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Sizzurps

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Everything posted by Sizzurps

  1. Same... that and the fact BW refuses to acknowledge there's an issue dealing with how assets are being handled with the HEROengine. Feb 24th Q/A: TheJestersHat: What is BioWare planning to do about performance issues that people get with Warzone, open world PVP, and general FPS issues? Damion Schubert: We have an internal strike team that is fully devoted to ensuring that the game runs better and faster, especially on low end machines, and we consider this team's work to be a crucial internal initiative. You should see evidence of this work as soon as Patch 1.1.5, when we will be introducing a new 'very low' setting to shader quality, which should drastically increase the number of mid-to-low machines the game can run well on, especially in Warzones and Operations. Since the FPS issues are related to assets handling, etc. His response was an utter joke. Mid to low end? X 4, X 6, and X 8 are all being affected. http://www.youtube.com/watch?v=z77Za6DpIdg&feature=related http://www.youtube.com/watch?v=8sPRj5Lc5pg http://www.youtube.com/watch?v=UuR8kwu5JSs http://www.youtube.com/watch?v=PacCIVVoXhI http://www.youtube.com/watch?v=KEuFZbdJsKk http://www.youtube.com/watch?v=nOp43rboNN0&feature=related http://www.youtube.com/watch?v=A2C_FOIT2y0&feature=related http://www.youtube.com/watch?v=85nPM7PAbN8&feature=youtu.be _______________________ Here's my prediction - as soon as D3 hits - this game is over. No one will be waiting around because of SWTOR's "potential." D3 will be merely the first domino. D3 - Easter... June latest. GW2 will possibly be released around July. http://www.youtube.com/watch?v=4CexVARrkfk Mists of Pandaria will go into beta testing around June with a Fall 2012 release.
  2. TheJestersHat: What is BioWare planning to do about performance issues that people get with Warzone, open world PVP, and general FPS issues? Damion Schubert: We have an internal strike team that is fully devoted to ensuring that the game runs better and faster, especially on low end machines, and we consider this team's work to be a crucial internal initiative. You should see evidence of this work as soon as Patch 1.1.5, when we will be introducing a new 'very low' setting to shader quality, which should drastically increase the number of mid-to-low machines the game can run well on, especially in Warzones and Operations. Since the FPS issues are related to assets handling, etc. His response was an utter joke. Mid to low end? X 4, X 6, and X 8 are all being effected. http://www.youtube.com/watch?v=z77Za6DpIdg&feature=related http://www.youtube.com/watch?v=8sPRj5Lc5pg http://www.youtube.com/watch?v=UuR8kwu5JSs http://www.youtube.com/watch?v=PacCIVVoXhI http://www.youtube.com/watch?v=KEuFZbdJsKk http://www.youtube.com/watch?v=nOp43rboNN0&feature=related http://www.youtube.com/watch?v=A2C_FOIT2y0&feature=related http://www.youtube.com/watch?v=85nPM7PAbN8&feature=youtu.be
  3. I'm not sure what's mentioned that's new? http://www.rpgreporter.com/2012/01/23/blizzards-next-gen-mmo-ad-supported-with-f2p-model/
  4. I agree with certain points. SWTOR is only innovative in terms of being fully voiced over. Nothing design wise is innovative. The graphics and engine look dated compared to MMOs that cost 1/4 of BW's budget.... 1. SWTOR (HEROengine) http://img717.imageshack.us/img717/6966/worldfps3.jpg 2. DCUO (Unreal Engine) http://img31.imageshack.us/img31/3892/dcuoworld1.jpg
  5. I would support the game if BW simply fixed the FPS issues in WZs and Ilum. But, the silence is deafening... I'm hoping BW responds in tomorrow's blog.
  6. I heard if you click your heels together 3x and say "I WILL get better FPS"... you get better FPS.
  7. LOL, I used to do the cracker challenge with friends.
  8. A secretary walks into a store and needs a solid word processor. She has the choice between.... A) Microsoft Office B) A new word processor that looks and performs like... WordPerfect 5.1. A fanbois for the new word processor stops her and says... "You should buy B because it has potential." The secretary replies, "Why should I wait for performance and reliability when I can just buy A?"
  9. Calm down Lucis... sounds like you're mad. If you cared about the product you would see the lack of optimization of the engine which I demonstrated in the post that you said you wouldn't read.
  10. And I said neither of us have SSs from 2004... so you can talk until you're blue in the face. *Shrug*
  11. Again, I don't have any SSs from 2004... so we can agree to disagree on that aspect. You can say you had terrible FPS.... I'll stand by my 30 FPS. The issue at hand comes down to this in 2012... vs. Also... Specs: Processor : AMD Athlon II X4 @ 3200MHz Physical Memory : 8192MB (2 x 4096 DDR3-SDRAM ) Video Card : Radeon HD 6870 Operating System : Windows 7 (64-bit) Connection: Fiber Average Latency: 50ms SWTOR (HEROengine) All Settings: High SWTOR World (55- 65 FPS): http://img684.imageshack.us/img684/2729/worldfps1.jpg http://img13.imageshack.us/img13/5415/worldfps2.jpg http://img717.imageshack.us/img717/6966/worldfps3.jpg http://img338.imageshack.us/img338/1139/worldfps4.jpg SWTOR PvP (15 - 18 FPS): http://img812.imageshack.us/img812/7637/swtorfps.jpg http://img822.imageshack.us/img822/1382/swtorfps2.jpg http://img684.imageshack.us/img684/3229/swtorfps3.jpg http://img205.imageshack.us/img205/999/swtorfps4.jpg http://img823.imageshack.us/img823/8716/swtorfps5.jpg http://img28.imageshack.us/img28/5150/swtorfps6.jpg SWTOR (Opening closing bags - 2 FPS): http://img851.imageshack.us/img851/9429/bagsh.jpg ______________ DC Universe Online (Unreal Engine 3) All Settings: High DCUO World (75 - 90 FPS): http://img31.imageshack.us/img31/3892/dcuoworld1.jpg http://img832.imageshack.us/img832/5894/dcworld2.jpg http://img545.imageshack.us/img545/3905/dcuoworld3.jpg http://img43.imageshack.us/img43/3055/dcuoworld4.jpg DC Combat (FPS 70 - 80 FPS): http://img850.imageshack.us/img850/6624/dcuocombat1.jpg http://img201.imageshack.us/img201/1958/dcuocombat2.jpg http://img715.imageshack.us/img715/5259/dcuocombat3.jpg http://img829.imageshack.us/img829/2930/dcuocombat4.jpg http://img18.imageshack.us/img18/5952/dcuocombat5.jpg DCUO (Opening closing inventory - 85 - 90 FPS): http://img217.imageshack.us/img217/1797/dcuoinventory.jpg http://img855.imageshack.us/img855/4111/dcuoinventory2.jpg ______________ Diablo III Beta All Settings: High D3 Mini-Boss (78 FPS) http://img215.imageshack.us/img215/529/d3boss.jpg D3 (Opening closing inventory while DPSing - 88 FPS) http://img339.imageshack.us/img339/9372/d3bags.jpg ________________________ WoW (v4.x Proprietary Engine) Settings: Ultra 50 FPS + http://img687.imageshack.us/img687/6034/wow1eg.jpg http://img254.imageshack.us/img254/159/wow2g.jpg Opening and closing bags... http://img809.imageshack.us/img809/5844/wowbags.jpg PvP http://img27.imageshack.us/img27/5733/wowpvp.jpg http://img716.imageshack.us/img716/5890/wowpvp2.jpg http://img407.imageshack.us/img407/3240/wowpvp3.jpg http://img651.imageshack.us/img651/8104/wowpvp4.jpg Videos across Youtube: http://www.youtube.com/watch?v=z77Za6DpIdg&feature=related http://www.youtube.com/watch?v=8sPRj5Lc5pg http://www.youtube.com/watch?v=UuR8kwu5JSs http://www.youtube.com/watch?v=PacCIVVoXhI http://www.youtube.com/watch?v=KEuFZbdJsKk http://www.youtube.com/watch?v=nOp43rboNN0&feature=related http://www.youtube.com/watch?v=A2C_FOIT2y0&feature=related http://www.youtube.com/watch?v=85nPM7PAbN8&feature=youtu.be
  12. Here's a perfect example... of an unoptimized engine. http://www.youtube.com/watch?v=PacCIVVoXhI
  13. Yup, they did and still do. Go through SWTOR's CS forum or search on youtube for "SWTOR lag issues" most of them are FPS issues. Here's a perfect example... http://www.youtube.com/watch?v=PacCIVVoXhI
  14. I signed up in December of 2004. Horde on Archimonde... I never went below 30 FPS. We would have epic battles at Southshore and at the Lighthouse in EPL. I never went below 30 FPS.
  15. There were some basic features and design choices that SWTOR should have been released with... that WoW had... one of them being better FPS.
  16. This is fallacious. The Unreal architecture was there... it's constantly updated. Epic provides "amazing support" for their product. http://www.unrealengine.com/support Apparently, BW liked the Unreal architecture enough to license it for their "Mass Effect" games. http://www.unrealengine.com/showcase http://www.unrealengine.com/features
  17. Here's my opinion about SWTOR. I was in the beta... I had FPS issues... I reported them over and over. Because of my beta experience... I didn't purchase the game until a couple weeks later... after the urging of a few of my buds. They assured me the issue was fixed. I found out... they didn't know what a solid frame rate was from a hole in the ground. I leveled two toons to 50... Legacy 15... got to the end game... and ugh. I wanted to like SWTOR... there are some fun aspects to it. Ultimately, a terribly unoptimized engine, bad design choices, very uneven PvP design, lack of CS, and more... killed it for me.
  18. Did they add better assets handling today? Particularly, addressing the FPS issues in WZs and Ilum?
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