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pilby

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  1. I wanted this game to work for me because I like Star Wars, and there were some features I enjoyed. I've been playing for about 2 weeks now, and I've seen enough to decide I will not renew my subscription after the 30 days that came with purchasing the game. My reason is because of BUGS. I know most MMOs do have bugs, but another important criterion I judge the future of an MMO is HOW FAST these bugs get corrected. In the two weeks I have been playing, there have been 4 updates. I have reported about 5 bugs already, not one were fixed. There's the bug where the mail icon is always green when I log onto the game, only to find out a bunch of "closed" tickets were somehow flagged green again. Is it that hard to fix that bug?? After only two weeks of playing, I've been stuck in the game more than 20 total times now, most especially getting one of the datacrons in Coruscant at the Black Sun territory where one has to hop over a sign. There is a small depressed area which one can easily fall into and get stuck. The first time I typed /stuck, I was killed and offered only one option to go to the Med Center. Oddly, the following times I typed /stuck teleported me to a rail above one of the pipes instead. When I recall which MMO games I've played recently (e.g. WoW and Rift), I've been stuck in WoW only twice after years of playing, and never in Rift. And Rift fixes bugs so quick players don't really get a chance to gripe for long, at least not over the same bugs. Then there is no Dungeon Finder. When WoW implemented a Dungeon Finder, Rift followed suit very quickly and did a wonderful job. Then this game, one with a big name, fails to follow suit?? I am playing a healer, and I'm level 25 now, and I've only healed in a party TWICE, and one of them is a duo. There just aren't that many people looking for groups, and if I do find one, we're all so far apart and so far from the heroic instance, it took forever for people to play together. I'm so disappointed. It's not like George Lucas is some pauper, he should've financed this project to hire enough manpower to implement the MMO features known in the status quo. And the bugs? It doesn't seem like they have enough developers fixing them because they're simply not getting fixed fast enough. Such a disappointment ... adios, I'm going to play Guild Wars 2, and I'm out of here. Good luck to you all.
  2. I've been playing this game for about 4 days so far, and I have to say running around too much is getting old on me. I foresee that to be the reason I'll quit the game. It's just too tedious having to go through so many hoops just get to one darn auctioneer. I haven't tried it, but I think I will email all the stuff I need to sell to myself, then just pick them all up when I find an auctioneer. Otherwise my inventory plight is killing me. Edit: I just found out I can't send an email to myself. I guess I can send all my load to another toon in my account.
  3. I just created a Sith Inquisitor last night, and I noticed when I cast Seethe to regenerate, the animation is that of my toon slowly pacing left and right. This is annoying because when I look at my world map while he recuperating, the map is FADED. Also, we have this Sith Inquisitor trainer that keeps moving around. He was in the first quest I did inside some tomb. Then he moved to the Sith Academy as a target for a quest. Then he moved to the upper level of the academy after that. To make it worse, there seems to be an issue in the game where my Map filter checkboxes get automatically unchecked when I go inside a structure, even though I already checked all of them while I was outside. I've encountered a lot more issues and bugs playing Sith Inquisitor than other classes. I hope these get addressed to prevent a player from getting confused.
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