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Mdgshorty

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Everything posted by Mdgshorty

  1. It would have been nice if we could have had more time to test it. Not everyone is able to test it out during the week. I would have loved to be able to play around with it more on the weekend. I don't think 2 days is enough time to fully test everything out anyways.
  2. I am not sure if this helps anyone here. Find out if anyone logs their characters out from the guild Ship. If so ask them to log in with that character and you should have access to your guild ship again. It only works as long as they are logged on and that they keep their character on the guild ship. As long as someone (multiple characters preferred) leaves their character on the guild ship and they are logged on, you should have access to the guild ship again. Its the only work around until they fix the issue. I am not sure if it still works anymore, but it is worth a try. I was in a guild before that had that happen. I used to keep my characters on the guild ship and when that happened, it brought the ship back.
  3. I just like to see at minimum for us have tabs for each Base Class. Example: Scoundrels and Gunslingers in one. Commandos and Vanguards in another and so on.
  4. Do we have any update on when this is going to be fixed other than the one? Mine freezes up when I hit Guild Invasion. All the other tabs are fine.
  5. I am going to try to make it to chicago for the Cantina. I just coming from the south suburbs Be my first cantina.
  6. Thank You Eric. I've been playing the game since the beginning, but this would be my first cantina. I was thinking it was going to be on a Friday, but good to know that Saturday is another possible day. I just need to know what day, time and location so that I can plan out the trip so that I know what route that I need to take to get there. I am coming from the south Suburbs. Chicago is a big City
  7. Thank you. I missed that apparently. Been looking for the information for at least a week or two. I am coming from the South Suburbs so I need to plan accordingly.
  8. I know there is supposed to be a canina in Chicago in April. I have been looking around trying to find out that information. All I can find is the star wars celebration, but I do know there is a cantina also planned. Does anyone know when and were its going to be at in Chicago in April?
  9. From what I have been told and I have tested and it usually works for me is stay in stealth for about 12 seconds. Then click the person in the raid frame that you want to rez and then hit the revive button on your toolbar.
  10. Its because your guild hit their conquest goal. The more toons you have that can get their conquest goal, the more rewards you get. There is no advantage to sticking to only one toon other than helping your guild get more points each week.
  11. If you have a regular drive (Non SSD), you may have to degrag the drive regularly. Also check and make sure that the drive is not failing.
  12. I am going to make a suggestion here. Bioware, I do not know what you are thinking by making conquest so alt unfriendly because that is what you did. We only had one week that we were able to enjoy conquest before you nerfed everything back to be once per legacy per day. With the current state of Conquest, what you are doing is chasing the player base away. My suggestion here is keep the current stuff as is, but add some more objectives that can be be done as much as you want. Lets take a look at the rampage ones that we have currently. We kill 50, 100 and 150 NPCs. Why not add a fourth one that is infinitely repeatable so that we can do that one on as many alts as we like? The amount of NPCs we have to kill is higher and the point values would be lower like what you have done with the crafting ones. You can also do this with the herorics.
  13. There is a saying that if something is not broken, don't try to fix it. Before the updated conquest system, the only thing that was broken was getting rewards. Why did you have to mess with the objectives? They were fine the way they were. Having said that, this once per day per legacy bs needs to go and make it once per day per character. Let people choose if they want to run conquest on one or more characters. Limiting people never goes well.
  14. I am going to say this. What are you trying to do and pissing off your playerbase. Since the release of the new conquest system, I have not been liking it. This last week, I have been happier with the changes. And now you are making daily repeatables, once per legacy per day. Granted it may have been bugged, but people were happier with daily repeatables that you were able to do on multiple characters. Now you are taking that away. I play in both a small and big guild and I can see things from both perspectives. In a small guild you can have as many alts while a big one you are limited to alts. Being able to play alts in conquest put both large and small guild on an even playing fields. Limiting stuff to legacy only gives the bigger guilds an advantage. Even when the playing field was evened out, the bigger guild had a better chance. What I see is you are trying to kill smaller guilds and alts. When you take away the ability to play alts for conquest, you take the fun away. If I want to play one or 5 alts for conquest, I should be able to make that choice.
  15. I know this idea is probably going to be shut down, but its just an idea. Many people have asked for SWTOR tokens but there has been no viable way of doing it so far. No matter what we do, someone finds a loophole and game the system. The idea I have involves the cartel market but another currency for the cartel market, but the only way to earn this currency is to play the game. There will be no selling these tokens on the GTN also. I was thinking that we can use lightside/Darkside tokens and command tokens for this. I was thinking we could have a vendor on fleet that we can convert some of the tokens into the new currency which will be accountwide. In turn you will have to go to the cartel market and find the tab that uses these tokens and there will be rewards to pick from that you can choose. Ideas of rewards are: 3 Day Subscription Pass 7 Day Subscription Pass 30 Day Subscription Pass The passes will not have cartel coins included though. You will have to buy that separately, but you will get all the benefits of a subscription. They could even go farther and add other rewards into the system like cartel coins and other fun items. The point here is the only way to get these things is if you earn it yourself so that means play the game. The price value of the items would probably fluctuate due to how fast people are able to earn these tokens. So that means that the quicker people are able to get to the value, the higher the price can be to earn some of the rewards.
  16. Yes they are. I use them all the time.
  17. Herorics used to be repeatable per character. The once per day per legacy crap needs to go. Everything in that category needs to be moved to repeatable per character.
  18. Thank you Well said. I could not say it any better than that. In the old system, I could get more than 2 characters capped in conquest. Right now, I am lucky to get two capped in the new system.
  19. Eric, The daily repeatable should not be per legacy, but should be per character. You guys are locking to much behind legacy. Some people like running their alts through conquest.
  20. That is my defination for crafting weeks. There are players out there that planned and looked forward to these particular weeks. People think it was easy because its not because you honestly had to grind for the mats needed.
  21. +1 This. Right now as it stands it is not fun. I used to love logging in for conquest and now, I am not even excited about it like I used to be because of these changes. There is a saying do not fix what is not broke. Pre 5.8, it was not perfect, but it was not broken. The only good thing that is good out of the new system is that now all guilds that get their goal, get rewards. Everything else really needs to go back to close to back the way it was. The current system is not even alt friendly. I like being able to get conquest on day one of conquest so I can work on more alts throughout the week.
  22. I am one of the people who loved conquest since it was released. I always looked forward to logging in and working on conquest. I am trying to love it, but I really can't.
  23. +1 I do not normally complain that often. I enjoyed the old system and I always looked forward to conquest and now that is not the case. I am trying to like the new system, but I am having a hard time to enjoying it in its current state.
  24. From my understanding, its only if you get the point targets. The thing is, a lot of guilds (even the ones that were in the top 10), did not get their point targets. They really should give us the rewards for hitting the new targets, but I do not think that will happen.
  25. This is not the answer to the crafting issue. The players that are making War Supplies to get their conquest points are taking the time to go out there and get the mats needed for them. You did not need to combine the recipes to make it harder. If you wanted to make it harder to make, you could have increase the amount of mats needed. For example right now there are some that require 8 components. You could have increased that to 14 for example. The other thing you could have done is require slicing mats or one of the mission skills mats. You could have also limited how many can be made from crafting.
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