Way back in the thread people mentioned "how am I supposed to know how much threat I have?" and I thought back to FFXI. Before Kaeko reverse engineered the enmity system (a monstrous feat) people just had a "feel" for how much hate (threat) something was worth. Provoke obviously dished out a chunk and cures gave a fairly steady amount as well, etc. And people played the game this way for a long time. Even after the enmity table was released by Kaeko it only let us know how much hate an action caused. And that's it.