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Nwalmaer

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  1. I'm just wondering how you deal with scoundrels once they open on you? I know assasin tanks can defend against them well, but how about as a deception spec'ed assasin?
  2. Dont go Deception go Darkness. Its has good damage and great survival. As deception, a scoundrel will have ya dead in about 4 moves.
  3. I would like to start by saying this idea or something like it may already be posted. There are alot of post on the pvp boards so I have not read them all. This idea may also be familar to those of us who play MMO's. This is just an idea for a starting point. Also give me a break with grammar. Why Do Open World PVP Open world pvp valor Levels Best in game pvp and pve gear Access to special class abilities Open world pvp comms used to purchase special class ablities, items, outpost and base upgrades Premise Lets start with 3 new planets, 1 Republic, 1 Empire, and 1 Neutral planet. For a story line you can say they are in outer rim space, unknow regions or something. The Republic and Empire planets are the forward staging points to launch operations to take control of the neutral planet. Once you control the neutral planet, you have access to the planets Flashpoints and Operations. How it works Each faction will have 4 main bases. Each main base is supported by 3 outpost. Each time you take control of an outpost, it weakens the associated main base. By weakening a main base you lower the level of the npc garrison, defensive armaments and shielding of the associated base. To take the main base you must lower its shield and enter its comm center. You could think of the whole process as a combination of the following, but all in open world: Alderaan Warzone (taking the outpost) iLum pvp before patch (Lowering main base shields) Voidstar Warzone (accessing the comms to take the base) Once you control all of the other factions bases, you can take control of the outpost and bases on the neutral planet and claim it for your faction. Control of the Neutral Planet Once you occupy the outpost and main bases of the planet, you are granted access to the planets Dailies, Flashpoints and Operations that have best in game Pve drops. I'm sure some new story line for controlling the planet can be be developed for the FP and Ops. The reward system for pve content can be similar to the current system. Taking Control Of The Neutral Planet Away From A Faction To take control of the neutral planet away from a faction, you must retake control of your factions planet. This means taking all outpost and bases back. Next, you must control a percentage of the other factions planet. This will cut off supply lines and force them to recall reinforcements, opening a breach allowing you to launch an assualt on the planet. Once the assaulting faction takes an outpost on the neutral planet, the other faction can no longer access the neutral planet without controlling their own planet and a percentage of yours. But members of the occupying faction already on the planet, can stop what they are doing and defend outpost and bases. Until the assaulting faction takes a base, the occupying faction can revive on the planet. Once the assaulting force takes a base, the occupying faction will no longer be able to revive on the planet. They could revive on their fleet. And of course from there take control of the planet. I know this was alot to read but its just an idea of a place to start for open world pvp. Any thoughts?
  4. When Im up against new 50's I post numbers like the ones in your images. Not to mention when Im guarded and healed. What servers are you guys on?
  5. Roll an op or sniper. Dont roll deception assasin. If you want to play an assasin roll darkness tank spec. Im on nads sarcophogus and in the wz i run I never see the damage that others claim deception does.
  6. I dont think some of you play deception. The damage you say you are doing isnt true. Well it could be if you are a level 49 vs a level 25. I wish some of you 400k 5k crit deception assasins would come over to Nadds Sarcophagus so I can see for myself this damage.
  7. Tumult and maul because EW never procs. Crushing darkness because who has time to cast a 1.5 sec dot in combat.
  8. How about getting rid of Deceptive Power and replacing it with Blood of Sith?
  9. You might want to try an op or sniper. If you do play an assasin go Darkness as someone posted before. Deception has abilities that sound good but are actually worthless. Plus you will be force starved and waiting for 1:30sec for cooldowns. Do not believe post you see about deception. If you have a level 50 run some warzones. Find out who the assasins are and check there stats after the match. That will give the truth about the overall damage and how much they crit for. The class doesnt crit for 5k or do 300k in warzones.
  10. Do the Devs read this forum? If so, DECEPTION SUCKS!!!!
  11. Take a look! http://images.wikia.com/starwars/images/e/e3/Darth_Chratis_Sebaddon.jpg
  12. Ok BioWare, Take a look at Darth Chratis's armor on the cover of THE NOVEL YOUR GAME IS BASED ON!!! Chratis, hmmm, prefers using the force but not bad with a light saber? Sounds like he is more Inq assasin. You should base the assasin armor on that cover!!!! Take a look? http://images.wikia.com/starwars/images/e/e3/Darth_Chratis_Sebaddon.jpg
  13. Who designed the assasin pvp armor? So now we wont look like peacocks, we will look like medusa or one of those medieval drawings of the sun. I mean Darth Maul was a Shadow Hunter. What did he wear? Wouldnt that be a better starting point when designing Assasin armor?
  14. I am currently speced 2/31/8 and I have run the 2 other popular specs as well.
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