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Kelha

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  1. Because why not. Republic's all-inclusive, and the Empire will hire anyone who'll get the job done. I realize limiting it to one class per faction sucks- it would also work for Republic Smugglers but not Empire Operatives, narratively speaking. BONUS: No real need to hire another voice actor. Either way, I hope Bioware starts thinking outside the "crayola" humanoid box for new species (sorry for pejorative "crayola" bit, as I actually like the species currently offered).
  2. One thing that I would consider for this weapons wishlist, is much like the dyes are available for armors, would it be possible to add an 'effects' dye slot to the weapons? Could be out of programming range, but perhaps as suggested above, someone wanted the effect from the Ziost Guardian's Saber available on another. Could you just create an 'Electrify' "dye" mod for sabers? Or 'laser sight' for guns/rifles, etc.? Or 'concentrated beam' for the Death Star effect to the cannons? Just a thought. Would open up a world of customization for weapons.
  3. On the return of the Gree event for next time, will the cyan sphere still be available? Some of us haven’t had the time to get Champion standing with the Gree to get the mixed cost vendor cyan speeder, and I’d like to think that I would be able to get it eventually. I would really appreciate it if we could at least purchase it now while the cost is snow covered parcels and Grey Helixes, and bind it once our rep is high enough, but that may be too much to ask in too short a time.
  4. Please? Shouldn't be too hard. I know they're niche uses but I don't like having to backfarm just to get mats for them, the ones we have aren't really up to snuff. I like having them as an alternate source of damage/stun. So... please?
  5. I searched the forums and there's not a lot on this that I can tell, has anyone else purchased this set to try to sell it and it arrives bound? The tooltips from the mouseover say bind on equip, but like a lot of the other cartel items, it's arrived bound. EDIT: Yeah, I'm an idiot. Didn't see the countdown timer.
  6. OP, as a mostly PVE player, I appreciate your concern. Only a very small part of me agrees with you (though all of me appreciates your sentiment). From a PVE perspective, it would have been nice to 'earn' this stuff but as another poster said, this is a huge boost in revenue for them, which will in turn lead to overall further development of the game. With the exception of the Space Gear (Bioware, you've made somewhat ambiguous post regarding this- DO NOT EQUATE CARTEL MARKET EFFORT AS EQUAL TO OR GREATER THAN PLAYING THE GAME- NO STAT GEAR PERIOD ON THE MARKET) the cartel market items are cosmetic, and I like the effects. Of the two nifty lightsabers with effects, one will be for pvp and one for pve. In short, I'm ok with this- but thank you for thinking of players across the board from you!
  7. Well, Cartel Market and recent updates are making sweeping oversights regarding crafting. While I've always enjoyed crafting, I wouldn't rely on it too heavily for a while, either for income or entertainment, until the cartel market comes into its own. My guess would be for the first expansion (Makeb?) before crafting gets a serious looking into.
  8. I was one of many who was not in the closed Beta, but from what I understand the central quest/flashpoint/operations hub used to be Coruscant. Without knowing the main reasons why this change was effected, is it possible that they could be reinstituted? Is this something being looked at for the future, or the Makeb expansion? Or even Makeb itself? (I know there are already other threads on this, I just feel it merits continued discussion) Myself and a friend were discussing the state of the game, and while I’m not a big RP’er I like to see people getting into it, and both the fleets feel too sterile. In particular, we were discussing the… debatable… holiday mount which he loves and I find exasperatingly humorous. Not my favorite thing ever, but great for RP’ers around this season! Thing is, there is nowhere on the fleet for folks like him to gather and strut their Life Day stuff. Coruscant has two wing plazas perfect for this. This applies through the rest of the year as well- there’s more space, it actually feels like a capitol, instead of a sanitary, cold, place- Dromund Kass actually feels more alive than Coruscant. Odd from an RP standpoint- DK is a city in a jungle, Coruscant is a planet-wide city; and DK feels more alive? In summary- would it be possible for both to be hubs, or perhaps the fleet become a 10-49 hub, and Coruscant (or Makeb) for level 50’s? Or vica-versa (in the case of Coruscant)?
  9. /signed. Enoax, I know we were both watching those forums- I submitted a bug report which was closed, and have now submitted a report under item/loot which is open and waiting resolution. I do not want to wait out the time and effort to get another 300 comms because of a hidden mechanic.
  10. Be sure to check out this thread, as I've been looking into this topic recently. http://www.swtor.com/community/showthread.php?t=562338&page=6 If you're looking at the proc relics, as another poster said it looks like this is probably accurate: Dread guard relic of elemental transcendance for consulars/inquisitors and warriors/knights Dread guard relic of dark radiance (internal) for smugglers/operatives. Troopers/BH not using ArP cell or equivalent) Dread guard relic of kinetic tempest for troopers/BH using armor peircing cell (or equivalent) Dread guard relic of cerulean nova (energy) for no one. You can read the thread for the reasoning behind these suggestions, but I am pretty sure they are right.
  11. No global skill exactly, sundering strike puts up a stacking debuff but it isn't direct armor piercing damage per se.
  12. Oh man, just read through this read and hope I'm understanding it correctly. For my dps guardian, I have the internal proc relic, and as I understand the conversation here, I should have the elemental instead. Am I reading this correctly, based on melee force/tech crit chances? As several of you have mentioned, I would hate to think I gimped myself on a 300 daily comm charge. :-/ EDIT: I think Enoax just posted the confirmation I was looking for. So.... eff. Guess I am going to send a ticket.
  13. Just curious- was he/she spamming for 100k, as in 100,000 credits for $29? Or 1,000,000? Either way, that's an incredibly stupid amount of real money for credit gain- which would give legitimacy to the above poster's note about testing their limits. But surely they should know that $29 of cartel coins spent in items to trade (i.e. armor sets) would rack even a miserly user far more than even a million in game credits. Then again, there's credit farmers for you.
  14. I had posted this in another thread as well, but I'll reiterate: One of my main reasons for wanting the shorter burn (9 or 6 seconds would be great) is that Plasma Brand procs Master Strike, which was not the case with talents at launch. The spec changed, but the 41 point skill did not- it needs to catch up. As it is, we lose 25% of PB's burn most of the time because of this. Some extra front loaded damage would be excellent... perhaps these two things would put us back into the 5% gap they say all classes are in.
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