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Sarog

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  1. Put this in a ticket to Bioware tbh. I'm sure that this is a new and interesting perspective that no one has really championed yet.
  2. Sarog

    Gault

    He's one of our better companions and all - and long overdue relief from Mako - but it is definitely a writing fail. The bounty hunter story has a lot of places where you get railroaded into doing dishonorable/heinous things like this regardless of your established light morality. Which is why I think that the bounty hunter story is best played dark, because that way you don't really suffer that moral dissonance in the narrative when you hit these railroad moments. Playing a bad person who does what he wants gives you a freedom to interpret things the way you want to, whereas playing a character with more rigid moral values who randomly turns into a fraud/terrorist/cop-killer/whathaveyou at various points throughout the story is very difficult for me to enjoy.
  3. Very much this. It is an extremely useful tool if you use it right, proactively rather than defensively. Civil war especially has so many places where stealth scan is invaluable.
  4. The pyrotech tree doesn't have to be dropped so that you can play a recolour of classes that are already in the game. What you want is the trooper class. Wanting other people to lose their spec of choice so that you can have an aesthetic duplicate of an existing republic class is kind of an unsustainable idea.
  5. lawl. So in one thread, you 1) refer to sidearms as "wimpy", and 2) proudly start spouting pirate rhetoric. Excuse me while I carefully reread everything you said to absorb as much wisdom from your posts as possible. It is so rare that I am privileged with the chance to read petulant demands driven by bratty prepubescent logic.
  6. Playing the story all the way to Belsavis with Mako on your ship must have been torture for you then.
  7. If Tormen wasn't a contract, then none of the BH jobs were. He's our employer for the whole of act three. We do jobs for him, we take his money and make use of his resources. That constitutes a professional relationship, and one wherein Tormen upheld his side of the bargain quite honourably. Yes yes you hated him. That has jack to do with honour though. Honour isn't about who you hate and who like, or about who is a good guy and who is a bad guy. Honour - for bounty hunters anyway - is about professionalism and consistency. Honour isn't mindless lightsiding. Betraying your employer in favour of the target is just as dishonourable whether your employer is a sith you eats babies or if he's a virtuous caretaker at an orphanage who hires you to pick up a sick kid's birthday cake. You don't get to pick and choose which of your employers get the benefit of your professional loyalty and call it "honourable". You can hate Tormen all you like and justify killing him however you like. Fair play I think that killing him is daft in the extreme, because you break contract and potentially alienate the Imperial hierarchy that serves as your main client base based only on a guy who screwed you over saying "pwease", but a lot of hunter players like the chaotic neutral shtick so that's fair enough. But the OP mentions honour, and you can't seriously call this kind of random, flip-a-coin betrayal of an employer "honourable" if you understand what the word means.
  8. What exactly is "honourable" about betraying your employer just because the target says "pwetty pwease"? Tormen is a bad guy and Janarus is a good guy. OK. But flipping on a contract is flipping on a contract.
  9. Alas, another game fails because of its amateurish refusal to provide players with one scrap of cloth to hang from their shoulder. I'm sure this issue will go down in MMO history as one of the key failures that sunk the TORtanic. Actually, no.
  10. No! No no no no NO! No Ewoks! No! []quote]Or as a force user companion. Would be nice to get force sensetive Gormak from Voss if you decide to help Gormak King. Honestly, just a normal gormak would be cool. Gormak are awesome. Difficult to justify though.
  11. That's not how the game is built.
  12. Problem is that we don't just play any hunter, who play a very specific hunter who works extremely closely with the Empire and is very well known. That makes for problems if we had a rogue Jedi or Sith following us. It isn't something that would be tolerated by the people we work for, nor is it something we could reasonably hide. And while you can have convoluted blackmail stories and the like to justify why a Jedi or Sith is a companion, there will never be a very organic reason why such a person chooses to dick around with a bounty hunter while both orders are engaged in a massive conflict. And honestly such a companion has nothing to offer our narrative; Jedi and Sith stories are covered to death, and adding one to the bounty hunter wouldn't be the slightest bit interesting. An untrained force adept of some sort - an alien shaman or the like - would be much more in keeping with the rest of the bounty hunter's crew, be another angle of lore that could be told in the game, and be included meaningfully without stretching plausibility. Juda will never be a companion. Companions are the same for everyone, but Juda can be killed by the player in the class story. They aren't going to negate player choices to resurrect a minor forgettable character and force her on everyone. If they were to add a female twi'lek (doubtful, because Vette exists already) it would be a new character.
  13. - A female DS romance option. Ideally non-human. I'd like it to be a force adept (not a trained jedi/sith for obvious reasons) sort of like Vector, to use Willpower as primary stat and have healing abilities to offer an alternative to Mako. - A droid of some sort. I'm really not picky. Would have liked an assassin droid, but with the HK-51 coming out that would be a bit redundant. Reckon it would be cool to have a reprogrammed imperial interrogation droid (the big ones, not those small probes you buy at the dark side vendor) to mirror JK's astromech droid. The idea of an evil, floating R2-D2 programmed for cruelty and prejudice is amusing to me.
  14. Then you weren't paying attention to the whole story. I could go into more detail with spoilers to point out to you where the story railroads you into terrorism and cop-killing, but there is no way you could have missed the fraud thing if you've played bounty hunter to any significant level.
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