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Wehs

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10 Good
  1. Live in south jersey, go to school at Rutgers.
  2. I wasn't happy about it at first, but I don't really mind. Psychologically it makes it more reasonable, kind of more of a "pat on the back" now instead of a "holy balls here's $1 million", more or less, saying that they expect you to win 9 times in a week, here's a little incentive to keep going.
  3. I just can't stand the people who, after you tell them directions on a strategy, continue to do the opposite, or ignore chat altogether. That's what makes me the most mad, when it's spelled out right in front of you yet they can't perform. Then you have an issue.
  4. Asia/Pacific players had that choice because of their distance from our servers. NA/EU players wanting to server-change for convenience and not a ping-issue will probably not jive with them, at least for free.
  5. Immortal is up in the air, depending on what you wanna do. If you wanna do more damage/solo pug wz's, go with the vindicator set. You'll pull out a little more dps, and have another heal option. But if you're concerned with blocking out marauders/dps jug's ravage/other white damage, keeping the healer up, and utility, go with war leader.
  6. My answer is more directed toward the topic, but my SW runs with Biochem, Bioanalysis and Diplomacy, so I can keep up with stims and whatnot. However, my main alt is working on synthweaving, archaeology and underworld trading, to gear my SW.
  7. They've addressed that they're gonna be working on better-looking gear, but it won't happen for a few sets.
  8. It was a little annoying to die in a warzone and get it overtaken on my watch, so maybe disable it in warzones? That seems unfair to randomly die in a serious situation.
  9. Agreed, getting 30 days to begin with was nice, but another day to make up for today was again, a nice gesture. Forums are widespread of people who wanna complain, at least some people who like the game come out today when we have no choice lol
  10. Thank you, coming from the lazy players who don't wanna roll on the pts
  11. This does suck. When you get a scoundrel to stun you at a node in Civil War, you can't use smash after being unstunned, because that gives them enough time to cap, even if you're right on top of them.
  12. I agree with this. With the way that they moved the talents around it makes it easier to not have to go all the way up the immortal tree, when the force scream-absorb and force grip being moved down a tier. I've been running an immortal/veng hybrid for pvp, and loving it. It seems like this spec is gonna get buffed next patch, as we are gaining the 1st tier damage buff in veng tree, as well as the two other talents being moved down. This might result in one of the higher tier veng talents not getting spec'ed into, or getting less points, but it seems like it will work out much better.
  13. Thanks for the feedback bud, I'm really feeling the powertech once 1.2 comes out and I can roll a Sith.
  14. Since some of my friends are playing for the free weekends, I figured I should level a guy with them. I'm trying to decide between the following classes: Concealment Op Deception Assassin Pyrotech or Shield Tech Powertech Lightning or Madness Sorcerer Marauder (maybe) Might just run this far enough until the freebie zone ends, or use it frequently to do pre-50 pvp, or maybe get it to 50 if I have time and really feel like it. Really wanna focus on burst>sustained dps, especially looking toward 1.2. What are your opinions? Marauder is a maybe (perhaps Op too) because I have leveled a Sniper and Jug and gone through the storyline.
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