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-GateKeeper-

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  1. No there is no scaling. This issue is still happening. Still need assistance
  2. Hi, I've tried full screen and fullscreen (Windowed) same issue. Ctrl-Shift-F still isn't working for me. My native and in-game resolutions are both 1920x1080. I'm running a 2070 and 64 gigs of Corsair Dominator DDR4 3200 RAM. Game and OS are both installed to SSDs. Cpu is a i7-7700k OC'd at 4.55 GHz. OS is Windows 10. All my hardware is running sub 38c. CPU specifically bounces between 29 and 43c depending on load but that's well within preferred tolerances for the i7-7700k. Last time I played I typically got 140-200+ FPS in warzones, 100-200 on fleet, and around 30-60 in the huge pile fights on Ossus. Now I am getting 20-40 in Warzones and 59-170 in other areas. All my hardware is the same as it was 8-9 months ago when I was getting the aforementioned performance marks so I am confused as well. All that changed was reinstalling the game. I have reinstalled 3 times now and still have the same issue so I don't think its install corruption or anything along those lines. I dont have any differences in performance on anything else I play except for SWTOR. Any information is greatly appreciated, Also any advice on getting the In-Game FPS Monitor to show on SWTOR in the bottom left too. Thanks!
  3. Still trying to find out why the FPS counter isn't showing up in the bottom left. Any assistance is appreciated.
  4. Hello, I recently returned to SWTOR. Am running the same hardware as last time I Played but I'm getting half the FPS I used to get. Last time I played was about 8 or 9 months ago. Also I noticed that the FPS counter isn't showing up when I do Shift +Ctrl + F. Did they disable this command? If not then why isn't mine showing up? Thanks!
  5. Hello, Returning player here. I used to main a Lightning Sorc Pre-Hutt Carel. I am sure a lot has changed. I am looking for any advice on skill/trait construction, rotation information, build information or guides. General advice or any other constructive information anyone is willing to offer. I have also read a few things about changes being made to Lightning Sorcs in 6.0 that supposedly put the class into the top 3-4 class spec rankings now and would appreciate it if anyone could explain why this is. Also that Lightning Sorcs supposedly get 40% or more damage reduction consistently now. Thank you for any information anyone can offer !
  6. Returning player here, What is the defensive ability use rotation you all are talking about to achieve this 40-80% damage reduction? "Consistent" do you mean that it has nearly 100% uptime? Any information on this to a returning Sorc player would be greatly appreciated. Thanks in advance.
  7. Returning player here. Which build is this for? Can you recommend any guides for PvP guides for Shadow/Assassin. Looking for rotational info as well. My old sources seem to be out of date or only partially updated. Thanks in advance for any help anyone can render !
  8. As far as the upcoming change to Discipline system goes has anyone gotten any information on how viable DPS Sorcs/Sages will become for Ranked Pvp on a level comparative to the "Preferred" classes of current? Personally I don't feel as gimped as others claim to feel, However it is very clear that other classes have more in their favor. At least when faced with equal gear and skill in 1v-- Scenarios. It would be nice for Sorc/Sage to feel equally competitive again in both group fights and 1v1 scenarios. When gear and skill are both equal. Any information is appreciated! Thanks in advance.
  9. Do the ques pop within a minute or two generally there? Also I'm not necessarily looking for a Republic dominant server. I'm happy being outgunned as long as the ques pop fast and reliably. Thanks.
  10. Returning Republic player. Trying to find out what server has fast que times for Pvp as a Republic player. I'm currently on Pot5 and Imperial characters are getting fast que times but republic takes a lot longer. Thanks in advance!
  11. I agree and support as well! Suggestion: Maybe since this is the only real set with this issue just make the masks account wide? At least that would provide a partial fix in the meantime. Provided its like many other MMO's one would think it could be as simple yet time consuming as the devs changing the masks item code and re-adding it to the cartel market as a totally different item. Which would probably cause issues with the existing masks. Which in turn would mean they would either need to be replaced or changed as well. Which would require a fair amount of time and effort. Which is probably at least partially why its not really been addressed yet if ever. Of course that's completely speculation on my part and without any real information it's hard to say. Either way, hopefully at some point down the line it will be a separate collection like the other masks currently are. Lets try to keep this thread going in the hope that we will all at least get a response at some point.
  12. Hi, So I was wondering if anyone could explain somthing to me. I was in lowbie Pvp for several matches with a Jug who was level 49 who was pretty consistently hitting 4K to 12K per smash on our entire team which ranged from levels 17 to 47. How is this possible for a level 49 Jug to do? I have a level 50 Jug and have seen crits around that (4-5K not 12K) with my 3/4 Battle Master 1/4 War Hero Gear. But never consistent 4000 - 12,000's. It was the most insane damage per hit I think I've ever seen in this game. Now as I said before I have a Jug, so I'm not out for blood here, Nor do I think they need to be nerfed into the ground. It's just a different style of class that's all. But is this level 49 hitting constantly this high legitimately or could foul play be at work here? If legitimately could some one please explain to me how? Would be nice to know that I'm missing something. As well as if there's a way to avoid whatever it is he's doing to do so much damage. His estimated rotation after intentionally letting him attack me several times to attempt to see what he was doing. Force charge ( Jump ) Force smash -Rinse and repeat with choke and strikes mixed in when his smash is on CD but never before- Strikes hit me for about 1100-2000. He's level 49 and I was on my 44 Sorc. I have a mix of purple and green mods for my level with correct stats, 41 expertise crystals in both lightsaber and focus and all to-level gear intentionally geared for end-lowbie pvp. (This was on my sorcerer in case anyone is wondering which class I was playing). Just something I wanted to ask the highly skilled Jugs of the forum. Also this is again during a war-zone. Don't know if that would really effect it much one way or the other. But on several occasions he did 1 shot a few of our team which is sparked my curiosity. EDIT: Friend told me that it's possible to use more than 1 attack during the smash animation. He said the damage is delt before the animation finishes. Is this true? If so could that account for the incredibly high damage I saw? Thanks in advance for any insight anyone can offer.
  13. First part I would wonder as to this as well. Second part I completely agree. It's a very good stratagem.
  14. I can totally see your stand point and I am man enough to say I do not have your kind of restraint. I'm close but not quite there yet lol. Very refreshing response. Thank you.
  15. I do not. Just a hopeful SWTOR player like others are.
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