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Ishikur

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  1. Agreed. You never played AoC i take it? Maybe on Fatman server you can cruise around the mentioned planets above but i can assure you on a standard server its not possible, it took me over an hour and a half to find action in tat before the event. But i will put it down to server population. I dont get how you think pvp'ers killed pvp, this game never had world pvp to begin with, and as for reward the reward is just fighting other real players which breaks up the ever boring grind fest of quests, warzones are just bad imo, maps to linear, its just a big CC/Ravefest. What will all the guys who did whine about not getting reward for killing in world pvp do once they get there main and several alts geared in warzones? probobly unsub, lets be honest it doesnt take much effort to get the pvp gear. So as far as you are concerned an MMO is by definition a 4 or 8 man Co-op? I agree on this, population is probobly the biggest issue when i think of it. I guess we will never have vanilla or TBC *Isle of Quel* again Fair point, i guess it is a whine though i genuinly like the game from a pve point of view.
  2. I dont understand your post, you are saying being camped gets old, what about the guy who just wants to quest, my argument would be pve server, then you even say it at end of the post >.<
  3. To be fair i dont think you are looking at the big picture, if they had of done it like the game we shall not name making almost all zones have both factions run into each other around quest areas apart from starter zone then the whole being camped by 15 people is highly unlikely, as for not being able to progress with story that is yet another carebear excuse, you have options in swtor that the game we shall not name hadnt and yet it still became the biggest mmo in history and also fine for leveling, 1 option is the whole "stealthed" upon rez. I see where you are comming from but the whole being camped and cant progress is horse **** tbh, you could i dunno, log an alt or try sneak away, again i said if people do not want any of this to impede them they can simply go onto a pve server? i never understand why people dont want world pvp on a pvp server, its contradiction at it's best.
  4. it's nice to see people who feel the same way, if i had posted this in general forum i would have got flamed, and ye i agree 3 huge planets for leveling is a great idea with lots of other planets just to explore or for future xpacks, but i shall still hold out for another few months, i know they have made many flaws but i do think alot of the issues could be fixed over time, we shall see what happens i guess. I really dont know what to play if they do not improve the world pvp though, i mean tera online seems like the only other worth while mmo to play now and tbh it just looks like wow all over with aion gfx, i just miss good old world pvp, age of conan had more potential then any other game with this, its a real shame, the ganks where so brutal it was delicious. i guess it's motor on lvling alts in SWTOR and playing some league of legends as a go between, WE NEED WORLD PVP DAMNIT!
  5. Like the title says, this game makes me very sad, i had so much high hopes on swtor being a huge starwars fan and also a hardcore mmo player, it seemed to good to be true but after playing this game from launch it just baffles me. Firstly this isnt a whine thread flaming the game and me trying to troll the forums, id also like to point out i have not got a masters in writing on forums so expect some walls of text. My issues, well lets see, instanced/sharding zones, drives me bonkers, one of my favorite pvp mmo games of all times age of conan suffered so badly from this, i really dont get why they have implimented it into this game. ofcourse you will get the carebears who will say but i dont want people farming my quest mobs, or stealing my gathering materials, my reply to that is play skyrim? i mean seriously, why do people want to play a massively online game and not get the massively experience? anyways instanced zones is a horrible idea wish they would just remove/fix this. My next issue is the design of planets, i goto Taris level 33 expecting at this stage into the game surely i will come across some serious pvp, after 30 minutes of questing and not seeing a single republic, i ask in /general, is there no pvp on this planet aswell, i got several responses "no republic quests on this planet" not to say i was floored with this one, i mean when i think back to the game we will not name, i remember in my 30#s going to STV and the pvp was ripe, i mean seriously ripe, i would go into stv and come across tons of action, it was just epic as you went through the jungle knowing at any minute you could come across a real person enemy, but in swtor it's like they said, well lets not have any pvp in this zone, so im like mm ok. It seems to be the same deal with most planets, sure i can spend hours on end flying around tatooine looking for enemies but seriously its not even worth the effort, you find someone and might get some action then they rez up "stealthed" ad just mount up and move along. I just dont grasp why they designed the game in the method they have done, if they didnt want people getting jumped while they quest and gather there precious flowers well simple solution go onto a pve server? i mean whats the point? My other issue is warzones, why o why can we not pick the warzone we want to play? i cant get my head around it, sure the queue times might be alittle longer but i personally wouldnt mind waiting 5 minutes to play a warzone i actually like *i personally hate huttball*. Then there is the HUGE planets, i mean they are so stupidly big it again makes no sense, its bad enough the zones are instanced, most planets dont have opposite factions on them to encounter but they also make planets so big that its just stupid. If they increased server sizes then i could understand, like lets say a server could easily hold several thousand people like the game we will not mention, then i would embrace the large planets, but why o why have they designed the game so poorly, if they had of made planets huge but had some restrictions to reduce the actual size a player can visit until the servers had been increased i could of understood but its just wrong. I want this game to succeed more then anything, i really do. i just wish they would understand that carebears can go on pve server's, and us pvp people can pvp on pvp servers. in be4 go back to unsaid game, played it for 7 years ive had my fill, in be4 go play AoC, game failed for many reasons, go play rift? no thanks 1 button macro's not for me, i might try tera online but tbh i just want this game to fix the crappy deicisions they have made in regards pvp. Does anyone know if the instanced zones is hardcoded like age of conan? i ask on twitter but swtor never replied. Does anyone think this game will ever offer serious world pvp or is it really just going to stay as is? TLDR, why did they add instanced zones in a game that claims to have pvp? why did they add pvp server's in a game that clearly has no pvp in it other then warzones, why did they design a game with warzones that dont let us even pick what one we want to play? Will this game ever be fixed?
  6. Most people, really? maybe on a pve server, i dunno what mmo experience you have in the past but it's clearly not alot, MOST people, next thing you will give me some percentage you pulled from your arse, cool story.
  7. MMO (online gaming) A massively multiplayer online game. A computer game in which a large number of players can simultaneously interact in a persistent world. massively (comparative more massively, superlative most massively) In a massive manner, in a way that appears large, heavy or imposing. (slang) Greatly. Shut up and go play skyrim, i hear it's a single player game.
  8. Wow this guy just wow, i mean seriously, people complained about server queues when game came out because guess what, there was over 3 times the amount of playerbase that we have today, it makes logical sense to introduce server merges now that things have calmed down, the playerbase is more steady now and they can control the population across the server's alot better, as for people whining all the time, you make me laugh, the game came out with probobly the worst limit server cap ive ever seen in any mmo, do you even have a clue how many people 1 single wow server holds? whats that 1000 max? wrong, try 20,000, now consider every damn planet in swtor has on average 20-60 peak times and fleet with its average 150, do maths come back then understand valid complaints, thanks.
  9. I strongly suggest you consider adding a simple function so that if you shift left click or alt left click on someones name in the chat window, it will give you there level, class type, location etc, it is in other mmo's which we wont name, and its so damn handy. its like i see people going lfg to such n such flashpoint, i have to whisper them ask all the above info, so pointless when i can just click on there name and get the info i need.
  10. Excatly, this game cannot and will not become competitive in pvp until it's fixed, simple as.
  11. I am calm I'm just pointing out even on a beast of a computer with a very solid ping i have huge delay. it's nothing to do with pc specs or bandwidth, this much is a fact.
  12. you clearly missed the part where i posted my pc?
  13. I stopped wow many many years ago, it was purely an example, and i do love how no1 actually explains how this game can have competitive ranked pvp with such delays.
  14. Well considering i would love to see ranked type pvp in this game come along, the delay is a huge killer for this, some people are naturally non competitive and that is fine, for those of us who are however, having a delay is defo game breaking in every aspect.
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