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Robochomp

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Everything posted by Robochomp

  1. Anyone think that maybe after 1.2 his server went dead and he was lucky to even get a WZ to pop every night?
  2. 100% agree with this and so many games make this mistake. Why waste time, resources and content on things that will only be played through briefly never to be seen again unless your an altoholic (which in my opinion is a terrible way to design your game to have to rely on alting for any type of replayability, but thats a whole other issue). By eliminating leveling everything created can be forever playable and no zones go to waste.
  3. A 2 min Google search of Swtor cheats/hacks/etc will show you everything out there and the how to of it all, anyone who denies that this stuff doesn't exist in this game is a dummie. Yes there is plenty of bugs and exploits in this game, oddly its ALOT of bugs and exploits but there is a significant amount of the hack/cheat stuff going on, granted there is just as many baddies yelling hacks every time they lose as people doing the hacks themselves, but regardless its out there, used far more often than I like to see.
  4. No body here wants this game to fail, its just that BW is doing everything in its power to ensure it does!
  5. This is what I did, after 3 50's and quite a few in the 25-40 range both on my main server and Fatman I am done! Cannot stomach having to run through all that leveling content again. I have 3 50's that have progressed as far as they possibly can and I cannot play them now, server is way too dead, no pvp no pve nothing! Sub cancelled and investing my time and money into other games now until BW actually shows they give a **** and start merging or transferring or what ever they are gonna do so I can actually play the characters I have put significant time and effort into.
  6. WOW!!! You must be a pro and the first and only in the world to beat it on inferno mode!
  7. So say June 21st is the magical day when BW finally decides to get off its "you know what" and finally offer the server transfers, players then start the transfer process, players are now somewhat happy to be on a slightly more populated server, BW standing tall with chest pumped out proud of their accomplishment! and then.....................June 26ish the possible release of GW2, servers once again empty out and BW is right back where they started from, unhappy player base, further bleeding subs, end of the world etc. This transfer thing is a**backwards, they really should've concentrated their efforts into mergers, cut the servers down to a 3rd of what they have and then offer transfers, This server transfer system will be a bigger fail then 1.2 and accomplish nothing as far as the current population problem is concerned.
  8. Just rerolled to Fatman! I will take 10min queues to get on the server anyday! The server I have been on since launch is so dead its not funny. Sucks abandoning 2 war-hero ranked toons that are all geared, but the only other option was just not to log on anymore, already unsubbed hopefully this move will prove worthy and gain my interest back in Tor.
  9. So population's on the majority of the servers have plummeted to a borderline unplayable state forcing many of us to reroll on higher populated servers abandoning the characters we have worked on for months. Is this the intended design? Whats being done besides server transfers to bring life back in the game for the majority of the player base?
  10. Everyone realizes that you cannot make everyone happy, its an impossible task. The problem is its not getting better, its getting worse, if it was getting better we wouldn't have dead servers and no one to play with. Good decisions by this team have been far and few between thus resulting in a 25% loss in subs and STEADILY DECLINING! I am one of the few who do love this game, I also was one of the very few who loved Warhammer and played it for years and this game is following the same pattern but worse IMO. Tor needs help and needs it fast!
  11. Robochomp

    Too few to PvP

    The pop on my server is just bad now, right now 22 in fleet, only about 6-7 of us PvPing ( or trying too) and stuck against the same republic 8man premade, for the last 2hrs, the queues are some what quick but just getting stomped. Only need 2 more matches to finish my daily then its off to actual fun things. 2 more days till D3, my entire guild will be gone as well as many others I know of. Heres hoping BW fixes this issue before the next GW2 beta event I dont think this game will last after another of those lol.
  12. /signed Sadly they will not come any where near soon and servers will become completely empty. Some odd reason they feel server tranfers are a higher priority, i guess they are looking for the next mini cash cow to help with the bleeding subs.
  13. Robochomp

    Daily Ruined

    Thought behind this was to get its player base to actually PvP, the system really encouraged bad play habits thus why you always see players quitting matches, matches starting uneven due to queue dodging premades etc. BW really did everything in its power to make its PvP as unenjoyable of an experience as possible, this is the first positive change in a long long while to make it a positive fun experience again.
  14. Yesterday: Very long queue times, very uneven teams most games starting with maybe 5 or 6, most games I did get into match was mid way through and my team was getting slaughtered, players leaving constantly, EVERY MATCH was against the SAME 8 man premade! Today after patch: Much shorter queue times, games starting even, havent got a match yet that was mid way through when entering, very very few players leaving, and actually getting matched against different teams besides the same premade for the first time in 3 weeks. So yeah this daily thing is the first good step BW has taken with PvP in some time.
  15. I do not think RvR should be limited to just Illum, I would personally like to see ALL planets have their share of RvR opportunities.
  16. They have yet to give a response and thats why I am not giving them my money anymore, I unsubbed last night and it killed me to do so being I was such a huge fan of this game pre-1.2. My server came to a crawl after 1.2 but still tolerable, after the GW2 beta my server was completely dead and has remained so. How is BW going to justify a $15 a month sub when GW2 releases and has significantly more PvP content at a much higher quality for no monthly fee? BW owes it to its player base a long explanation and prove to us this product is worth sticking around for. I have 115 days left on sub lol, that should be more than enough time for BW to come up with something truly great to make me regret my unsub, if they dont well there is plenty of other games out there.
  17. 1.2 was a big step in the wrong direction no doubt, I could care less about ranked because you know what? With out cross servers, server merges, and free character transfers not too mention the cheats and hacks running around it would've been an even more of a massive failure than not releasing them at all. The PvP player base showed its unhappiness with the new system by either not queueing anymore or just not logging in, but on my server our queue times were still pretty descent following 1.2, where our server took a hard dive in population was during and after the GW2 beta, takes forever to get in a match and when you do its against the same premade all the time, republic side is non existant, havent seen a single match in over a week. I guess what bothers me most is how BW just refuses to address and answer any concerns from its PvP base about the current state and give us some hope that some really good things are on the way, I played the GW2 beta, it was amazing! Now BW has to come up with something in about a month from now to justify why I should be paying them a monthly sub fee when I can get significantly more and better PvP content without a sub when GW2 launches.
  18. It really feels like BW put forth a significant effort to make PvP as unenjoyable as possible.
  19. I have no problems with 8man queues but it should only be 8man premades vs 8man premades, anyone who thinks this should not be is very bad at the game and heavily relys on rolling pugs to have any form of success in this game
  20. We can only hope all the Swtor devs were playing the GW2Beta also to hopefully get inspiration to create an actual product for its PvP base.
  21. Until BW makes some legitimate fixes to its PvP system its only gonna get worse as the weeks go on, and once GW2 officially releases and you are on a low-medium pop server forget about ever PvPing again, queues will take days. My server Belgoths Beacon (often high pop) was insta queue times even with a premade up until 1.2, after steady increase now up to roughly 10 -15 min solo 20-30min premade (50 bracket, pre 50 much longer). Today was a weird day, took a break from GW2 beta to get some Tor time in (cause I still honestly enjoy the game) and was insta solo queues with only 37 on fleet, sadly was against the same premade for 8 consecutive matches, not enjoyable at all, just a big ole cc/stunlock/zergy/burst/insta gib fest. Needless to say went back to GW2, see yas monday lol.
  22. Gotta tell ya, played the beta and found the PvP to be exceptional, none of this gear>skill stuff, no repeated zergy CC stunlock burst dead fest, lots of great world and instanced PvP and really brought to light the absolute pile of dung that is Swtor PvP. When GW2 releases wave farewell to any remaining PvPers left in Swtor, they will be gone, IMO its that good. Its not a WoW or Tor killer, I will not cancel my Swtor sub cause there is alot here I like, but not enough to keep me here as my full time MMO, but GW2 with no monthly sub, how can you not play it, especially if your into PvP!
  23. I think it would be a good legacy perk, already have a 50, valor rank xxx, 2nd character of xxx valor rank/level = being able to pre-purchase BM gear, OR for every 50 your wz comm limit goes up drastically, 1 lvl 50 = 2k wz's, 2nd lvl 50= 4k, etc etc. Would definitely keep things more competitive which is what pvp should be all about, not gear disparity.
  24. Any plans on toning down the absurd amount of crowd control effects in your PvP system? I am sure in all your metrics no where does it state players enjoy being CC's to death every 2min.
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