, whatever. I will just hang out for the rest of the match.
To find common ground between casuals and performance players the objective should be "WIN 3 WARZONES OR COMPLETE 6 WARZONES". This at least will give some incentive to try and win.
A bad day for the game.
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EDIT PLS READ: Actually a win counts for 2 Warzones played. So there is an incentive to win and what I propose has already been implemented, sort of. Now it should be made more clear in the mission description, but other than that, ISSUE RESOLVED.