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Callabhan

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  1. I find it frustrating when I'm behind a target who's behind cover and I can't charge them. To clarify: Me> O ............................. O ] < them
  2. I find it frustrating when I'm behind a target who's behind cover and I can't charge them. To clarify: Me> O ............................. O ] < them
  3. What's the preferred stats of a sentinel? Str>End>Crit right?
  4. Calling people out on the forums is a big no-no. The best course of action is accept your losses and never team with that player again.
  5. I don't like the idea. I would rather have people wanting to quit leave rather than them staying on the field hiding in some remote area and spamming their opinions about other players on general.
  6. Player rating= yes Rated WZs = yes Arena = no From my experience in WoW, arena was less about strategy and skill than it was about class comp. If your class got the nerf hammer, you couldn't get into anything serious. And as other people said: there are plenty of other things on biowares plate that they need to take care of before this thought could even be entertained.
  7. I'm enjoying the game, but there is nothing the dude said that wasn't true. Well, everything besides the animation. I guess being a healing bh isn't flashy.
  8. When strong or weak level mobs are stunned. It does not work against elite+ level mobs and players. It's only real use is to clear out the rift-raff after a force sweep, blade storm, or force clap. If it wasn't for the free focus cost, it would easily be replaced by Dispatch.
  9. What's ticking me off is that some classes (BH/Troop, IA/Smug) have 2 knock-backs they can use. One knock back with a 30 sec CD is good enough for people that have multiple types of CCs and Snares. While I'm in rant mode: Whats the deal with CCs that do multiple things? It stuns and it dmgs, it stuns and it silences, it stuns and it roots, etc, etc. I mean, really Bioware? There should be some sort of decision process on whether or not its time to Stun, Silence, Dmg, and snare.
  10. The only way I see it happening is avoid using her and grinding Rep with gifts. This, of course, might be too much trouble then it's actually worth.
  11. Please move the companion quest completions pop up windows to the pending tab when the player is in combat or a war zone. It annoying to have a string of large pop ups cover the screen when I'm in the thick of things.
  12. Love the idea, but wouldn't it be easier to host a live chat over google+ or something? Having people pay to fly to Austin and pay for their own lodging is hardly an incentive.
  13. Easily? No, three of my homies had to knock him down a pit to get him to stop hitting me. And as you said: he's not dead. Well that's just silly.
  14. Omg, 1/2 days out of the week you can't play! The horror! What to do!? http://imagemacros.files.wordpress.com/2009/09/outside.jpg
  15. I'm loving this. Apparently a few people here are butt hurt because Shan took five minutes of spotlight away from Malgus in one of the three cinematics he was featured in. Cinematics, I like to add, that show-off how incredibly unmatched he is in lightsaber combat. I mean, **** man, in Return apparently all he needed to muster up the strength to be able to swat away ship debris and knock lightsabers out of people's hands was for his Master Vindican to get the **** out the way. Despite Shan's feat of strength in Hope, Malgus still manages to look far more threatening then she does afterwards by withstanding a tremendous amount of force before being punch through a mountain. Through. A. Mountain. And what cruel, twisted deformity he has to indure after this? A respirator. No, not a wheelchair, a respirator. So ya, Shan's clearly the OP, unrealistic one of the two.
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