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snwmnx

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Everything posted by snwmnx

  1. Then you really only have yourself to blame. Every MMO I have ever played would correct a situation where you gave a crafter materials on the stipulation that they were to craft you something in return and then they hauled off with the materials. I honestly don't believe the entire story has been put out here. What you describe is not common (in my experience) though it does happen. That is what Customer Service is for, you know. I usually have my tickets resolved (satisfactorily) within a day at most. The Customer Support has REALLY improved in this game over the past several months.
  2. Yes, the community we have! Full of people who would rather blame others for their own short-comings, huh? You have almost certainly realized, since making this thread, that YOUR folly was not right-clicking the mod table before YOU deleted your own item. That's a tough pill to swallow, I know. However, continuing to blame someone else for your own actions is just immature. Perhaps you could try to answer your own question(s) before going to a community full of people you don't know? Independence is a good thing. Any real effort on your own part to answer your own question(s) would have resulted in a far better result for you and probably answered a lot more questions about the modding system than you had to begin with. 1.) There are several articles on this (the official) site about item modifications. Example. 2.) You could also try the better known fan-sites (here, here, here, or here for example). 3.) There are even several youtube video's detailing the process ( ). I think there is an important lesson to be learned here, and it isn't about how other people are out to get YOU personally or how the community failed YOU. Try to be a little less self-centered.
  3. Yes. They do. Tested this myself specifically.
  4. Considerable testing on the PTR (30+ that met the requirements alone) and neither title.
  5. Black Hole gear is not needed to complete story mode. If they are hitting the enrage, it is a DPS issue - simple. I agree that you need to have your DPS on the Operations Dummy on the Ziost Shadow and see where your weak link(s) is / are and address the enrage timer issue where you should - with the DPS.
  6. I don't think it ever went away. If I juke a Tracer Missile its a coin toss on if the GCD will activate the GCD. If I spam Rail Shot after an Unload / Power Shot, its a coin toss if it will activate the GCD (even if it did not proc and is still on CD). At the beginning of warzones, I often find that my first 2-4 skills used have no animations (and often no castbars) until the third or fourth one. Then, its like the animations play catch-up (I see missiles flying and my character does a silly dance). If I want to use an adrenal between using two tracer missiles, I can't just spam the adrenal while casting and immediately consume and cast the next tracer. If I do, its a coin toss if the consumable will be used. This doesn't count the NUMEROUS other animation (audio and video) issues that I have had in this game like: 1.) Stormcaller and Firebrand I sometimes get no audio or video cue for defensive systems. Often times, I can not see the shields or the three NPCs under them when they spawn for several seconds. 2.) Toth & Zorn Rarely, I move outside of their red reticule and it will warp me back into it and impale me on the rock spike that appears. 3.) Nightmare Pilgrim I am never able to see the various reticules on the ground until we are half way through killing the dog.
  7. If they must be rare, then in order of rarity: 1.) Mounts that will allow your currently active companion to ride with you. 2.) Mounts that will allow you to have a passenger. 3.) Mounts that will allow a passenger AND allow both active companions to ride with you.
  8. You should probably verify that nobody is locked out. You can do this by hitting the "L" button and viewing "Lockouts". Use the right hand pane to view your Operations Group Lockouts.
  9. Somethings border color does not, in any way, denote its rarity in a game. It did once, but no longer.
  10. Holy rotting necro batman!
  11. Since this is a guide, should probably note that Guard should always - always - go on the heaviest hitting DPS in your group who will pull more threat on a single rotation than the healer will the entire fight. Tanks that refuse to guard the DPS or, even worse, refuse to even use guard ("Use your threat dumps!!") are bad and rather worthless. Also: If someone doesn't take the queue, the remaining members get dumped at the BEGINNING of the queue, not the end. Just putting that out there.
  12. Ya, same with me. If you get your speeder, lemme know!
  13. Except that he said they were trying this and their tank was one shot. Obviously, this is not and has not been working for them. I was trying to give an alternate.
  14. There is another, more lengthy post, on HM Toth / Zorn. I would direct you to reading that as there is a lot of good info on the strategy in there. Also, your DPS needs - needs - to be higher. You are most likely going to be butting against enrage unless your DPS are pushing more than 1k DPS on these guys.
  15. Its not over-tuned, you are simply failing the coordination check. Look, you push them through the phases by static HP hits at every 10%. 100% - Encounter begins. 90% - Jump 80% - Throw phase 70% - Jump 60% - Ground AoE Phase Repeat. If they are jumping in the middle of the Throw Phase, it is because you pushed them too hard with your DPS. Throttle your DPS and hold at 1% - 3% before the next push. When Zorn begins to cast the actual throw, then crank the pain back out again. It is a coordination check, man. You don't need a gear step up - you aren't failing the gear check. You are surpassing the DPS check, just failing the coordination check. They DO have mechanics. Pushing them at the proper times throughout the phases is the mechanic of the fight. It absolutely does not favor a ranged raid. It, like most others, favors a mixed composition raid. Keep ranged on Zorn to avoid fearful and put melee on Toth. We have had HM EC on farm for quite some time and run with 2+ Marauders, one DPS Jugg, and an Assassin DPS all the time with other melee rotating in sometimes.
  16. Did you do either the Hoth or the Alderaan bonus series? These are easy to miss and costly in terms of Character level in regards to the required level for Voss.
  17. Popular: I would be willing to debate if meeting the "frequently encountered" half of one of the definitions should qualify it as popular. I don't think it was a blatant lie like some but I also do not think "popular" describes space missions very well at all.
  18. Oh I totally agree. I am / was not too happy with the system, but it is what it is. I'd rather them model it more like the PvE vendor (either in my suggestion or as it stands today) than be what it is now.
  19. I would like it if they handled end game gear like they do Commendation Gear while leveling: NPC 1: Campaign Equipment Vendor - Sells empty shells of each item (reduced price) and each item again itemized (full / standard price). NPC 2: Campaign Modification Vendor - Sells the individual modifications that one normally finds inside of the items, but can be purchased singly, and at a fraction of the price of the full item / price. Easily translate that into the PvP vendors as well. It only becomes a problem with the PvP vendor when you look at the forced progression (trading in one BM piece for one WH piece).
  20. Be that as it may, it does not - in any way - detract from the point that the OP is making.
  21. Yawn. Log into the PTR and see the system that is already developed. Voicing concern (read: The OP) are what stop these systems you are talking about from happening.
  22. No, they aren't. Yes. As a matter of fact, this is the ENTIRE POINT OF THE THREAD. And no, your point was: How, exactly, does that address the main points of this thread which is: BiS Achieved without HM Denova therefore making it pointless. Unless your entire argument is that HM content is still relevant for purely cosmetic purposes. If that is, indeed, your argument, then I question your sincerity. No, it isn't. However, your argument was for min / maxing. Therefore, your point is still invalid. Below is your quote: Irrelevant. They will all be outdated with 7.3 hits. We are talking about 1.3. Stay on topic. Doesn't make what the OP says untrue. Again, we are talking about WHEN 1.3 HITS. The LFG tool brings with it more than enough BH Comms to make up for not running EC (Both HM and SM).
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