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VRaven

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Everything posted by VRaven

  1. Yes thats what it was thank you. The game shows it in the legacy window as a endurance datacron but its a blue mastery one which is the old aim datacron. Thanks again.
  2. Hi guys. I am not sure if this was the right forum to post this in but I have a question. With this new update, there is a datacron section that shows how many datacrons are on each planet and what they are stat wise. Apparently I am missing some even though I could swear I got them all before this update. Anyway, on Corellia it shows there is a endurance datacron. I cannot find this thing. I have been searching online like crazy looking for this and can't any site or video where it explains how to get his one. I thought maybe the old green matrix shard would now be the endurance datacron but when I go to that it just tells me the datacron cannot be activated anymore. Does anyone have any idea how to get this because I am getting annoyed as it is stopping me from getting the datacron completion on this planet? Thank you for your time.
  3. Ok thank you. I will look into possibly scrapping Slicing and UT for bioanal and diplomacy as well as take a look at that guide. Thanks again.
  4. Thank you for the detailed reply. I will use all of this. I have two follow up questions. For the crew skills, I will definitely stay with Biochem. I was kind of hoping someone would say that as I like being able to have to reusables. For the other two skills though, should I stay with those. Are they still good for making money or are there better skills to get for that or should I be trying to get skills to compliment Biochem? For pvp, what does the build for look like for vengeance pvp? I didn't see a stickied guide for pvp on the front page only for pve tanking. Thank you again for your help.
  5. Hi guys. I just came back to the game this week. I initially played way back when it first released. I was Sith Jugg Immortal tank. I did the karaga/eternity vault raids on the highest difficulty at that time (NM i believe). I have already looked at the stickied tank guide at the top which I am following for the pve tanking part. I have a few questions. 1. Crew Skills. I currently have Biochem, Slicing, Underworld Trading. I took Slicing and UT purely for making credits which at the time was I think one of the best ways (if not the best way) to get money in the game. Biochem was recommended as the best to go with at that time. A great deal of time has passed though since I played so my questions here on this topic is which crew skills should I be going with here? Should I stay with what I have or change one or more of them around? I am looking to be able to make good money with them as well as have something useful to the class itself. Plus I know now the galactic strongholds play a part in the crew skills equation. 2. Leveling. I am looking to get to 55 as fast as possible. Now with that being said, I plan to fully watch anything story related. The storytelling is probably my favorite part of this game and the main reason why I decided to check the game out again. From what I have researched, the best way to level is to run lvl 50 HM FPs until like 52-53 then head over to Makeb and other questing areas to finish out to 55. For this reason, I plan to mainly spec immortal (which is my main spec anyway in pve). Would you guys agree that this is a good leveling method or are there better ways to do it? For the questing part is immortal still a decent choice or should I be looking to switch to veng/rage? To give you an idea of where my gear is at, I have purple raid gear from the karaga/EV raids. The item level of my gear is a lot of 140 and 136 purples (tank gear). I also have a full pvp dps set with a mix of Battlemaster (140) and Champion (136) purples. I am assuming this will be enough to tank lvl 50 HM FPs. 3. PVP. As i did before, I plan to check out pvp again. Now my experience from launch (I am sure this is different now) was that dps juggs were really bottom tier in PVP (compared to other classes). Immortal was decent but only because they were good in certain situations such as carrying the huttball. What are juggs like in PVP today? What are the most optimal builds for PVP? Personally I would rather run a dps veng/rage spec (whichever is more optimal) because I like that WoW warrior type pvp where you get in there and just burst with hits but I also would rather run whatever the most optimal is (assuming that even exists) so I defer to you guys on this one since you have been playing for a while now and I am out of the loop since I havent played since launch. Sorry for this post being long. I couldn't think of anyway to further condense it. I appreciate your time and help. Thank you.
  6. I know there a few posts out there regarding this but I wanted to ask a couple questions and hopefully get answers from people who actually run this in hard modes or higher. My guild is currently working on hard modes. We are 4/5 on EV and haven't seriously attempted Karagga on HM yet. I currently run the standard 31/10/0 immortal spec. I don't really have any issues with it other than the dps is pretty low which in turn kind of makes the TPS low as well. I don't really have trouble holding threat and if I do I work my taunts appropriately but I was thinking of switching and trying the hybrid build. First question is what is the best spec for this. I know its 14/27/0 but if someone who runs this in ops could link me the appropriate placement of the skill points I would appreciate it. My other question is this spec viable in HM OPS. Anyone out there running this in HM ops or is it not as effective in HM's. Next question is what is the rotation? Finally, I am currently in full columi war leader gear. Is that the appropriate gear for this spec or do you guys where something different? It seems like once you start running this spec the set bonuses (4pc at least) become useless since you no longer have sonic barrier. I have read that lengthy analysis on sithwarrior.com by Elobi and unless I read it wrong what I got from that is that the two specs are practically identical except for you put out a whole hell of lot more dps in the hybrid spec versus the full immortal. Your help and time is greatly appreciated. Thank you.
  7. /bump. Anyone who runs vengeance in pvp out there that can give some information on this?
  8. I know some of what I am asking has probably been posted but I did not want to comb pages of forum posts looking for it. First off I would like to know what the optimal veng spec is for pvp. I am not looking for an immortal hybrid as I am not interested in pvping as immortal anymore(even though it does definitely have its uses). I have seen on the forums some people going 31 into vengeance and others running some sort of veng/rage hybrid. What is the big difference here between those? Is one better than the other? I am currently specced rage(the normal 0/10/31 spec) and I like it, but I figured I would try out veng. I see many people posting that once you get geared veng is a wiser spec to go with because of its increased survivability. Also, I have also been told that dps juggs stack power and nothing else(excluding things like strength and endurance). Is that also true for a vengeance spec or should I be looking at other stats? Thank you for your time and help.
  9. I keep reading about doing dailies on Ilum and that some of them yield Champion Bags as rewards. Which dailies are we talking about that do this? Also, I have a weekly and daily quest for ilum which says I need to help with the war effort which I assume has to do with the world pvp. They are usually very little people on ilum on my server and a lot of times I see that the empire already controls everything(I play Sith). With this being the case how do I accomplish the quest objectives for these quests? Thank you for your time.
  10. My 50 jugg is specced immmortal because I plan on tanking for my friends and guild eventually in flashpoints and operations. I have always enjoyed pve more than pvp but I still do like to pvp especially with friends. I am wondering which gear I should go for with regards to pvp gear. Should I pickup tank gear with def and all those stats on it or should I just go for straight dps gear and go immortal spec with dps gear. Also, whats the best and most effiecient way to pvp in immortal spec. My current spec is this. Actually if there are any tanking Juggs out there, let me know if you think this spec is good for tanking or if there is something better. I am also wondering if there is an immortal spec that would be good for tanking but also have talents beneficial to pvp. In a perfect world they would add dual specs(which I hope they do one day) but for now we dont have that option and it will get pretty expensive to keep respeccing everytime I want to pvp. Your help is much appreciated. Thank you.
  11. Hey guys. I have a question about the stats in my character sheet. I notice that my primary weapon dmg is like 400 - 514 or something like that while my companion vette's ranged damage is in the thousands. I also asked my powertech tank friend what his is at and he has dmg in the thousands as well. Now this is not a rant about Jugg dps not being good or not. I am actually specced immortal for tanking so I am not expecting to do outrageous damage. I am just curious why those numbers are so different. Are the stats for lightsaber classes calculated differently. Trying to see if that is normal or if other Juggs have higher numbers. I am level 50 immortal jugg. My lightsaber has a 116 weapon rating. If someone could explain to me how these stats work and why they are so much lower than BH's ranged stats I would appreciate it. I am sorry if this has been posted already but I did not see anything of the sort. Thanks for your time.
  12. Hey guys. I just respecced my skills from artifice, archaelogy, and treasure hunting to biochem, bioanal, and slicing. Now I know for bioanal i will just have to power level it through missions and then use that to level biochem but for slicing is there a better way to level it. Are there areas I should go to slice chests, termainals, etc. to level it quicker and make more money/items? Also, where do you get the HQ mats for biochem. Is that a separate skill because if it is I will just have to purchase them through GTN. Let me know. Thanks for your help.
  13. I know there have been many posts about this and I am sure in the end there really is no wrong choice but I wanted to see what everyone else thinks and is doing. Right now I have Artifice, Archaelogy, and Treasure Hunting. I have many friends who have slicing who are well over 100k in credits and just constantly increasing. I have noticed a lot of juggs (especially tanks) going biochem as opposed to artifice. That then allows them to pickup slicing as there third skill. I am wondering if the cookie cutter artifice, arch, and TH combo is actually worth it or if I would benefit more from biochem, bioanalysis, and slicing. Or one other idea I have been toying with is going artifice, archaeology, and slicing and just buying the high end mats when i need to make myself something. I am a lvl 30 Sith Jugg immortal spec. Let me know what you guys think and what you are doing. Thanks for your help and input.
  14. I tried to run Mandolorian Raiders tonight and it would not let me group enter. It kept saying the party leader needed to reset the active flashpoints. We all did that multiple times. What I found out later was that once they all left they were able to get in by themselves but I still could not enter. I got the same error as before. Has anyone else run into this. Is there a way to fix this without having to submit a ticket? Thank you.
  15. Ok one more question. What kind of gear are you guys wearing? Are you keeping two sets like for tanking and a more dps oriented set for leveling or are you just wearing tanking gear full time. Also what order did you take the talents. More specifically did you just go up the immortal tree or or did take some talents from other trees first before going up the immortal tree. Thanks for all your help so far.
  16. I was wondering how you guys have been gearing out your companions. I am level 26 atm and am using vette. From what I have heard she is really the best to use all the way through 50. I was wondering are you guys just gearing your companion out with gear obtained from quests, crafting, flashpoints etc. or are you actually spending commendations or money to ge tthem orange modifiable gear. Trying to see if it is worth it to spend commendations on them like that. I am on Nar Shadaa and have lke 25 or 26 commendations right now. There isnt really anything I could get for myself except this orange helmet but I am already wearing an orange helmet so its not much of an upgrade. Let me know what you guys think. Thanks.
  17. Hey everyone. Right now I am leveling as vengeance spec and I have just been going into soresu stance when people want me to tank. I have found so far that you dont have to be immortal specced to tank these lower level flashpoints( I am lvl 26). When I played beta I remember leveling as immortal really was not as effective as veng. I am wondering from people who are leveling in immortal spec, is it any good? Are you killing quick? How easily are you able to kill golds and champs on your own? What companion are you using? Just trying to see if I can switch into immortal and just level like that or if I should stay as vengeance for faster killing which in turn would mean faster leveling. Let me know what you guys think. Thank you for your input.
  18. I took treasure hunting because my other skills are artifice and archaeology. My question to other treasure hunters out there (anyone who did this in beta too) is does it get better credit wise. I understand the main purpose behind it is that it gives you high quality mats for the high quality recipes in artifice but credits are still a huge part of the game. I am not expecting much from it now since I am only 50 something but I am wondering if there is a way to make money from this mission skill or from my crew skill choices at all. Now these high end gems it gives me, do you get the recipes for this stuff from the trainer, treasure hunting, or do you have to get it another way. Thanks for your help.
  19. I am inclined to agree with you TheHmm. I am just worried about credits. I really don't want to run into a situation where I need credits and don't have enough because my crew skills don't make me anything lol. I guess I will just have to play it out and hope that I get enough from the skills I have combined with quests and such. Either that or I drop artifice and archaeology and just say screw crafting. Go for pure money or biochem for medpacks. Anyone else want to chime in feel free. Thanks.
  20. Hi. I am leveling as a dps jugg for faster leveling but probably will be tanking from time to time and a lot at end game. I took Artifice as my crafting skill for relics and lightsaber upgrades. I figured I would get enough gear from quests, flashpoints, raids, commendations, etc. that I really would not need synthweaving for the gear. Now I took Archaeology to back up Artifice and I took Treasure Hunting because thats what everyone says you should take with Artifice. I am wondering if it would be better to just go slicing. While I would not be taking it for credits primarily, credits are huge from what I can see so far in this game(hefty training costs, speeder bike is expensive, missions for the skills, etc.) Does Treasure Hunting make you any money later on when it gets higher level? Can you get schematics for Artifice from Treasure Hunting? I know you can from slicing. I am wondering if it would just be better to take slicing and then buy the high end mats when I need them to make myself something. Let me know what you guys think. Thanks for your help.
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