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AryiaLee

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  • Posts

    13
  • Joined

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10 Good

4 Followers

Personal Information

  • Location
    The edge of the Big Lake
  • Interests
    Gaming, hockey, film.
  • Occupation
    Reporter/Researcher
  1. It basically is a list of Praven players. And a lot of them are around.
  2. One thing I've seen in my server is that some can't get into rated because teams are stacking teams with only certain classes. If you aren't a class that supports the build/strategy, you don't get in the game. Its been something that has to be done because if everyone else is running a stacked build, and you have a balanced build you're going to get steamrolled every time. I was lucky to be one of the stacked classes, but I don't play primarily because the prime time for ranked play on my server is after I go to sleep. When I can and do queue, ranked queue pops don't occur.
  3. Pre 1.2 with the armament daily/weekly thats never how it went. I hardly ever ran into issues with people "giving up." I see more issues now with people leaving losing warzones before they are actually "lost" to try and join wining teams. I see this as a possible incentive to STAY in warzones.
  4. I usually start calling it East and West because when the bombs are planted, one door is always east, one is always west (except the last two which are north and south) From the Attacker side, East and West are in their normal positions, from the Defender side, its just reverse. If you make it clear which door is East and which is West, you avoid the Left/Right confusion.
  5. I play a hybrid Balance-Tele spec, and I am normally in the top 1-2 positions in my team for damage, top 5 overall damage almost every time. You just need to know how to manage your cool downs and when to pop your relics.
  6. Kashyyyk, Yavin IV, Mon Calamari, Dantooine. Each would have AMAZING avenues for story lines for all classes.
  7. First off, You can't "make it close" when the gap with gear is so bad, your pre-made four man groups with pug randoms can't go up against a team of pre-mades. I played seven warzones last night that I tried to make "close" and got steamrolled for five, won one, and only got close ONCE. I only got 300ish commendations for three-four hours of play despite being in the top three for my team with medals each time. Its getting really frustrating. Our server is already seeing people drop out of PVP Pug groups, warzones that start with only 5-6 Pub against a full group of Imps, huge gear imbalances between factions, big troll wars happening between players arguing about a WZ they just were steamrolled in, and Issues getting spiked when our 300k+ healer can't out heal the dps. Its created a very bad mood on the server. No one wants to really PVP anymore, no one wants to be that frustrated. I'm not saying gut the whole thing, but I do think that if you wanted to encourage more competitive PVP, you really missed the mark.
  8. /sign and BUMP. Bioware are you listening?! The imbalance on my server is HORRIBLE. We're already having these issues bad. People leaving warzones, Veteran PVP players ready to quit, spending hours getting steamrolled to get just one win. We need a fix and QUICK.
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