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Cthulhooo

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  1. There already is one achievment for dying on an ops boss
  2. Wow I'm amazed by the amount of gianormous posts in this thread when it's really simple: 1) Don't know tactics for ops? Read on dulfy.net. 2) Wanna watch instead of reading? Watch the boss kill video on dulfy.net. Don't wanna do either and beg us to write you tactics? Kick for being lazy *** and taking someone else who did point 1 or 2. I'm referring only to operations not other stuff I don't care about
  3. Yeah, I concur, Empire always sucked hard on Tomb of Freedon Nadd, nothing actually eveer changed.
  4. Wow this thread has so many pages? Really? It's clear that people who lose will be mad at the state of affairds, the people who win will be mocking them and Bioware doesn't give a single ****. We should have just get over it long ago.
  5. Sorry but it isn't so simple. Your assumption is completely asspulled. On some servers Imperial side is losing all the time for months and months and nothing changes. On the other hand it makes a lot of sense because not many people would like to play the same exact class again, especially from the other faction they doesnt necessarily like and grind it just to win some warzones
  6. You forgot to mention that clearing this "nightmare" requires only arkanian gear with few uw parts.
  7. Aah, our favorite fugly slave race is coming. See ya on Taris
  8. Imma pvp bear and I do not care, owning you like nothing in my dread guard clothing! On a serious note. Brace yourselves because there are PvP players with good PvE gear (I know almost unthinkable o_O) and they are going to kill
  9. Full dread guard on merc over 1200 bonus dmg. Im rocking your naked guys with my PvE power baby
  10. Sorry but that point is invalid in 2 ways. 1 Before the limits one with a fresh 50 could just go on the operations rampage with his guild and get boosted to full black hole within about a week (drops + a lot of comms I did it, it's possible). Now that we have a limit it's harder to catch up. 2 Well I already mentioned catching up right? So what about it? Oh yeah, imagine that in 2-3 months guild members have awesome gear and completely new person pops up. Unless they want to babysit him for a month or so he's gonna have harder time to catch up because of comms limit. So what, someone can say, you can just take all drops and get boosted like in the previous example, right? Well not quite if the case is about several people who are being boosted, so the comms were helping speeding the process. Now the process is slower. SLOWER, and more annoying for geared guildmates and newbies. See my point? Also, people who think this change is for casual player to not stay behind. Lawl. Hardcore guys will find a way to gear up most efficiently always even if they have to progress on cap and feed on drops only after cap is reached plus it's not pvp, being far behind ubergeared players doesn't affect you anyway. Cap is only hurting players who want to play the way they want and is enforcing more farming and longer grinding so get ready your wallets cause BW want you to sub moar and play longer.
  11. Sorry, the goal is to wipe and die, and grind hence farm a lot of credits = playing more/longer = more subs/more cc ****. Clear now?
  12. Who needs EWH when you can own with dread guard like a boss.
  13. Nice. Where do I get the invisible boots, gloves, legs, belt, and head too? Btw. They're so invisible that we can't even see them on when we inspect players
  14. http://www.mememaker.net/static/images/memes/1668845.jpg
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