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Endel

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  1. All of the above is correct. People that cried since the beginning of the game, achieved their goal of bringing Ops and Scoundrels to a laughabale state, still have the nerve to ask for more nerfs for this class... Can people finally focus their cries on some other classes?
  2. I don't remember when i last visited General section. Basically if you write "PvP" in a thread title in any context, they jump in to tell you all sorts of negative things about PvP. It is a section for people that i don't want to see in our wz's...
  3. Endel

    Pubs...

    So i have revived my lvl 55 OP yesterday. The experience was deffinitely way much better than in low bracket on pub side. First game was a classic Huttball and to my surprise, every person, played objective and we had an easy win. In next wz's situation was also not so bad but as someone mentioned here, as the hours passed, it all evened out because more and more obviously unexperienced playeres started to join wz's and Pubs started winning some wz's. The experience was still much better than Pub side low bracket. I understand all the arguments that because of joining imp side, we cause the imbalance but when you have just couple of hours of play time, you do not want to have that time wasted by players who are not willing to learn. It is the complete ignorance of many players on pub side that is causing this imbalance. There are just too many lvl 30's with lvl 1 valor joining. They have absolutely no idea what to do. There are players that would say at the start that they are new and they are willing to learn. I offered couple of players like that yesterday to team up and they got a hold of things preety quickly....but they were willing to learn. I was wondering... what if the brackets were valor based and not lvl based? Probably not going to work because the queue times would be muchlonger i guess?
  4. Endel

    Pubs...

    Yes, this is exactly what happens. I simply leave a warzone in such case. Yesterday we even had 4 or 5 vs 8 imps. To me, playing in such conditions is a complete waste of time and since i only pvp here i refuse to have my time wasted like that so i leave. I might consider continuing with my new pub char but could someone tell me, is it the same in the highest bracket? Is there the same problem with republic players who have no idea what to do and refuse to learn in highest bracket?
  5. Endel

    Pubs...

    I don't know how you guessed that i play on TRE but you are correct I rolled a new char on pub side but it seems that i have just two options. Go back to my 55 Operative and continue with it or transfer to another server where there is no guarantee that the situation will be different in lower bracket. The only reason that i didn't go back to my OP upon returning is that i read that it is now even more nerfed than it was back when i played. And looking on forums, it seems that another nerf is inevitable because no matter what, threads about nerfind OP's are appearing as often as they were when game started and every year after that. Well i am deffinitely switching to imp side in this case as i would like to have at least a bit of fun. I just don't get why people think it is ok to queue for wz's with 0 research on how to play and refusing to learn when people try to explain...
  6. Endel

    Pubs...

    Seriously guys... is it so bad now? I left the game long ago to finally come back and what? The situation in low level bracket is so bad on Pub side that it's just unexplainable... where i play, imps are winning 8 out of 10 wz's. When you try to explain, you are beeing called names, and when you waste time of pub player in their fp's...al hell breaks loose... Simply, they can waste your time in a wz but you cannot waste their time in a fp... I came back after 2,5 years and back then i left due to reasons that pve players were allowed to waste our time in wz's...now it seems they are allowed to do the same... This game is basically beyond repairing pvp wise...am i correct to think that? I aloso cannot understand why it is so hard for so many people to learn the basics which are easier than kindergarten...
  7. @Banderal First of all, thanks for taking time and describing things as they are now. It seems that a huge load of things have changed. When lvl cap was at 55 i was geared fully with basically best pvp gear avaialable (can't log in now so don't remember the name of that gear) but it was an end game pvp gear. Will this gear be viable until i reach a lvl cap or should i dispose of it as soon as possible and get something else? Once again, thanks for help here.
  8. Ok so i have played yesterday...and i'm super confused as to what happened in the last 2,5 years. First of all, can someone tell me, what happened to warzone comms and all the PvP npc's on the fleet that you could barter commns for stuff with them? I found only 2 PvP npc's and 1 big Hutt Also what are the wz brackets now? I hope some patient person will answer this Thanks in advance.
  9. Hello. After two years i will be coming back to SWTOR for a month for now. I played from beta but stopped because PVP got boring. Now i'm bored in other games so wanted to pvp a bit once again here. First, could someone tell me, if this thread is still more or less up to date? http://www.swtor.com/community/showthread.php?t=668162 If not, could someone post a link to some up to date pvp gearing guide? I stopped playing at lvl 55 cap and if someone could tell me what gear to aim for in pvp i would be grateful Thank you
  10. So in other words you say that OP's/Scoundrels in wz's only look for easy kills while Shadows/assasins play objectives not looking for easy kills? Please don't post on the internet again if it's something equally irrational, so far away from truth and so much against any kind of objectivity and logic.
  11. All of this is meaningless after you execute Hidden Strike. It doesn't matter if the resolve doesn't go up now. After you open up, the enemy will just knock you back or stun and kill you afterwards and with nerfed roll, you cannot even escape. It is you who shoul think first not suggest others to do that
  12. Endel

    2.7 changes

    Well i have adapted to every single nerf we had since release and there were many, but this one single nerf to hidden strike is too much even for me. You just cannot nerf so much the most important ability, that defines a class. Hidden Strike is the most important ability that can make a difference in fights, especially 1vs1. This is the crucial stun for an dps OP/Scoundrel. The whole tactcic is based on this skill and especially on it's faceplant stun. Remove the stun and every opponent with half a brain will just laugh emote at us and proceed to kill us (after using a knocback, stun or whatever else). In such situation with normal roll we at least had a chance to escape but now even that is gone. I'm perfectly fine with a nerf to roll but not when our most important ability is nerfed. So after the huge uproar about how we are OP after 2.6 and an equal ammunt of suggestions (both pre and after 2.6) that it was our survaivability that needed some love, in 2.7 we get: roll nerf = survaivability nerf hidden strike nerf = survaivability nerf Instead of buffing survaivability, they further nerf it (let's be honest here, shield probe cd reduction is not a buff to survaivability, this change is meaningless). I tried all classes and only dps OP/Scoundrel is what i'm sticking to and since i only pvp, there is no further reason to pay my sub if these changes go live
  13. Unfortunately because of all the qq here it actually got even worse for us. I'm beeing constantly targeted by the whole opposition. No matter what happens, people now target Operatives/Scoundrels as if they would get extra cartel coins for that.
  14. Like i said in some other threads, there is literally nothing special with our buff that came with 2.6. Was playing 3,5 hours in a wz's yesterday and nowhere could i find the OP'ness that is suggested here (and only here) on the forums. If people would only read the patch notes and see how tiny and insignificant the changes were...but no. One gets killed in a wz by an OP/Scoundrel and here he is on the forums crying that he cannot play against OP/Scoundrel (because that's what all this crying really is - inability to lose combined with inability to play against a certain class especiallhy if that class is played well).
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