True queue times are great, but there are 'many' glaring bugs in the PvP Scene in Wildstar right now...
1. 3 Pieces of PvP Gear + 9 PvE Pieces is better than a full level 50 set - The PvP Offense and PvP defense stats are completely broken. Healers don't even need the PvP offense stat. Seriously what are they smoking. (2 months required to fix)
2. Abuse of Practice Arena to wintrade for rewards (Where have I seen this before). Carbine were unable to determine the difference between match types. At the launch of the game this coding wasn't complete, so the reward set for all Arenas (rated included) had to be temporarily disabled..... (They are only fixing it now)
3. Only 2 Wazrone maps for the entire PvP community at launch. That's shockingly poor. (Not including Arena's)
4. Of which 1 of the Maps has been unplayable due to the number of bots that have been signing up for the Walatiki Temple. Whoever has less bots wins.... Which is why I am now limited to signing up for the other map constantly for the last 2 weeks. *pulls hair out*
5. Costumes - While I love seeing my Chua wearing a gimp mask every time he sets foot in pvp (Sarcasm off), having costumes available in every other aspect of the game and not in PvP is disappointing. The kick in the nuts is when the devs stated on a live stream labelled this as a 3 month turn around..... Seriously? It's implemented in every other part of the game, how is it not a replication of code??
Honestly, While I am sounding extreamly negative,... I have enjoyed elements of the PvP in wildstar..... But there is so much wrong atm I am left disappointed and feel underwhelmed...