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Meiloc

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    Miami, FL
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    Narfle Garthoks
  • Occupation
    Tune Peddler

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  1. I can't find any information on this, but does anyone know if Sever Tendon ability was removed from the game? My Tactician Set bonus still mentions it resets the ability, but I can't find it anywhere.
  2. Sorry buddy, but if you think that you ABSOLUTELY NEED a dps buff for PVP, then you, my friend, have a L2P issue.
  3. It's not an issue of being sectarian, it's just the fact of the matter that the way Ops are at this moment, they require different changes for your particular playstyle. PVE does not NEED a survivability buff, and PVP does not NEED a damage buff. Though both sides won't mind it if they do gain what isn't asked. BUT, the fact remains that, as BW has stated before, PVE changes will get priority over PVP.
  4. I'm going to have to disagree with this statement though I can see where you're coming from. I'm a Concealment PVEer mostly so I too have felt the cold sting of death in raids. BUT, I cannot blame it in the class survivability. If and when I do die, it's due to stealing aggro (obviously) and not wanting to “waste” a survival cd. But that's clearly my own fault. The innate impulse in us wanting to kill before being killed through sheer overpowering is just sometimes hard to resist ;P Anyway, the point is, if you drop the lonewolf mentality for just a minute, survivability does not become an issue in PVE whatsoever. My vanish/evasion/shield have proven to be more than effective in situations where I've become the main tank in a boss fight. Having reusable health packs have been a plus as well ^_^ Case in point, lack of survivability in PVE is really a(n) L2P issue. Our real issue as Conc PVEers was our sustained damage output due to eventual lack of energy. Hopefully, this “fairly significant damage boost” might fix this. Hopefully. As for the PVP aspect of this change, I see it as a potential return of a good offense being the best defense. But, who knows. I do not PVP anywhere near as much as I used to but I blame that on my limited leisure time. But even so, I am aware that survivability clearly is the issue. Not so much damage output. And I say that from personal experience. Not just reiteration of the masses. I'm certain in time we will see that much needed PVP love. At least a buff of sorts is on the way. Baby steps, ladies and gents, baby steps.
  5. Hey guys, So, I have come to the point (and many have as well), where the decision of replacing set bonus yielding Armorings with 78s (Armoring 34s) is at hand. I am curious though, since I am no theorycrafter, as to which will actually yield more damage output. Here are some personal specifics to help the decision process: Armorings: Head: (69) +81 Cunning (2P +15% Crit Chance to Shiv) Chest: (78) +105 Cunning Hands: (63) +64 Cunning (2P Extra Tick Orbital Strike) Waist: (72) + 88 Cunning Legs: (69) +81 Cunning (2P +15% Crit Chance to Shiv) Feet: (63) +64 Cunning (2P Extra Tick Orbital Strike) Wrist: (72) + 88 Cunning Off Hand: (78) +105 Cunning Main hand: (69) +81 Cunning Clearly, some armorings here are as they are because of bad luck on gear drops. For example, EVERYTHING that is not 78 that does not include a set bonus. But I can purchase the welfare epics with some comms. (Which is why I’m here in the first place) So, after doing some match, currently, in Armorings, I have: SET A +757 Cunning +15% Crit Chance to Shiv 1 Extra OS Tick Vs Potentially all 78s with no current set bonus: SET B +945 Cunning So, my question here is, what do yall believe will yield the most damage in the long run, set A or Set B? I have my thoughts but I'd like to hear yours. Thanks in advance TL;DR What's better? SET A +757 Cunning +15% Crit Chance to Blaster Whip 1 Extra Flyby Tick SET B +945 Cunning
  6. I'm curious, do we have a Rough Draft for the 3 questions yet?
  7. Since you are going Concealment, you should definitely check this website out! http://www.concealedblade.com/ It's a fansite specifically for Concealment Operatives. Enjoy!
  8. Hey guys, Concealment Operative, here! (Yeah, I know) So, I have come to the point (and many have as well), where the decision of replacing set bonus yielding Armorings with 78s (Armoring 34s) is at hand. I am curious though, since I am no theorycrafter, as to which will actually yield more damage output. Here are some personal specifics to help the decision process: Armorings: Head: (69) +81 Cunning (2P +15% Crit Chance to Shiv) Chest: (78) +105 Cunning Hands: (63) +64 Cunning (2P Extra Tick Orbital Strike) Waist: (72) + 88 Cunning Legs: (69) +81 Cunning (2P +15% Crit Chance to Shiv) Feet: (63) +64 Cunning (2P Extra Tick Orbital Strike) Wrist: (72) + 88 Cunning Off Hand: (78) +105 Cunning Main hand: (69) +81 Cunning Clearly, some armorings here are as they are because of bad luck on gear drops. For example, EVERYTHING that is not 78 that does not include a set bonus. But I can purchase the welfare epics with some comms. (Which is why I’m here in the first place) So, after doing some match, currently, in Armorings, I have: SET A +757 Cunning +15% Crit Chance to Shiv 1 Extra OS Tick Vs Potentially all 78s with no current set bonus: SET B +945 Cunning So, my question here is, what do yall believe will yield the most damage in the long run, set A or Set B? I have my thoughts but I'd like to hear yours. Thanks in advance TL;DR What's better? SET A +757 Cunning +15% Crit Chance to Shiv 1 Extra OS Tick SET B +945 Cunning
  9. 2/10 Pretty lame name brotha. But that's just my opinion. I tend to believe names are really important for a character. But that just might be the geek in me With that said, I followed the path of Darth Sidious (sidious being a portion of insidious), so for my Dark Side Jugg Tank I went with: Darth Fa'rious Clearly, being that of Nefarious.
  10. http://www.concealedblade.com It's a fansite for specifically concealment operatives. Give it a looksy. You'll find some useful stuff in there.
  11. I'm afraid that if you want "nice, constant dps" WITHOUT having to go up and melee, then you've chosen the wrong advanced class. Your choices now are either Concealment (stabby stabby) or Lethality (Poisons with some pew pew). I only play Concealment so I can only give you feedback on that one. Lethality, if I'm correct, will give you a bit more range that Concealment because most of your attacks will be placing DOTs and whatnot. But, if you change your mind and want to stab things as hard as you can, then take a look at Concealment and check this website out that focuses on Concealment Operatives. http://www.concealedblade.com
  12. IT'S BEAUTIFUUUUUUL! Concealment Op ^_^ http://img.photobucket.com/albums/v342/comissfoley01/Screenshot_2013-09-30_23_14_01_034701_zps7d7d86b0.jpg
  13. once you click the panel though, you get into combat... which defeats the purpose of the panel to begin with if its purpose is indeed to open the door...
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