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Everything posted by robotsonik
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Star Wars: The Old Republic – State of the Game
robotsonik replied to CourtneyWoods's topic in General Discussion
This. The fact that they (Bioware et al) has decided this is THE REASON for why SWTOR has seen a significant decline in subs is just proof that they are continuing to perpetuate this falsehood. The product itself turned out to be lackluster and this is the reason subs have declined. There are plenty of MMOs that still utilize the subscription model and people still happily pay for it because the product is worth it. It's just sad to see Bioware continue to find new ways to deceive themselves in order to explain away these "problems". If the Executive Producer and the rest of Bioware/EA believe that eliminating the sub and implementing contrived restrictions on access to the product will bring home the bacon, they're in for a rude awakening. Sure there will be plenty of returners when F2P finally launches, but after being smacked in the face with the corralling restrictions which have been blatantly designed to make subbing a need instead of disguising it as a choice, they're going to barely last a week before going back to WoW, TSW, GW2, Rift, or EVE. bleh. Anyway. You (Bioware/EA) get one shot at first impressions. This "State of the Game" is already off to a sloppy start. -
Also valid. It might even be that the game could have been better received by the community if it was released a year or two ago. Now, a huge chunk of the MMO player base is just burnt or burning out on WoW (among others) and because there tends to be a little too much similarity between WoW and TOR, it ends up not being the game everyone was expecting or hoping for. So yes. They either took too much time making it, or they released it too early. Blizzard benefited from the "right-time, right-place" situation with regard to WoW. Bioware doesn't have that luxury this time. Anyway. Cheers!
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Just finished reading your post, OP. One of the few constructive posts so far. Definitely agree that the potential is there for a good mmo, but it hasn't been realized yet. Sad that it feels the game was pressured to launch too early just to capture the christmas cash.
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Something similar to this is being discussed in the suggestions forum. http://www.swtor.com/community/showthread.php?t=317723
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....Not making the drunken mistake in the first place You goofed and are now raging at CS to fix your mistake. And calling them out like this isn't exactly helping your case. This thread is going places
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Yikes buddy....calm yourself And no issues here. Cooldown settings are exactly how I set them after I logged (yes, full log and exit of game). Try a repair or something if it keeps happening. ps. love the new options for the cooldowns and love the timers!
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or greatness...
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*shrug* OP hates nerf ninjas.
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To be fair, not many MMOs are fully voiced (or even partially), but yes, there is an overall top-notch quality to the voice acting in this game. I've also ran into my fair share of "phoned-in" lines that gave me a genuine chuckle. My issues with the game aside, the VO is well done. Other stuff....needs some work, but that's a topic for another thread FYI. You may want to put on your flamesuit as this thread will most likely attract some....errr...interesting comments/retorts/remarks.
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Just a little update: I put in a ticket detailing my issue (missing A-300) and after 1.5 weeks, I finally got a reply from CS that said they mailed me my missing item. They also warned that this counts as one of three allowable reinstated items per 6 months. Just an FYI for those who are experiencing this issue. I'm finally the proud owner of a Firefly-esque six-shooter
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That's a whole lot of pretty paint and rainbows for a keyboard....a keyboard.
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Save your money. Yes, you get the wristband, but it's not worth it in any way. The digital items are silly. The wristband is worthless as the VIP lounge is just another bar with a CE vendor and a VIP vendor. The VIP vendor has one speeder for 1.5 million creds and the CE vendor is only accessible with a CE version of the game. Other than that, it's a waste of an elevator ride up there. The only thing that is worth anything really is the speeder you get from the upgrade. However, it's only good until level 40 and it only saves you 8k creds. You still need to buy the speeder riding skill at lvl 25 for 40k. The other items are silly flair items with no practical use. The training droid only lasts for 30 seconds, the flare gun....fires a flare. The holo dancer spawns a...holo dancer...that dances. The camera thing just takes a .... screenshot....from first person point of view without the ui. Unless you've got $20 burning a hole in your pocket, put it towards the monthly sub or some food....or some drinks. Or another game
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Ha! I think I was in a google hangout with a few people while doing the silly planet-hopping. I made some sarcastic grumping about it, but when I got to that last part in the fleet, I remember letting out a loud "***!" PS. I enjoy the game, but a lot of wrinkles need ironing. Cheers!
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Not sure actually, but we can definitely flag this thread for movement. Hopefully we can keep it constructive Cheers!
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Possibility to Increase Monthly Fee from $15 - $25
robotsonik replied to Xcore's topic in Suggestion Box
Throwing more money at something is never a guarantee for a fix. Instead, there needs to be a change in the thought process and the philosophy. To use an extreme example, take FFXIV. SE had to roll out a changing of the guard in order for the game to stop slamming into proverbial icebergs. Change the thinking and/or change the "ideas-people". You can do a lot of change without resorting to gobs of cash. Cheers! -
I can only speak for myself, but I absolutely do not expect this sort of thing to take precedent. If anything it should have been in the initial design process, but that's irrelevant now. I realize there are a huge number of things that must come first, but there's also no harm in planting these seeds Cheers!
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Possibility to Increase Monthly Fee from $15 - $25
robotsonik replied to Xcore's topic in Suggestion Box
Because our sub fees go to EA first -
Possibility to Increase Monthly Fee from $15 - $25
robotsonik replied to Xcore's topic in Suggestion Box
I don't even.... Where did this proposition come from? Despite any arguments for a price hike (mythical though it may be) Bioware could not afford the publicity damage that such a financial change would incur. -
Despite the fun I'm having with this game, I do understand and even echo the OP's feeling on this. The worlds are lacking that level of detail. For example: Bird sounds, wind, fauna, insects. Weather systems/patterns/changes Day/Night cycles - or light changes (depending on the amount of suns/moons each planet might have) Hopefully Bioware will take some time to breathe some more immersion and life into the zones at some point. Cheers!
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He had me at the snark Seriously. He's an awesome character and brilliantly voiced. Cheers!
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He said he's a trooper - i.e. Republic side. Pubs hit Balmorra in the early 30's.
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It's a level 20's planet on Empire side. Republic it's 30's.
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The difficulty rises a bit around that level range. However there are things that can genuinely help make it easier. Make sure your gear is up to level and providing the proper stat bonuses. Make sure your companion is geared up to your level. Companions need to be geared properly for them to provide optimal help. You could also try speccing to Shield (tank). My wife respecced to Shield and found things to be a bit easier as she has more survivability. And yes, the other things to do are ship missions and pvp to give yourself a level or two buffer for the content. Good luck Cheers!
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I'm mostly ok with how the game is at the moment. That being said, I would still like to see a few things remedied and/or changed/fixed/tweaked. Crafting - Bolster it and make it worth the time. Sandbox it. AH - Provide logical filters for slots and items. Think about filters for stats as well. Resist the urge to steer the game into a GearGrinder a la Rift/WoW. I realize the game shares strong similarties already, but turning it into a pure TierGearGrind for endgame will force the rpg/story/immersion nuts (like me) to find a new game fast. And since I've mentioned the word "sandbox" I'd like to clarify that point a little. I realize that the game comes from a fairly rigid themepark mold and therefore it is nearly impossible to actually create full and real sandbox mechanics, but sandbox elements can definitely be injected into parts of the game - even if it is sandbox-lite (customization of various aspects of our characters, ships, and environments. Player housing, strong emphasis on crafting and player generated items and content through the crafting system can give the game the edge in keeping subs and players. People want to customize. People like to create. People also like to fight and raid, so those aspects must be maintained as well, but not the detriment of immersion and not at the cost of losing the players that like to have a virtual world to call their own. Hopefully this thread can continue to be constructive. Cheers!