Jump to content

Radiance

Members
  • Posts

    13
  • Joined

Everything posted by Radiance

  1. Gamescom Cantina http://www.swtor.com/user/ce/2ril PAX Prime Cantina http://www.swtor.com/user/ce/2rim
  2. NGE: Yake Pepa - Starsider Server NGE: Radiance - Starsider Server Pre-CU, CU: Tippy Tipwan - Corbantis Server I miss SWG so much. ): EMU just isn't the same.
  3. Project is a very effing annoying skill. I'm tired of getting killed before it actually goes off in PVP. The difference is that it gives the assassin that little bit more burst to knock your health far enough down to matter, and I think it's BS. If these classes are truly mirrored, then they need to fix this ASAP. After reaching level 50 (Consular Shadow), playing through 50 valor levels of PVP, and experiencing numerous encounters with Sith Assassins, this **** needs to be fixed.
  4. Why would people do pvp/raids if they removed the drops? That's pretty ridiculous. Adding in decay now would be a no-go. I remember when SWG had decay, but it also had a completely different system for crafting. I honestly doubt that it would work in this type of game. Who would want to grind pvp/raids for hours for their gear to wear out? @OP - If you're looking for a useful craft, go biochem/bioanalysis/diplomacy - You gain heals and attribute stims out of it. If you're looking for a money maker, I would wait it out and see what's it's like in the near future. But yeah, mostly anything you need, armor and weapon wise, can be found in-world without crafting.
  5. I recently leveled up these 3 professions at 50 while PVPing - I started at 450k and ended up with 250k while leveling up and pvping at the same time. (Gaining around 3000-5000 credits a match)
  6. Meditation is not able to be used in combat though. The medpacks are. You also get stims for willpower through Biochem.
  7. Radiance

    500k+ DMG Club!

    OP is playing against bads. C:
  8. Radiance

    Project vs Shock

    Completely agree OP, I'm tired of the 'mirrored' class not being a true 'mirror'. How about we just have an animation where we throw a rock from our hand instantly? I wouldn't feel so bad if this move wasn't vital in our burst damage scenarios.
  9. Radiance from Starsider, checking in. <3ing SWTOR
  10. Thanks for an actual response - I rolled a Sorc to level 11 and had quite a bit of fun with the story already. My consular story didn't seem to bloom until the late 20s, early 30s.
  11. Just curious. My server (Twin Spears) has an abundance of Imperials that are level 50. I come across maybe 10-15 in Ilum grouped all of the time. Republic - Maybe 3-5 MAX, daily. Now, honestly, I can say that I would have rolled Empire if I had known that: -Republic armor is very dull -Republic class effects are dull to a point Honestly, those are 2 huge things to me, but then comes the PVP. There are a number of things that get on my nerves in PVP. (I play a Shadow Consular) The fact that my project has to go through an animation while the enemy's 'mirror' move doesn't is a very big problem to me. There seem to be a few other problems with the mirrored classes, but I'm not here to complain about that... I just want to know, what could Bioware do to attract more to the Republic side? It seems a little ridiculous at the moment, and I'm sure I'll be flamed to death (but I'm wearing my suit, so it doesn't matter). I know that there are Imperials out there also that would like to see more on the Republic side so that they don't have to go another day with that dreadful Huttball game. c: Anyways, post comments or suggestions or ideas! I'm not here to start an argument, I'm just curious! (AND YES, I KNOW THAT PEOPLE ARE STILL LEVELING TO 50! - I'm not hating on the game AT ALL. I really do enjoy it and I hope it does well.)
×
×
  • Create New...