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Posts posted by freest
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Yeah I played with a couple of friends but due to different work schedules we couldn't level together. Although we ran flashpoints after hitting level 50 which was great fun. I didn't bother with raiding because I didn't have time for it.
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Ok here is the deal. I was very excited when the game was announced and preordered it early. Had loads of fun leveling my first character, a sith warrior, to level 50 so I bought 3 months subsription. Shortly after I started leveling a bounty hunter but suddenly got bored after leaving starter planet, nevertheless I pushed on "spacing" through the normal quests and only watching class story until I've had enough at level 38. After taking a few days break I tried leveling agent and inquisitor but couldn't get past level 11-12 so I quit SWTOR at 10th of February completely.
I kept the game installed but every time I tried to get back into the game I just couldn't bring myself to push the play button on the launcher after logging in. Finally the game was uninstalled at the beginning of March. Now I see that I still have 17 days left on my account and wondering if it's worth it to come back before the sub runs out
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Soon.
Unlock a new race.
You guessed it Zeblonian!
They are a orange skinned humanoid without ears that "hear" with the force!
Can I get a ballchinian race from Men in Black 2?
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You will never experience the thrill of hunting another player or cruising the galaxy in your pimped out ship.
feelsbadman
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Did they fix the bug preventing skill usage while blocking/parrying/dodging animation is active?
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I only noticed it after patch 1.1. Pretty sure this patch introduced the flickering.
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5/10
It's a nice game but bugs, limitations and lack of features lowers the score for me.
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When you press a button, wait 1 second, wait for the animation to finish, sometimes something awesome will happen!
Here is 4h video to cheer up those people who suffer from this bug
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Space combat was kind of amusing until I started getting higher-level space combat missions that were exactly the same as the lower level ones I'd been doing, only now the targets had better shields and armor. Oh, and maybe they'd throw in another enemy or two. Other than that, same pathing, same patterns from enemies, same objectives... really disappointing.
We all know there's a better way to do it, but we've also all seen Bioware's coding in action on this game. I don't, at this point, trust them to be able to put together a JTL type experience without it breaking the game.
Yeah at first I thought that I've started the wrong space mission.
I don't think JTL type experience is possible with current engine but I hope I am wrong.
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I am playing tankspecced juggernaught and this problem is very noticable when tanking several npcs. My so called "instant" attacks getting interrupted, sometimes I can't activate them because I am parrying och dodging attacks(I still see the gcd activation though) so I have to check my quickbar to see if the skill activated or not.
Is it worth coming back after 3 months break?
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