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Sabatiel

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Everything posted by Sabatiel

  1. In your opinion, mine is it doesn't
  2. You are being rude now, no arguments and you start insults, why? Where do I said I haven't palyed it or not succeeded? That is your wrong assumption. I have stated that I haven't touched ranked in years so I can't validate your balance statement. And yes perhpas average ranked player is miles better than the average regs player but top regs players might be better than your top ranked ones, as most top regs don't even bother with yolo. Look at Ranked Warzone Arena Leaderboards no. 1 Assasin has one win, how is that meaningful? Yolo does not mean anything. Deal with it or keep believing in your bubble Top players were interested in Team Ranked not yolo. and TR acctualy happend on TOFN for a while. I am happy that you enjoy SR but don't even start validate it making it elitist, it is not and never was.
  3. Not better or worse just different. Most meaningful? For you perhaps. I would arguee that the most meaningful would be regs, as are far more players play it. You are correct I cannot. It is not more competitive, nor 4vs4s are. Regs are far less balanced yet still far more fun to play. Haven't touched Ranked in years so I belive you here in terms of balance. But do not fool yourself, yolo is meaningless, I am glad you like it, if you enjoy it it is all it matters. Call me what you want but changes to classes for them to be more viable for ranked made them very homogenous, less fun in general and stupidly unpleasant for regs. And if I had to choose 8vs8s > 4vs4s anyday. My two cents. cheers!
  4. Translate that to 8vs8s and you can say many things are broken with snipers. Balancing the game around 4vs4s would require having only one class. If homogeneous environment is your thing, not to worry game has been going this direction for a long time now.
  5. Thier tool kit are overloaded, selfhelas, CC umunity, crazy mobility, great damge. Sure some other classes are too but 'it is not the way' to introduce more broken mechancis rather get rid of them. In long run, introducing combat proficiency system made this game much worse and much more difficult to balance.
  6. 20 seems bit much but 7-8 quite common. Just ingore ppl attacking you.
  7. 9 years later deflection is still buggy. Utility points are not working as the tooltip says (e.g. motion control). We should be happy we got an ability at all ^^
  8. I don't think this will ever happen, not after they have invested so much and redesigned classes to fit to 4vs4 narrative. Regs aren't fun anymore, yolo won't be for sure. Not to mention imagine 8vs8 ops.
  9. Why not, I'd play only Voidstar as this is the most balanced map for PVP in this state.
  10. This ^ 100% correct. No, damge wise all is good. Overall balance is bad. Your solutions changes nothing.
  11. I do play it since 1.0 acctually 1.0 -2.0 awesome 2.0-2.8 rng depended but spec was ok 2.8-3.0 good 3.0 early patches beast but then meh... since FiB and self heals changes worse the meh and dot spead imo killed it 5.0 haven't played SWTOR at all. 6.1 worst spec I have played in 6.1 but still my main No damage no survivability no ida why i still play it
  12. Serenity: Dots healing for 200-400 hp with 300k HP pool - usless mechanic nowadays. + I'd rather get rid of DOtTspread and acctually had some single target damage It feels fluffy fluffy like just after 2.0 bo then oour STD was much much better. but it's ok, as balance/serenity you get used to being bad class quiz: are we the only spec (with hatred) that does not have 30 m attack that can stop caps? P.S I am rocking severance pay and those 1 in 100 Forice in Balace 30k crits are nice ^^
  13. Yes right now. Indeed selfhealing was unique to some classes that were designed around that, now every class has it without intended downsides...
  14. Haven't played in 5.0 but honestly PVP balance wise it is the worst it has been imho. Fun wise for sure.
  15. and yet your post is so ignorant. Bad players do not kill pvp, toxicity does so bad design, bugs bla bla. Don't balme it on bad players, you were one at some point. I agree, premades are not the cancer.
  16. you understood my point exactly, thank you. I would argue that 1.2 still was better even with all that smashmonkeys running around. What classes have become now it is a joke, bad joke, IHMO.
  17. Balanced? No. Homogeneous? Yes = Unfun
  18. PvP (wz) is a joke now rewards are now too. At least they are consistent. GSF is the proper PVP now!
  19. Mobility should be removed for all classed including Mercs/PTs. Hydraulic override was introduced post 2.x if I am not mistaken and is was a game changer. All classes that relaied on kitting became usless. It has made roots obsolete and changes from that point onwards were for worse. More and more immunity and we have arrived at the point where snipers are making 10k Dps and 1k HPS in regs... Like ***? Anyway Storm/Propulsion Round gotta go with Blade Blitz phantom stride and the rest of this nosense. Mercs used to be glass cannons, good damage but always died first. Not many ppl played them becasue of that.
  20. I have to disagree a lot here, mobility is not fine it is far too much for every class. It was fine 1.x area. By any means I have no problems with sents, it just that ridiculous all classes have everything meta and are the same. They used to be so different one from each other with different strengths and weaknesses until they lowered the skill level and dumped everything down to be the same and called it balance work. BW decided to go that direction and there is no way they will go back so we can keep on dreaming for changes. Well at least starfighter is fun pvp still xd
  21. Mobility, defence up, purge effect utility (when speced) same probelm as with OP roll. Note that I would remove similari abilities for every class not only knights/worriors. If you do not see the problem of ppl flying like F16 thorugh wz then grttz to you. I do.
  22. Any kind of immunity/damage reduction while rolloing, force speeding blade blitzing should be removed. Keep roll fine but have the cooldown in line with others. Force leap and force speed should stay. Remove nonsense like Blade blitz, phanton stride, storm, sniper teleport, self healing, speed buffs, roots immunity, cc immunity etc. Unless you are having 2 AP PT on OP good luck in killing one with current state of the game. As we all know pvp won't change. RIP the good old days. Deal with it!
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