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OneShotTC

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Everything posted by OneShotTC

  1. It would be great if Bioware would at least admit that they produced some sort of bug with the DvL Event/5.0 Release and accidentally deleted the achievements. And then instead of comming out and explaining this, we get this BS of this being a design decision - c'mon who do you think buys this story? And even (and I consider this a very remote possibility) if it was actually a conscentious decision and not an accident, I think this thread not to mention all the other places where this issue was discussed, should make Bioware rethink this idea. Signed, one very p*ssed off, long time paying customer.
  2. This is a nod to this thread So You're Off to Oricon (A Guide for Bads), which I read and laughed till my belly hurt. So, orienting on it's style I started to write a "guide" for the old ops. If you like it, let me know and I'll continue ... Here we go ... Welcome young Padawan to the excitement of raids in SWTOR. If you haven’t experienced the magic of a raid in a MMORPG yet, prepare yourself for the extremes of human emotions. You will encounter anything from exhilarating joy of accomplishments to the deep terrors of failure, literally sprinkled with boredom and /facepalm moments. For those who have been there and still want to get back and get the T-Shirt …. welcome back. Now on to the actual operations on which you are going to embark … let’s start with the Classic Operations (since they are just your run-of-the-mill Lvl 50 Ops. Ah - what the hell - let’s do them in Nightmare mode), specifically Eternal Vault (Hello there, Soa), Karraggas Palace (guess who the final boss is …) and last but certainly not least, Explosive Conflict (Hi there Kephess - you annoying little bastard). Without further ado, lets jump into the Eternal Vault where we meet: ANNIHILATION DROID XRR-3 After slaying some exciting and dynamic trash mobs and two big guns mounted on towers, you will encounter the aforementioned droid which at first glance looks kinda impressive, though somewhat familiar - you see the same model in a scale of 1/10 all over the galaxy. This fight is basic tank, heal and kill fight … and includes the sparingly (this is meant rather sarcastically) used mechanic of having more or less large (mostly red) circles you have to step out of. Young padawan, take note, if you suddenly and unexplicably have a colored circle beneath you and said circle does not cause GREEN numbers to float above your head - GET AWAY FROM IT!! Take heed - this is prudent advice. Anyway, after you kill the droid and collect your Hazmat Boltblaster belt and artifact level columni schematic for a modification with defense and alacrity, you move on to GHARJ Before taking a peek at Gharj, who btw. is not only quite large but really really ugly, you first have to wade through endless trash mobs. When, finally, you arrive at the lava filled cave (complete with a scenic lavafall) you repeat the process of tank, heal and kill. However, this fight introduces another mechanic you will soon learn to love (and hate - at least those players who are movement-challenged) - the MOVE-FAST-TO-ANOTHER-LOCATION-OR-DIE mechanism. In this case, the boss regularly jumps up and down (maybe out of frustration?) and thus drops the platform he stands on (as well as all the players), into the lava. Weird thing, players - regardless of level, skill and plain awesomeness take damage from that metal melting hot stuff called lava and even actually die because of it. Therefore it is prudent to jump onto the next existing platform, merrily continuing the fight until it is time to loot your Hazmat Demolisher Boots with Accuracy and get over to THE ANCIENT PYLONS Welcome youngling to the first of the PUZZLE BOSSES in SWTOR. Every good (or bad) Operation has to have one. Now the common thread here is that you usually (there are exceptions to this rule of course) have a certain timeframe in which you have to solve the puzzle or the raid wipes. Quite simple, isn’t it? This one is a really simple one, all you have to do is turn wheels to the left or right till the inner symbol matches the ones on the outside. Oh and once they match, you have to lock the wheel to advance to the next one. Rinse and repeat four times. The twist (or Enrage timer) here are the waves of adds that appear. Pretty soon you get big adds that actually cause a bit of damage and more so if you continue to not solve the puzzle and probably not kill the adds fast enough. However, once you tried out all possible (and impossible) mutations of how and where to turn the wheels you finally get your dread guard bracers and head over to the INFERNAL COUNCIL Now this used to be a difficult fight, because everybody had to kill his own little boss - ALONE, WITHOUT HELP - whatsoever! Back in the days of Tionese and Columni gear, this was the moment where everybody stopped and started to address their deity of choice. With one simple request: Don’t let THAT GUY attack a different than his own mob and subsequently get a debuff that prevents him to make any damage for 1 minute, subsequently seeing his mob going enrage (there is an enrage timer here) and killing everybody or forcing a reset of the fight. If your prayers worked, this fight was a breeze and you could loot and pillage your Hazmat Bracers before making the last few steps toward SOA Finally, the last boss in this here operation. This fight not only takes some time but brings back all the cool and nifty mechanics you encountered beforehand. Plus it adds a nice touch which could end up touching the whole group, again a little mechanic you will soon see again (just a tad different) - little flying energy balls. They target random members of the group, exploding on contact with the character they’re after and buzzing everybody they get close to along the way. But little padawan - there is more (isn’t there always) - before having fun with those you first have to navigate a path of platforms, moving downward to the next level. Just go a bit brain AFK and follow THAT idiot and you end up on the floor … dead. After hitting the boss some more and then jumping some more down you end up in Phase 3 of this fight - at rock bottom. Here come the little orbs again and a final new mechanic … lets kite the boss! All you have to do as tank is put the boss below a HUGE rotating pyramid till it smashes into the ground, thus robbing the boss of his shield. Too easy you say … well …. you have between 7 and 15 other players to ensure that easy doesn’t enter your vocabulary. Alas, the boss dies and you can loot some mount or other and the Hazmat belt you always yearned for. Stay tuned for the next installment … Karraggas Palace
  3. Title: Just another training session ... or not? Prompt: NotLP - Head of the class Character: Tess (SW), Trasher (SW) Spoilers: None Notes Comments
  4. Hi My name is Ta'sk and I am an Alt-oholic. 18 Chars in total on 2 Servers (JKS - 16 and Red Eclipse - 2). Out of those are 9 Lvl 55, 2 more 50ish and the rest anything between 15 and 30 something (There is a lvl 1 as well, I just created for leveling with a friend in the near future).
  5. @frauzet: I'm sorry ... err ... Not And that part where Mako is pissed off is exactly why Abe married Anyah. She is quite self assured and more than confident in Abe behaving - when not at home. Especially considering the fact, that she is not only a Sabo Heal but knows perfectly well how to poison and kill people - think of it as Human Reverse Engineering. Yes that's right! If I would find out my hubby is cheating around ... well lets just say that the Lethality tree might not be that hard hitting but still deadly ... and agonizing ... did I mention deadly? Of course I wouldn't fool around my dear! /whisper Narrator: I hope you never told her about those [Flirt] options I choose whenever the opportunity arose? /whisper Abe: Nope, your secret is safe with me ... for now. And don't you have those new dailies to do? /whisper Narrator: Bugger ... Yeah. Honey, love ya - gotta run and do some Dailies, see you tonight
  6. Prompt: Lurkers (Write whatever comes to mind) Title: Violence of Action Class: Sith Inquisitor / Assassin (Ta'sk) Spoilers / Notes: None / Lots of Violence Words: 1000 or so Notes Comments
  7. Now, I like reading the stories here, but this rapid turnout by all the authors kinda makes it hard on commenting. Not to mention the fact that I'm lazy as hell. So in short, loved the stories since my last posting - especially from Adwynyth. Your stories regularly bring a smile and more to my face (fortunately I got my own office). Prompt: Out of the Limelight Title: All I wanted ... were some eggs and apples Class: Trasher (SW) Timeline: After Makeb Spoilers: Minor ... Sith Warrior 3rd Act Words: 1300 (or so) Notes:
  8. Thanks again to everybody for the warm welcome! @Frauzet: I'll see what Ta'sk can do
  9. Character: Imperial side of the Shadowwalker family (so basically all Imperial classes) Prompt: None (weird idea while being out in the sun at the lake) Notes: Minor spoilers (I think) While lying in the sun at the lake today, a weird idea crept up on me and bit me in the a**. What would happen if the Shadowwalker family (the Imperial Side) would spend XMas together? The following story is the run-up to such an event. And I'm really curious as to how it would pan out - if such an event would happen.
  10. @Adwynyth & Lesaberisa : Thanks for the heads up and warm welcome to both of you and I'm equally glad you liked the story. That would make at least three (including me) I just started writing (and in a second language to boot) and I'm still trying to find my own style. Not to mention my recalcitrant characters who are still a bit evasive when it comes to playing with them.
  11. First time on this thread and just now I realized that I picked the wrong prompt. I promise, next week I'll pick the right one. Prompt: Catching Up Character: Abe (BH), A'Jay (Trooper), Companions Class: Bounty Hunter Spoilers: None I'd say ...
  12. Finally found the nerve to post something ... Title: Don't Stop Believing Author: OneShotTC Link: http://www.swtor.com/community/showthread.php?t=667097 Class: Bounty Hunter (Mercenary) with probably most if not all other classes tossed in and stirred for good measure.
  13. After the Introduction which might extend a bit still (I'm not really sure 'bout that) we jump right into chapter one - lets see where it will take us (I'm as curious as you guys). Oh and before I forget it ... I intend to use the "Spoiler Tags" as a Scene Cut ...
  14. I'm not really sure where all of this is going, got some fuzzy ideas but nothing concrete yet. The only thing that's for sure is that the story will loosely trail the BH class story. I might put in some spoilers from the other class stories (except Smuggler - haven't completed that one ... yet). Anyway, all of this is sort of a work in progress. Right now I'm kinda happy with what it looks and reads like, but I am certainly not beyond revisiting it - if and when I deem this necessary.
  15. Hello Everybody, after reading a number of fanfics on this forum, I thought it might be worth a try, contributing something. While this is not the first time I've posted something on the net, it is the first time in such a venue (last time was within a close community where not much criticism was expected - and happened). Therefore I'm kinda nervous - but well, as the saying goes "No risk - no fun". Oh and I'd like to mention that English isn't my native language (that would be German), therefore any spelling or grammar errors are the sole fault of all of my english teachers (and Tom Clancy - one of my favourite authors). However I'm glad for any and all responses and reviews and such. So without further ado ... here comes the story - have fun. [i'll keep some space for future explanations/corrections/excuses]
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