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Xeta

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Everything posted by Xeta

  1. Her romance arc seems especially fragile, so maybe that is it. Hard to tell without running a bunch of alts lol Basically, you need to [Flirt] most or every time it pops up, never [Flirt] with anyone else (frankly don't even talk to Kaliyo outside of the necessary class stuff), and don't insult her or question her or anything like that. And yes, she's xenophobic, so she falls for humans faster. As far as I know, aliens can get a kiss/hookup at some point though (either at the end of Dromund Kaas or during the end of Ch. 1). You will also need to talk to her outside of quests to initiate those scenes (sometimes she'll say "Come talk to me after your meeting" and there's no objective indicator or anything, you just need to walk to her and talk. Totally optional conversation and easy to miss, but it's part of the romance story).
  2. So, I'm playing a cyborg IA and was doing the Watcher Two romance (flirted all over Dromund Kaas, had a hookup before leaving the planet, kept flirting through Ch. 1, hooked up again before fighting Jadus, then she ends it indirectly and abruptly at the start of Ch. 2 -- which seems like the normal route), however I saw that there are options to keep the romance going into Chapter 3, with her taking you to the Nexus Room Cantina and trying to break it off due to employer/employee stuff over drinks. Then, if you convince her to keep an open mind, you can kiss her at the end of Ch. 3 and whatever. Is that in the game, or is it old stuff in the files? I've seen people occasionally talk about it, but haven't figured out how to get the "Let's get drinks and discuss our relationship" conversation option to pop up. It should be when she's giving you your SIS mission and says you have no "official sanction", where you have an option to say "What about our relationship?" but I don't know. Anyone have any ideas? I never even talked to Kaliyo or Raina outside of the class stories, flirted with anyone except that Dromund Kaas socialite who Watcher Two said it was okay to flirt with, and I arrested Jadus (though these dialogue trees say Hands of Jadus and known flirters can theoretically get the option too, she just shuts you down right after). Thanks!
  3. My guild of 7 years (from SWG) recently died and I was looking to just join a larger one with my brother. We both have 60's and a number of alts each and are fairly experienced with Ops, but we're fairly casual players. If you're still recruiting bodies for conquest points, let me know, my main's IGN is Xets, but I'll try to contact you first.
  4. At least not on my character. It's probably a bug, due to the fact that the Forward Recon Helmet from the Cartel Packs shares the same model and has significant modulation. Not game-breaking at all, but it would be cool if you guys looked into it.
  5. I think the starter planets should all have Stronghold options that would be available for the classes that start there. And they would be pretty small little spaces, just as an extra home for higher level characters. For example: Sith classes could have a Sith Academy Office, Jedi could have a Tython Meditation Cave, Smugglers and Troopers could have an Ord Mantell Bunker, and Agents/Hunters could have a Hutta Safehouse. These would all be fairly small, cozy areas, maybe two or three medium sized rooms.
  6. ??? I just started playing a Gunslinger and a Sniper because they are so fun to play. Maybe you're doing something wrong, I usually get within the top 3 damage per match, and often have a lot of medals to boot.
  7. Same, I feel like the "writhing presence" in the Force Lana talks about is either Revan or the Emperor, but of the two, more likely Revan (the Emperor will probably be an issue in a couple years). Either way, yeah, Revan's old, crazy, and overrated. Let's give him a cool, heroic death and move on with our lives.
  8. I've found that dive-bombing gunships is pretty effective as well. They usually never suspect an attack from above and you still maintain directional versatility if they boost away or use an engine ability.
  9. As a player who flies basically only his Strike Fighter, I can say that I have no problem with scouts. They can be tricky to dogfight with, but if you attack from far-medium range, they're pretty weak.
  10. Cluster missiles are the only rockets that have a short enough lock-on time to be used often in dogfighting, but their damage is pretty low. If you're getting pegged by concussion missiles or proton torpedoes, you probably need to start maneuvering better.
  11. Well I have Blizz, so that means I can just tune out any of his adorable jibber jabber while I focus on the task at hand
  12. Unless I'm missing something painfully obvious, and that's possible, you can't convert Fleet Req to Ship Req, nor can you give Ship Req to other ships.
  13. Oh I see what you are trying to say. The Weekly gives 2500 req per ship right? And the Daily is 750? So that would be 3250 per ship, which means a total of 16,250 if you have 5 ships. But it's still only 3250 per ship, which is only enough to buy two things (but by then you'll have already upgraded, as playing to complete the Weekly has already given you Req). And you'd get that 3250 per ship regardless of whether you had the CM ships or not. So it's really only an advantage if you're trying to play all 5 ships equally, which seems silly to me, but who knows...
  14. I have 5 ships (I bought the Gladiator with CC, but got the Sting with Fleet Rec) and can guarantee that playing "a couple short games" does not get you 16k req
  15. By that logic, paying Cartel Coins for early access to Mounts is P2W because you can move to quests faster and level up faster and get better gear faster.
  16. As an Imperial, I've won on that map every single time (Kuat is the annoying one). It looks like it's further away, but if you fly through the asteroid, you can beat the enemy fighters. Try switching power to your engines, use Barrel Roll if you have it, and then use your boost all the way to B.
  17. Love it. Took a few games to get into the controls, but I think it's a pretty good mix of Jump to Lightspeed and Battlefront 2.
  18. They're adding some flashpoints later that will tie into the whole space situation (Kuat will be a new zone I believe), and they'll be adding more ship types, maps (I hope), etc. I'm really looking forward to what they have in store.
  19. Thank you for this, BioWare. My new favorite part of the game.
  20. Why are you assuming everything is bugged? There are new lightsaber skins. The special ones will probably be added in a later pack. The new color crystal was probably intentionally that color, seeing as it's been out for a while with no change. The headdress is headgear for humanoids. Why would it be for Treek only?
  21. Oh right, I forgot that Force users can't use HK-51, speeders, titles, pets, Treek, and Cartel Coins. Why does anyone even roll a Force user? Makes no sense to me...
  22. As a proud rancor handler in SWG, I also want an incredibly hard to get rancor mount.
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