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dionmani

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Everything posted by dionmani

  1. While I was in my Operation last night on my commando I thought to my self, I really hope they fix the Supercharged Gas Set bonus for the level 55 Mercenary Set.
  2. I know the Class balance team is busy trying to figure out how to get Powertechs and Vanguard back to the bottom of the DPS latter, But can they PLEASE spend a little of that time to FIX is 4 piece set bonus for the Commando/Mercenary Healers. This is the PVE Set bonus, (Resurrected, and Revanite gear) Here is what I can see. On the Mercenary the Tool tips are updated with the correct duration, 15 seconds, weather the effect last for the duration it sayes I do not know. On the Commando the Tool tip still shows as 10 seconds and it lasts only 10 seconds. Can you please get this fixed.
  3. This is Star Wars. All Star Wars stories start with crawl Screens. We got on in the beginning of our class story But I think you missed an opportunity with the start of Shadow Of Revan. But whatever big plans you have in the works for December, Please give us and awesome crawl screen at the beginning of the Story line.
  4. Remove the Scrap, Parts and Junk out of the machine all together. Add in a Slot machine/Vender currency that can be traded in at the Legacy vender for items such as the Scrap, Parts and Junk, Cartel Certs, the walker mounts. To buy items have there be a Reputation requirement and If you go buy what another poster put in one of the slot machine threads with a 90% payout, Have there be a %1 chance to get 5 of this currency, 5% to get 2 and 10% to get 1. Have 10% chance to get Green, Blue or Purple Rep, and a 30% chance to get your Token back. That comes out to a 76% chance to get something and a %24 change to not get anything. But that percentage goes down when you start to factor in the token payback (re-rolls) the players will get.
  5. So it seems like you are doing some changes that makes the player experience more enjoyable. How about a Buff that increases your movement speed by +20% while in close proximity to a marked road. Once you leave that Road you lose your speed boost and are back down to whatever you normally travel at. Food for thought.
  6. In Week one of conquests Voss was an available planet. in Week three Voss is once again available. Shouldn't the guild that conquered Voss week one still hold control over it until the end of week three? How long does a guild control a planet and is there a limit to how many planets a guild can control at one time? Thanks
  7. So if you make the FP itself a one time points award can you leave the Bonus Boss as repeatable because those you can't just stealth to and pick up you have to kill things. My 2 cents
  8. Why is this limited? There are 46 Companions in the game We can't even put one complete side of companions in a single stronghold. 46 = 8 Classes 5 Companions each (40), C2-N2, 2V-R8, Treek (Imp), Treek (Pub), HK-51(Imp), HK-51(Pub)
  9. Agreed. Resplendence should allow Noble Sacrifice to cost not health and we should be able to use all three stack if it is needed. I also like the Benevolence idea posted about. Instant cast less force BUT 1.5-2.5 second cool down.
  10. I know this has been mentioned but we really really need storage in our inventory that can only have a piece of gear in it for easier equipping. If a player has PVE gear and PVP gear, Or even at DPS set and a tanking set its easy to get things lost. I currently use the last row in my inventory to keep my second set of gear but it would be nice if we could unlock 14 specific spots to keep a second set of gear. I really don't need to explain this request, Most players would get it if it was available to then. Quality of life.
  11. Agreed, Why is this not a part of the Game/Web Site yet. Why can you not Set up at Character view page that shows us our Characters gear and ours Stats. You've already tied the website to the game through PVP Ranking and the Cartel market. The next step would be our Characters.
  12. Hazardous Physician Armor Set, Why is this set Adaptive Bind On Pickup and not Bound To Legacy like the rest of the Reputation Vender gear? I find this to be one of the better looking gear sets.
  13. Assault Plastique/Thermal Detonator (AP/TD) need the DOT removed. Remove some of the HIB/Rail Shot buffs turn them into AP/TD buffs and cause the Detination of AP/TD to trigger the CGC's DOT plus increase the damage of the CGC dot for 6 secs. This will give the VG/PT some burst but shouldn't hurt the overall power scale. Maybe also give them a group buff like lowers the targets armor buy 25% for 10sec or add a rotation move into the it like Next rail shot does 10% additional damage for x secs. Or give a stacking buff that will cause the next AP/TD to cause more damage. Too little to late for this but its my two cents.
  14. When trying to patch my PTS it still shows Operation Nightmare. Why would the PTS not update for me?
  15. dionmani

    CW Speeders?

    I miss being able to pull farmers into the spawn area. It was a good spawn farming prevention.
  16. So here is how it would work. Split the first two rooms in half So one team has the Right side other team has the left side through the first two rooms. After the second Door both teams fight to make it to the data core. There may need to be a second spawn added in the last sections to make kill respawns fare. But the catch is, before the match begins player can elect to be on defense on the other teams side to try to slow them down. When they get killed they respawn in from of the next door and when you get killed on the second door you respawn on your offensive side because this is where the two teams will join to fight. The strategy would come in when you have to decide how many do you put on defense to slow the other team down vs keep on offence to get through the doors faster. There would have to be a solid wall that you couldn't see through at the beginning so you couldn't see the other team.
  17. I totaly agree also. But about the Bound items just don't allow them to be transfered into the Legacy Cargo hold. Just like the mail restricts it.
  18. Eric thank you and your staff or the rest of the community team for doing what you do. Some of us actually do appreciate it. And since I’m not a child and I’m actually a grown *** adult I know what the real world is like and the balancing act that has to be done between then things that can and cannot be done for a reasonable cost in a reasonable time. And for ever one complainer on the forum there are 10-15 others that like the change. It’s just we don’t feel the need to express our opinions as much.
  19. Can you work on an oberver mode for all warzone. This would give SWTOR PVP that little touch this will bring players in. By observer mode i mean a way for player to watch matches form other players points of view (minus the UI) or from a free flying camera. Couple draw backs the Oberver mode would have to be sever recorded And/Or on a delay as to keep players in voice chat from cheating. It will never happen but a guy can dream can't he.
  20. So I do agree with adding and augment slot should be able to be done any where but I think there should be a discount for useing the table. Thats what the tables were originally designed for. Give us a reason to go to the tables to use them.
  21. Can you please move him (Sardarn, the Crew Skills Trade Vender) to atleast were the crafting profession trainers are? Like you have on the Empire side? While im at it, Why are all the venders closed off to the hallways? Can those be opened up also. Thanks.
  22. Could there be a way to add an Augment Table on your ship and allow this table to add Augments slots to gear cheaper then doing it on the fleet and also allow you to remove mods/enhancements/armourings from your gear cheaper also? Thats my Suggestion. Thanks
  23. +1 Over all like the idea. Kinda had a similar one my self. One thing I don't get is how everyone puts out and idea then says similar to this or that. So could you explain what this other game did that you like. SO here is what I would like, and open world area where groups can be no more then 16 players no less then 8 players, It would be available in group finder to queue for and the object of this would be to capture PVE areas and kill PVE bosses but you get bonuses for PVP kills. Say 10 valor and 1 Com per kill. Make the PVE stuff a daily and Weekly for PVP coms since it is a PVP area. Have this be a bolster area so bolster is accounted for while doing the PVE stuff. If it is a giant open world area with multiple ways to complete the daily mission other teams/groups can't just camp the one area to gank other groups, but ganking is still encouraged because it will give rewards.
  24. Take the S-311 Fusion Saboteur Change the barrel to be a hologram of the Cross look and make the hologram the color of the crystal installed.
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