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Margoth

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Everything posted by Margoth

  1. We are an adults only drama free guild formerly on Jedi Covenant. We are a casual raiding guild. We currently have regular scheduled raids on Wednesday and Thursday Nights at 9:00 ET. We are always looking for additional mature adults (unfortunately that is not a redundant statement) to join our guild. Raiding experience is not required, but if you have none, then we do require you to be open to listening. Team Speak is required for raids (especially if you have not raided before). If you are interested, please PM me or do a /who search for "Forbidden" and contact any member that is on-line (usually Evenings as we all work for a living).
  2. To answer the original question. yes. Cheap at the price. However since I do 6 month sub, It's actually only 1082.90 (with tax) -and I'm paid up until Jan. In that same time I've spent far more on, cable TV, movies, eating out, vacations, cell phone service, electronics, wine and scotch. I've also bought/ built 3 gaming rigs. Let me ask the op a question. What would you do with that new gaming rig if you didn't buy any games, or sub to any games?
  3. Which of course leads to the often requested features: Being able to ignore an account instead of a character Autoignore when you report Spammers
  4. Ditto. I haven't received on any of my toons. Problem with opening a ticket is I really have no idea for certain which toons had one active I know a few did but I can't say with 100% certainty which ones. I really think they should just bite the bullet here and send every toon 2 Superior CXP boosts.
  5. I'll actually be quite surprised if that is the case once you investigate for the following reasons: 1. The contents of the crate for for the type of items you get (e.g. Tank Gear, DPS gear) is based on your character spec at time of opening not when the crate was acquired. This implies that a tier 1 command crate is a tier 1 command crate and does not store a hidden attribute based on when the crate was acquired. 2. Even if there was going to be a new hidden attribute to new crates then what would be assigned to any command crates that are going to be sitting in people's inventories when 5.2 comes out. Unless that attribute is already there for absolutely no reason in the current system today. This leads me to think that barring some new coding happening before this goes live that all contents of a command crate will be determined when the crate is opened this will include both types of items and level of items using the new formula.
  6. At some level I like the new system for gearing. I like having options on how to gear instead of Ops being the only way. That being said I'm not at all happy about adding another gear tier so soon. The biggest issue for me is the difficulty in gearing alts now. I tend to be a "utility' player for my guild, Tank, Heal or DPS as needed. Short of a complete revamp of GC I think the following would go a long way toward making GC palatable. 1. Keep the current boost or decrease the CXP requirements per level. 2. Either make your Tier Legacy wide, or make GC legacy wide completely. Part of the frustration is that going to an alt means starting over at the lowest gear level and grinding through 300 levels and soon to be 400 levels. 3. Instead of dropping actual items for set pieces drop the trade in tokens. That way if I get a second chest it's not as frustrating as it can become gear for my off-spec or gear for an alt. 4. Remove the GC level restriction on Superior CXP boosts. 5. Up the % boost for regular CXP to 50% 6. Get rid of the CXP bump for GC victory. Leave it in place for tokens but the CXP I earn for doing something should be changed. 7. Add unassembled pieces for all methods of earning CXP. 8 . Make GC stashes legacy wide (let's you get relics/implants for alts when you get Dupes) These changes would go a long way toward mitigating the RNG and making it more alt friendly.
  7. I actually think that for experienced PVPers EC is probably easier than it is for even moderately experienced PVEers. 1. PVPers are used to using their stuns pretty much on cool down. PVEers don't bother since most bosses are immune. 2. PVPers are used to being in constant motion. Most PVEers stay relatively stationary in most fights as positioning is critical. Change the mechanics of EC just slightly so that the mobs are "Boss immune" like FP and Raid bosses instead of "immune to stuns that break on damage" and the PVEers will find it much more of a challenge. Personally I found it challenging. I certainly don't think I'm going to get the sprint achievement any time soon, though getting the one for not dying certainly seems attainable. Some of the mechanics definitely seem better suited for some classes over others. Companion positioning was certainly a challenge on one of the fights as the companion would get knocked back into the electric field if he had aggro at one point and I didn't reposition him. I don't think a majority of the player base is finding this 'a snooze fest that can be run through naked with a level 1 companion". I'm sure some elite players can do that but they are definitely in the smallest percentages of the player base.
  8. I took a fully loaded BMW 328xi for a test drive the other day. I absolutely loved it. When I said I wanted to keep it the sales guy was very excited. Then he told me to keep it I'd have to pay for it. I said **** that. BMW really needs to get it's act together. A lot more people would drive BMWs if they didn't have to pay for them.
  9. I seem to have gotten lost. I've wandered into forums where there are numerous "Dev" posts, with responses to feedback to Dev posts. Seriously, the level of communication is very welcome. Please keep it up.
  10. Jedi Covenant Supply Pack Dark Matter Catalyst
  11. Sociopaths like I see in this thread are one of several reasons that I rarely run FPs outside of guild anymore. Having played since launch, I've seen every cut scene and dialogue option in FPs more times than I can count. When people act with such vitriol to a polite request it makes me inclined to leave the group. Whether people like it or not the expectation based on the 100s to 1000s of FPs I've run that most people in the group in particular if they are all top level, that they have seen the cut-scenes before and are going to spacebar. If we get to the first dialogue and someone is not, I'll politely say, "Is this someone's first time in"? If they say yes, it tells me I have to explain fights to them and to be prepared to sit through dialogue. If they say no and are still watching all the cut scenes, I'll usually type I <3 spacebar. On more than one occasion I've had someone ask me what I was talking about. When I've informed them that spacebar skips dialogue, many people have said something to the effect of "wow, I never knew that thanks for telling me" and which point in time they spacebar through. If I am ever in a group where someone took a polite prod to spacebar through dialogue to spew vitriol, to intentionally drag out the conversations by letting dialogue choices time out, etc. I just politely say, "sorry I've seen these dialogues too many times to sit through them again. Have fun." At which point the person that was so determined to waste my time can sit in queue waiting for a replacement tank or healer (pretty much all that I queue with). Of course they also go on /ignore so I don't have to deal with them again. Yes it's a game. Yes you can play the way you want. So can I. If seeing the dialogue for the 20th time is so important to you, then you are welcome to sit in the queue waiting for a replacement tank/healer.
  12. Not only new to the forums but apparently new to the Internet. The mudslinging isn't over until Godwin's law is invoked: https://en.wikipedia.org/wiki/Godwin%27s_Law
  13. Pretty much that's it but the practical application, especially with the 4.0 changes consolidating stats and the introduction of appearance designer make them even more useful. With Legacy Gear you can buy gear for crystals, pull the mods, then move them to the character of your choice. e.g. Have a tank that gets tons of comms and you want to gear up your DPS? Spend the Cyrstals on your Tank, and move them to your alt. Same thing works for gear dropped in ops, gear bought with tokens from Ops. So Have an extra head set piece? Trade it in for the Healer Head piece and send it to your healer. A bit more complex is that with 4.0 and the collapse of primary stats into mastery you can have serviceable non-set bonus sets of Healer, DPS and Tank that you can reuse across Alts. It may not be stat optimized for class but will certainly serve until you can create a stat optimized set. Even better is if you have duplicate or mirror classes e.g. BH and Trooper, you can create one legacy set that you share between the two. With Appearance designer you don't even have to sacrifice your favorite look.
  14. A lot to like here. Some to dislike and some questions. Likes: Fewer mats. My cargo bays thank you. Gathering regardless of skill level. So annoying to have to stay on a planet to farm mats or to run missions to build skill level because you outleveled the planet by XP but not your gathering skills. Gear grind will be less painful since you will really only need to get your Set Bonus armoring piece as the others will be craftable. So no more needing to get the same armor piece 8 times just to get the mod you need. Dislikes: Cybertech is very limited usefulness here. Not sure that mod crafting alone is enough Amormech arguably makes the most useful augments now. Mastery, Shield and Absorb. Kaching! Dropping MK9s and Mk10 Augment kits - I'm not a big fan of devaluing something that is already in game. Questions: Are we getting new augment tier? I assume not since crafting level is not going up. So does that mean that MK-8s will be able to hold the current highest crafted augments? I don't get the " Modifications can be REed but gear cannot". I think that means the armorings, enhancements, Barrels and Hilts are REable but the shells are not.
  15. As you note there are quite a few ways to measure playerbase. Doing it as a pure percentage of people that log in is meaningless. What really matters from the perspective of the long term health of the game is: 1. Revenue Per User - You can set a bar to winnow the player base to players who generate at least $X of revenue over Y period of time. The easiest Y to use there is Monthly. So X would be Monthly Sub Fees + Cartel Coin Purchases per month + % of Game Card $ Bioware gets for those that use Game Cards/2. This captures the $ that players bring in. 2. Active Players - Players that log on for at least T threshhold over period of time Y. This captures the number of players that log in for a specified period of time over say a month. That lets you capture the F2P players that are active. These are the people that help to fill out PVP, FPs, Ops and generally just make the game feel more full of life. These are also your target audience to upsell subscriptions to. Based on past things that they have posted I have a high degree of confidence that Bioware has all of those numbers. Given the profitability of SWTOR (despite the naysayers forecast of Doom and Gloom SWTOR is nicely profitable), I have every confidence they look at these numbers and a lot more. I'd be willing to bet that their data analytics team reports regularly on the % of time that "Active Players" spend doing what activities, and the % of time that revenue producing players spend on individual activities.
  16. Quinn - If I still had the option from Beta to kill him I would have. Nobody betrays a Lord of the Sith and lives. Vector - Completely untrustworthy thanks to his allegiance to the hive mind. Yuun - boring.... Gus - Useless. Force user that uses cunning?
  17. I have no issues with players that don't know how to play IF they are willing to listen to advice. I have a big issue with people that have no idea what they are doing and tell me to ****. In easy FPs, you are right it is not a big issue, but those same people end up in Harder FPs and Ops. There it does matter.
  18. Agreed it would be convenient. Better yet a true multispec ablility with gear sets swapping automatically would be a nice to have. As long as you put proper restrictions on it like not being able to respec/change gear in a Warzone, not being able to do it while in combat etc. then it doesn't hurt anything. Based on the comments from others it's clear they don't know what that functionality means. For those of you that never used this utility in WoW what it does is effectively gives you mouse over healing. In SWTOR you select the character and then cast. With Healbot/Grid you mouse over the character then use key press or mouse binding (or both) to cast on that person you have moused over in the raid frame. From a practical perspective it simplifies your healing and gives you more options to use more of your healing abilities. It also can prevent you from wasting a cast on someone out or range. It is very convenient to be able to mouse over someone and shift+left click, for example, to cast a cleanse, left click to cast your little heal, or right click to cast your big heal. Is it absolutely required, no. You can heal quite effectively without it. I've healed in WOW both with and without it, and in SWTOR (obviously) without it. It is however a QoL type of thing. I'm too lazy to look but mouse over healing is actually one of the things that the Devs had said at one point in time they would like to see in the game, and that it was one of the acceptable uses for multibutton mice as it still adheres to the restriction of one click/press 1 action. There are certain things it would be nice to macro and others that I'm actually glad they don't have in game. It's nice to have ability to target something with a macro. e.g. /target Underlurker That I would like to see. It's also nice to be able to macro simple things like "/ops Vent Info: server:blah.typefrag.org Port: 123123 Pwd: Vaderforever" or "/ops Ok for this fight ...." However, I really don't want to see combat macros that do multiple abilities. As I said above, I would like to see saved configs for respec that change armor, change your quickbars etc. Again, no harm if it's done right.
  19. Don't think it's an issue. Currently HM TOS and Ravagers are still at the point where a small percentage of people have completed them at all, let alone being at the point where they can carry a non contributor through. Even if guilds/groups were doing it the lockout mechanism is an inherent limiter on how often they can do it. Current SM TOS and Ravagers can have someone carried through but it is relatively easy to find a run that will carry you through for Free. Other content is even less of an issue.
  20. I'll actually be very interested in seeing how thorough they are in their punishments. Ban of offenders - Pretty easy some has already happened. Removal of ill gotten credits - Harder but probably doable. I doubt there are tools in place to do it so probably something that needs to be coded and/or done by hand. Removal of items purchased - Even harder. Also starts to have grey areas. If I had 10 M credits and I bought something for 6 M credits then does the item get removed? Removal of unlocks purchased e.g. Vehicles, account unlocks etc. even harder. Then you get into the people that laundered their ill gotten gains. Suppose I created a free account went to max credits before cap, then bought things for high amounts that I posted from another account? Do they remove the credits from the person that sold it? Suppose I laundered it through 2 or 3 accounts? What if I throw in some purchases from other accounts for good measure? Their response to this exploit will set the stage for the next one. To be clear I didn't exploit this so I'm not personally concerned. It's more of an curiosity thing for me.
  21. http://www.swtor.com/legalnotices/termsofservice (Emphasis mine) To create a TOR Account, you must have an email address, and provide truthful and accurate information. TOR Accounts are available only to adults, or in their discretion, their minor child. If you are a minor, your parent or guardian must complete the registration process, in which case he or she takes full responsibility for all obligations under this Terms of Service. TOR Accounts will not be allowed for minors under thirteen (13) years of age, regardless of permission and/or registration by such minor's parent or guardian. You must be eligible to use the TOR Service for which you are registering. Some TOR Services may require creation of a ["User Name" or "Persona"]. [user names or Personas] are tied to your Account. You may not use a ["User Name" or "Persona"] that is used by someone else, is vulgar or offensive, or otherwise violates the Terms of Service. You are solely responsible for all activity on your Account. Your Account may be terminated if someone else uses it to engage in activity that violates the Terms of Service or is otherwise improper or illegal. You should not reveal your Account password to others. BioWare and LucasArts will not ask you to reveal your password, or ever initiate any contact with you asking for your password reminder words. Does that cover the two different TOS violations? No one under 13. Don't share your password.
  22. Actually subscription can be bought via Amazon. I've done it for a friend in the past: http://smile.amazon.com/Star-Wars-Republic-60-Day-Pre-paid/dp/B00HWYDM3O/ref=sr_1_1?ie=UTF8&qid=1431694663&sr=8-1&keywords=SWOTR+Game+Time Note the "PC Download" option.
  23. I'm still in shock that anyone would go to the lengths of harassing a dev privately and in absolute disbelief that they would take it even further and harass the dev's family. That behaviour goes way beyond "perma banning". That crosses the line into criminal activity that needs to be referred to law enforcement. I also can't believe anyone is defending that behaviour. I don't care what the Dev did or said. Going after their family crosses a line. Anyone that thinks it was ok, has a real problem separating the game from reality. If you are so far gone that you think that kind of behaviour is ok, you should unsub from the game now. You should probably take it a step further, delete the game from your computer, then take a sledge hammer to the computer and go spend some time in the real world. This is a freaking game. Nothing that happens in this game warrants tracking down a dev's family and harassing them.
  24. Well a moot point since there is now an official statement. My point is that we expect the boss to be unlocked on Monday. Even if players with lots of alts got the mainhand on every one of their alts between now and the Tuesday reset, it would not have a measurable impact on the game form a long term perspective as the number of opportunities to get the item after Monday is infinite as time approaches infinity. But again. It's irrelevant. There is now an official statement. Anyone doing it at this point is knowingly exploiting. If you are in a group get summoned there without realizing you are being summoned there, immediately leave the area and whatever you do don't participate in a fight with the boss. I'll be happy to wait until it's available. Probably won't get our guild together to make an attempt until after reset next week anyway.
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