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Jak-Jak

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Everything posted by Jak-Jak

  1. Still can't log in to Prophecy of the Five.
  2. All you need to know. The rich keep doing the things that make them rich and the poor keep doing what makes them poor.
  3. I couldn't agree more. Bioware is making a conscious effort to close the PvP gear gap. Doing away with a comm limit so you could buy your War Hero gear when you hit 50 would be a step in the right direction to close that gap between gear sets and make the grind a little less daunting. I guess the argument against it would be that it eliminates alot of the goal associated with PvPing once you hit 50 but idk... I'm with you. /delete CommLimit
  4. If you could find that, I'd love to take a look at it. That makes alot of sense to me. An immersive MMO is a much greater escape than other forms of media IMO.
  5. The community really is the biggest weakness for this game as opposed to SWG. There was an earnestness about the community as Star Wars fans that feels lost here, I guess that can be attributed to the lack of content you mentioned driving away past SWG players like ourselves. I just think that when Star Wars fans aren't given "room to play" so-to-speak, they move onto games more condusive to that... like the EMU.
  6. Especially when you look at some other games player bases which are thriving right now. Claiming the economy has an influence over subscription numbers is just a mute point. If a poor economy means people will pay less for forms of entertainment, does that mean they just play board games and do jig-saw puzzles? Personally, I find the cheapest thing I can do when I'm saving money is staying in and playing video games.
  7. This game is losing Star Wars fans left and right. Star Wars fans are some of the most creative, dedicated fans of any IP out there and when you throw them into a game that doesn't allow that creativity to flourish, they leave. I was willing to look past the time period in which the game took place so that I could play in a vaguely familiar Star Wars universe but everytime I come back to give SWTOR another shot, I'm dissapointed. At least in SWG, your story was your own. Here your story is your own... but it's everyone else's too.
  8. His post basically was just general examples of necessary content. The problem the devs seem to keep running into is thinking there just isn't enough PvE content in the game. If they took a closer look at making PvP enjoyable and crafting more intuitive, that's content that gives over and over. If they can get that right, players won't lose interest so quickly. I personally just don't feel invested in the characters I'm creating and that's probably the core issue for many players,
  9. Can anyone give me a list of good SWTOR sites for guides and things like that? It can be kind of a pain to find the information I'm looking for on the forums at times. Thanks
  10. Much better! I'm very impressed with Bioware.
  11. At first I think you'll lose affection but before long she's totally cool with flirting.
  12. Definitely make a point to do your bonus missions because I didn't do them for a LONG time and when I finally did, I realized I was probably leveling up an extra level per day because of it. Also, do your daily PvP mission. Sometimes you can get lucky and get 2 at once and earn about 20K xp collectively. Oh and Gunnery is absolutely the way to go.
  13. So performance will be improved? Guess it WON'T get any worse after all.
  14. Yeah, won't it suck when everyone else has an advantage over you instead of the other way around?
  15. This. I still even skip my own class quests when I'm feeling impatient and want to watch my abilities charge in combat.
  16. Theme parks? Are they really the pinnacle of MMOs? A monorail online experience that everyone experiences the same with the exception of a few unbelievably fantastical class quests? You're praising this game for being similar to WoW? The reason WoW is so popular is it is aimed at the lowest common denominator of MMO players. It is absolutely the easiest MMO to pick up and play without any prior MMO experience. To me, that is not something to brag about. Instead, you should look to SWGs crafting system or EVE online which both contain very complicated but rewarding systems that take a certain degree of intelligence to work out and find success in. Either way, this game was absolutely aimed at consumers like you. No desire to attempt a difficult task that requires learning or an active brain cell. I will continue to play this game for a while for the sole reason that this is (I guess?) Star Wars. In my opinion, there aren't very many redeeming qualities to this game.
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